freebsd-ports/games/criticalmass/Makefile
Neil Blakey-Milner 703df348a6 Actually depend on SDL libraries as necessary.
Submitted by:	Tilman Linneweh <tilman@arved.de>
2002-09-09 20:03:28 +00:00

35 lines
915 B
Makefile

# New ports collection makefile for: criticalmass
# Date created: 30 Aug 2002
# Whom: nbm
#
# $FreeBSD$
#
PORTNAME= criticalmass
PORTVERSION= 0.97
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= criticalmass
DISTNAME= CriticalMass-${PORTVERSION}
MAINTAINER= nbm@FreeBSD.org
LIB_DEPENDS= SDL-1.1.4:${PORTSDIR}/devel/sdl12 \
SDL_image.10:${PORTSDIR}/graphics/sdl_image \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
USE_BZIP2= yes
USE_REINPLACE= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= LDFLAGS="${LDFLAGS} -L${X11BASE}/lib" \
CPPFLAGS="${CFLAGS} -I${X11BASE}/include"
SDLINCPFILES= utilities/GLBitmapCollection.cpp utilities/GLExtension.hpp \
utilities/GLTexture.hpp utilities/PNG.hpp
post-patch:
${REINPLACE_CMD} -e 's#sdl-config#sdl11-config#; s#-lSDL # #;' ${WRKSRC}/configure
${REINPLACE_CMD} -e 's#SDL/#SDL11/#;' ${SDLINCPFILES:S#^#${WRKSRC}/#}
.include <bsd.port.mk>