freebsd-ports/games/tremor/Makefile
Florent Thoumie d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00

105 lines
2.5 KiB
Makefile

# New ports collection makefile for: tremor
# Date created: 15 May 2006
# Whom: alepulver
#
# $FreeBSD$
#
PORTNAME= tremor
PORTVERSION= 3.2.4.1
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= http://qudos.quakedev.com/linux/quake1/:src \
http://tremor.quakedev.com/:data
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \
${PORTNAME}_${PORTVERSION:S/.1//}-bin.zip:data
DIST_SUBDIR= ${PORTNAME}
EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Enhaced Quake engine based on JoeQuake
LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
png.5:${PORTSDIR}/graphics/png
EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip
USE_BZIP2= yes
USE_GCC= 3.4+
USE_GL= yes
USE_GMAKE= yes
ALL_TARGET= release
OPTIONS= GLX "Build OpenGL X11 client" on \
GOODIES "Extra graphics, DM maps and models" off \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
SDL "Build SDL client" on \
TEXTURES "Collection of extra textures" off
.include "${.CURDIR}/../quake-data/Makefile.include"
.include <bsd.port.pre.mk>
.if defined(WITHOUT_GLX) && defined(WITHOUT_SDL)
IGNORE= needs at least one executable (GLX and SDL)
.endif
.if !defined(WITHOUT_GLX)
MAKE_ENV+= BUILD_TREMOR=YES
PLIST_SUB+= GLX=""
.else
PLIST_SUB+= GLX="@comment "
.endif
.if defined(WITH_GOODIES)
DISTFILES+= tremor_goodies.zip:data
PLIST_SUB+= GOODIES=""
.else
PLIST_SUB+= GOODIES="@comment "
.endif
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
MAKE_ENV+= OPTIMIZE=YES
.endif
.if !defined(WITHOUT_SDL)
USE_SDL= sdl
MAKE_ENV+= BUILD_TREMOR_SDL=YES
PLIST_SUB+= SDL=""
.else
PLIST_SUB+= SDL="@comment "
.endif
.if defined(WITH_TEXTURES)
DISTFILES+= tremor_texture_packX.zip:data
PLIST_SUB+= TEXTURES=""
.else
PLIST_SUB+= TEXTURES="@comment "
.endif
post-extract:
@${UNZIP_CMD} -q ${DISTDIR}/${DIST_SUBDIR}/tremor_3.2.4-bin.zip \
base/*.cfg.bak base/tremor0.pak "base/textures/*" -d ${WRKDIR}
@cd ${WRKDIR}/base && ${MV} config.cfg.bak config.cfg && \
${MV} autoexec.cfg.bak autoexec.cfg
.if defined(WITH_GOODIES)
@${UNZIP_CMD} -qL ${DISTDIR}/${DIST_SUBDIR}/tremor_goodies.zip \
-d ${WRKDIR}
.endif
.if defined(WITH_TEXTURES)
@${UNZIP_CMD} -q ${DISTDIR}/${DIST_SUBDIR}/tremor_texture_packX.zip \
-d ${WRKDIR}
.endif
do-install:
.if !defined(WITHOUT_GLX)
${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-glx ${PREFIX}/bin
.endif
.if !defined(WITHOUT_SDL)
${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-sdl ${PREFIX}/bin
.endif
${MKDIR} ${Q1DIR}/${PORTNAME}
${CP} -R ${WRKDIR}/base/* ${Q1DIR}/${PORTNAME}
.include <bsd.port.post.mk>