freebsd-ports/games/zdoom/Makefile
2018-06-01 22:16:11 +00:00

60 lines
1.6 KiB
Makefile

# Created by: Kyle Evans <kevans@FreeBSD.org>
# $FreeBSD$
PORTNAME= zdoom
PORTVERSION= 2.8.1
PORTREVISION= 3
CATEGORIES= games
MAINTAINER= kevans@FreeBSD.org
COMMENT= Source port for Doom-engine games
LICENSE= DOOM
LICENSE_NAME= Limited Use Software License Agreement
LICENSE_FILE= ${WRKSRC}/docs/doomlic.txt
LICENSE_PERMS= dist-mirror pkg-mirror auto-accept
BUILD_DEPENDS= zip:archivers/zip
LIB_DEPENDS= libfontconfig.so:x11-fonts/fontconfig \
libfreetype.so:print/freetype2 \
libsndfile.so:audio/libsndfile
NOT_FOR_ARCHS= powerpc64
NOT_FOR_ARCHS_REASON= fails to compile: invokes x86 assembly
USE_GITHUB= yes
GH_ACCOUNT= rheit
PORTSCOUT= limit:^.+\.[1-9]{1,3}[1-8]?$$
DATADIR= ${DMDIR}/${PORTNAME}
USES= cmake:outsource gettext jpeg openal pkgconfig
USE_GNOME= atk cairo gdkpixbuf2 gtk20 pango
USE_SDL= sdl2
CMAKE_ARGS= -DNO_FMOD:BOOL=ON
CXXFLAGS+= -DSHARE_DIR=\\\"${DATADIR}\\\"
DESKTOP_ENTRIES= "ZDoom" "" "${PORTNAME}" "${PORTNAME}" "Game;Shooter;" ""
PLIST_FILES= bin/${PORTNAME} \
${DATADIR}/${PORTNAME}.pk3 \
share/pixmaps/${PORTNAME}.xpm
OPTIONS_DEFINE= FLUIDSYNTH
OPTIONS_DEFAULT=FLUIDSYNTH
FLUIDSYNTH_DESC= FluidSynth sound library support
FLUIDSYNTH_LIB_DEPENDS= libfluidsynth.so:audio/fluidsynth
FLUIDSYNTH_CMAKE_BOOL= WITH_FLUIDSYNTH
.include "${.CURDIR}/../doom-data/Makefile.include"
do-install:
@${MKDIR} ${STAGEDIR}${DATADIR}
${INSTALL_PROGRAM} ${CONFIGURE_WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
${INSTALL_DATA} ${CONFIGURE_WRKSRC}/${PORTNAME}.pk3 ${STAGEDIR}${DATADIR}
${INSTALL_DATA} ${FILESDIR}/${PORTNAME}.xpm ${STAGEDIR}${PREFIX}/share/pixmaps
.include <bsd.port.mk>