bdf202c987
The library mostly provides functions to allow you to use OpenGL alongside Allegro -- you use OpenGL for your rendering to the screen, and Allegro for miscellaneous tasks like gathering input, doing timers, getting cross-platform portability, loading data, playing samples and drawing your textures. So this library fills the same hole that things like GLUT do. PR: ports/61763 Submitted by: Igor Pokrovsky <tiamat@comset.net>
44 lines
1.3 KiB
Plaintext
44 lines
1.3 KiB
Plaintext
include/alleggl.h
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include/alleggl_config.h
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include/allegrogl/gl_ext.h
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include/allegrogl/gl_header_detect.h
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include/allegrogl/GLext/gl_ext_api.h
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include/allegrogl/GLext/gl_ext_defs.h
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include/allegrogl/GLext/gl_ext_list.h
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include/allegrogl/GLext/glx_ext_api.h
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include/allegrogl/GLext/glx_ext_defs.h
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include/allegrogl/GLext/glx_ext_list.h
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include/allegrogl/GLext/wgl_ext_api.h
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include/allegrogl/GLext/wgl_ext_defs.h
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include/allegrogl/GLext/wgl_ext_list.h
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@dirrm include/allegrogl/GLext
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@dirrm include/allegrogl
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lib/libagl.a
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%%EXAMPLESDIR%%/demofont.dat
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%%EXAMPLESDIR%%/dialog.c
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%%EXAMPLESDIR%%/dumbtest.c
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%%EXAMPLESDIR%%/exalleg.c
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%%EXAMPLESDIR%%/exalpfnt.c
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%%EXAMPLESDIR%%/excamera.c
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%%EXAMPLESDIR%%/exext.c
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%%EXAMPLESDIR%%/exgui.c
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%%EXAMPLESDIR%%/exmasked.c
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%%EXAMPLESDIR%%/extext.c
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%%EXAMPLESDIR%%/extextur.c
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%%EXAMPLESDIR%%/lucidia.dat
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%%EXAMPLESDIR%%/makefile
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%%EXAMPLESDIR%%/mysha.pcx
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%%EXAMPLESDIR%%/running.dat
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%%EXAMPLESDIR%%/running.h
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%%EXAMPLESDIR%%/test.c
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%%EXAMPLESDIR%%/tex.c
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@dirrm %%EXAMPLESDIR%%
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%%PORTDOCS%%%%DOCSDIR%%/bugs.txt
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%%PORTDOCS%%%%DOCSDIR%%/extensions.txt
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%%PORTDOCS%%%%DOCSDIR%%/faq.txt
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%%PORTDOCS%%%%DOCSDIR%%/howto.txt
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%%PORTDOCS%%%%DOCSDIR%%/quickstart.txt
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%%PORTDOCS%%%%DOCSDIR%%/readme.txt
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%%PORTDOCS%%%%DOCSDIR%%/todo.txt
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%%PORTDOCS%%@dirrm %%DOCSDIR%%
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