d116fc30b5
o Use proper versioning in the port Makefile. BUMP PORTEPOCH o Changes: - DI opcode now cancels pending EI (Killer Instinct, Donkey Kong Land series). - Fixed GBC and SGB colors to span from black to true white. - Added sound chip initialization on startup (Fortified Zone, Fortified Zone 2, Beetlejuice). - Fixed third sound channel (still not perfect). - Added SetWave() call to the sound API. - Added SetWave() waveforms to the third sound channel. - Window refresh does not start if the window was off when refresh reached its top (WarriorsOfMightAndMagic). - Now setting LCD state to 0 during last two lines of VBlank (152-153) so Final Fantasy Legend works again. - Moved VBlank interrupt from line 145 to line 144 (Force 21, Cruisn' Exotica, Army Men 2). - Moved VBlank interrupt to the beginning of scanline (Daedalian Opus).
37 lines
903 B
Makefile
37 lines
903 B
Makefile
# New ports collection makefile for: vgb-bin
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# Date created: 04 Aug 2000
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# Whom: Mario S F Ferreira <lioux@linf.unb.br> et al.
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#
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# $FreeBSD$
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#
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PORTNAME= vgb
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PORTVERSION= 2.1
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PORTEPOCH= 1
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CATEGORIES= emulators
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MASTER_SITES= http://www.komkon.org/fms/VGB/
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PKGNAMESUFFIX= -bin
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DISTNAME= VGB${PORTVERSION:S/.//}-FreeBSD-80x86-bin
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EXTRACT_SUFX= .tar.Z
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MAINTAINER= lioux@FreeBSD.org
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ONLY_FOR_ARCHS= i386
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USE_X_PREFIX= yes
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NO_BUILD= no
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NO_WRKSUBDIR= no
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INSTALL_DIR= ${INSTALL} -d -o ${SHAREOWN} -g ${SHAREGRP}
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do-install:
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@${INSTALL_PROGRAM} ${WRKSRC}/vgb ${PREFIX}/bin
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@${INSTALL_PROGRAM} ${WRKSRC}/vgb-debug ${PREFIX}/bin
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@${INSTALL_DIR} ${PREFIX}/share/vgb
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@${INSTALL_DATA} ${WRKSRC}/CART.GB ${PREFIX}/share/vgb
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.if !defined(NOPORTDOCS)
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@${INSTALL_DIR} ${PREFIX}/share/doc/vgb
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@${INSTALL_DATA} ${WRKSRC}/VGB.html ${PREFIX}/share/doc/vgb
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.endif # !defined(NOPORTDOCS)
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.include <bsd.port.mk>
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