freebsd-ports/graphics/reactphysics3d/pkg-descr
Stefan Eßer fb16dfecae Remove WWW entries moved into port Makefiles
Commit b7f05445c0 has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
2022-09-07 23:58:51 +02:00

21 lines
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Plaintext

ReactPhysics3D is a C++ physics engine library that can be used in 3D
simulations and games.
ReactPhysics3D has the following features:
* Rigid body dynamics
* Discrete collision detection
* Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh)
* Multiple collision shapes per body
* Broadphase collision detection (Dynamic AABB tree)
* Narrowphase collision detection (SAT/GJK)
* Collision response and friction (Sequential Impulses Solver)
* Joints (Ball and Socket, Hinge, Slider, Fixed)
* Collision filtering with categories
* Ray casting
* Sleeping technique for inactive bodies
* Multi-platform (Windows, Linux, Mac OS X)
* No external libraries (do not use STL containers)
* Documentation (user manual and Doxygen API)
* Testbed application with demos
* Integrated Profiler