freebsd-ports/games/vor/Makefile
Pav Lucistnik b4c545310b Variations on Rockdodger (VoR) is a fork of Paul Holt's little gem Rock
Dodger, which has now accumulated enough differences to be worth releasing
on its own.  The premise is simple: dodge the rocks until you die. No
shields, no weapons, no bonus lives, just pure rockdodgin' fun for your
spare moments. VoR has ray-traced rocks, a free-scrolling screen, and
"real" physics for your ship.  Warning: this game is, if anything, harder
than the original. It is intended to be a quickie game to kill a few spare
moments here and there, not an epic space adventure.

PR:		ports/85818
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-09-10 23:16:02 +00:00

53 lines
1.6 KiB
Makefile

# New ports collection makefile for: vor
# Date created: 07 Sep 2005
# Whom: Dmitry Marakasov <amdmi3@mail.ru>
#
# $FreeBSD$
#
PORTNAME= vor
PORTVERSION= 0.3
CATEGORIES= games
MASTER_SITES= http://qualdan.com/vor/
MAINTAINER= amdmi3@mail.ru
COMMENT= Dodge the rocks until you die
BUILD_DEPENDS= ${LOCALBASE}/include/argp.h:${PORTSDIR}/devel/argp-standalone
USE_SDL= mixer image sdl
USE_BZIP2= yes
USE_GMAKE= yes
USE_REINPLACE= yes
post-patch:
.for file in main.c shape.h sound.h
@${REINPLACE_CMD} -e 's|SDL/|SDL11/|' ${WRKSRC}/${file}
.endfor
.for file in shape.h score.c score.h debug.c
@${REINPLACE_CMD} -e 's|<stdint.h>|<inttypes.h>|' ${WRKSRC}/${file}
.endfor
@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}|g' ${WRKSRC}/Makefile
@${REINPLACE_CMD} -e 's|^\(my_objects.*\)$$|\1 ${LOCALBASE}/lib/libargp.a|' ${WRKSRC}/Makefile
@${REINPLACE_CMD} -e 's|/usr/share/vor|${PREFIX}/share/vor|g' ${WRKSRC}/config.h
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/vor ${PREFIX}/bin
${MKDIR} ${DATADIR}
${MKDIR} ${DATADIR}/banners
${MKDIR} ${DATADIR}/fonts
${MKDIR} ${DATADIR}/icons
${MKDIR} ${DATADIR}/indicators
${MKDIR} ${DATADIR}/music
${MKDIR} ${DATADIR}/sounds
${MKDIR} ${DATADIR}/sprites
${INSTALL_DATA} ${WRKSRC}/data/banners/* ${DATADIR}/banners/
${INSTALL_DATA} ${WRKSRC}/data/fonts/* ${DATADIR}/fonts/
${INSTALL_DATA} ${WRKSRC}/data/icons/* ${DATADIR}/icons/
${INSTALL_DATA} ${WRKSRC}/data/indicators/* ${DATADIR}/indicators/
${INSTALL_DATA} ${WRKSRC}/data/music/* ${DATADIR}/music/
${INSTALL_DATA} ${WRKSRC}/data/sounds/* ${DATADIR}/sounds/
${INSTALL_DATA} ${WRKSRC}/data/sprites/* ${DATADIR}/sprites/
.include <bsd.port.mk>