freebsd-ports/games/zephulor/pkg-plist
Pav Lucistnik 096fe11528 Adventures on Planet Zephulor
The bulk of the game play involves finding power-ups and hidden areas and
avoiding or squashing strange alien monsters bent on your destruction.

There are a few hidden areas, and in several locations, the player will
experience different levels based upon which path is chosen.

PR:		ports/83169
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-07-20 11:03:18 +00:00

134 lines
4.3 KiB
Plaintext

bin/zephulor
%%DATADIR%%/chared.py
%%DATADIR%%/data/angry_eye-die.wav
%%DATADIR%%/data/angry_eye-dmg.wav
%%DATADIR%%/data/angry_eye-shoot.wav
%%DATADIR%%/data/angry_eye.data
%%DATADIR%%/data/angry_eye.png
%%DATADIR%%/data/blob-die.wav
%%DATADIR%%/data/blob-grubub.wav
%%DATADIR%%/data/blob.bmp
%%DATADIR%%/data/bullet1.bmp
%%DATADIR%%/data/bullet2.bmp
%%DATADIR%%/data/buzzbuzz-die.wav
%%DATADIR%%/data/buzzbuzz-dmg.wav
%%DATADIR%%/data/buzzbuzz.data
%%DATADIR%%/data/buzzbuzz.png
%%DATADIR%%/data/char-bang.wav
%%DATADIR%%/data/char-die.wav
%%DATADIR%%/data/char-ow.wav
%%DATADIR%%/data/char1.data
%%DATADIR%%/data/char2.data
%%DATADIR%%/data/credits.scn
%%DATADIR%%/data/default.charlist
%%DATADIR%%/data/eheart.bmp
%%DATADIR%%/data/end.scn
%%DATADIR%%/data/entsndlist.data
%%DATADIR%%/data/fire-powerup.bmp
%%DATADIR%%/data/fire-powerup.data
%%DATADIR%%/data/firstmap.data
%%DATADIR%%/data/heart-powerup.bmp
%%DATADIR%%/data/heart-powerup.data
%%DATADIR%%/data/heart.bmp
%%DATADIR%%/data/highlight.bmp
%%DATADIR%%/data/hollowlogo-credits.png
%%DATADIR%%/data/hollowlogo-save.png
%%DATADIR%%/data/hollowlogo.png
%%DATADIR%%/data/hud.bmp
%%DATADIR%%/data/intro.scn
%%DATADIR%%/data/invuln-powerup.bmp
%%DATADIR%%/data/invuln-powerup.data
%%DATADIR%%/data/jump-powerup.bmp
%%DATADIR%%/data/jump-powerup.data
%%DATADIR%%/data/load.scn
%%DATADIR%%/data/logo.scn
%%DATADIR%%/data/mushlump_lowlands-01.data
%%DATADIR%%/data/mushlump_lowlands-02.data
%%DATADIR%%/data/mushlump_lowlands-03.data
%%DATADIR%%/data/mushlump_lowlands-04.data
%%DATADIR%%/data/mushlump_lowlands-05.data
%%DATADIR%%/data/mushlump_lowlands-06.data
%%DATADIR%%/data/mushlump_lowlands-07.data
%%DATADIR%%/data/mushlump_lowlands-bkg0.bmp
%%DATADIR%%/data/mushlump_lowlands-bkg1.bmp
%%DATADIR%%/data/mushlump_lowlands-bkg2.bmp
%%DATADIR%%/data/mushlump_lowlands-tileset.bmp
%%DATADIR%%/data/mushlump_lowlands.mp3
%%DATADIR%%/data/mychar.bmp
%%DATADIR%%/data/pause.bmp
%%DATADIR%%/data/paxapart_flats-01.data
%%DATADIR%%/data/paxapart_flats-02.data
%%DATADIR%%/data/paxapart_flats-03.data
%%DATADIR%%/data/paxapart_flats-04.data
%%DATADIR%%/data/paxapart_flats-05.data
%%DATADIR%%/data/paxapart_flats-06.data
%%DATADIR%%/data/paxapart_flats-07.data
%%DATADIR%%/data/paxapart_flats-08.data
%%DATADIR%%/data/paxapart_flats-bkg0.bmp
%%DATADIR%%/data/paxapart_flats-bkg1.bmp
%%DATADIR%%/data/paxapart_flats-bkg2.bmp
%%DATADIR%%/data/paxapart_flats-tileset.bmp
%%DATADIR%%/data/paxapart_flats.mp3
%%DATADIR%%/data/powerup.wav
%%DATADIR%%/data/rock-die.wav
%%DATADIR%%/data/rock-ow.wav
%%DATADIR%%/data/rock_bang.wav
%%DATADIR%%/data/rock_ow.wav
%%DATADIR%%/data/rockmonster.bmp
%%DATADIR%%/data/rockmonster.data
%%DATADIR%%/data/save.scn
%%DATADIR%%/data/scn_load.png
%%DATADIR%%/data/scn_save.png
%%DATADIR%%/data/sludge-stalker-die.wav
%%DATADIR%%/data/sludge-stalker-dmg.wav
%%DATADIR%%/data/sludge-stalker-shoot.wav
%%DATADIR%%/data/sludge-stalker.bmp
%%DATADIR%%/data/sludge-stalker.data
%%DATADIR%%/data/spaceship.png
%%DATADIR%%/data/startup.scn
%%DATADIR%%/data/water-deep-left.bmp
%%DATADIR%%/data/water-deep-left.data
%%DATADIR%%/data/water-deep-right.bmp
%%DATADIR%%/data/water-deep-right.data
%%DATADIR%%/data/water-deep.bmp
%%DATADIR%%/data/water-deep.data
%%DATADIR%%/data/water.bmp
%%DATADIR%%/data/water.data
%%DATADIR%%/data/zephulor-any.png
%%DATADIR%%/data/zephulor-credits.png
%%DATADIR%%/data/zephulor-loading.png
%%DATADIR%%/data/zephulor.png
%%DATADIR%%/game_config.py
%%DATADIR%%/game_entities.py
%%DATADIR%%/game_hud.py
%%DATADIR%%/game_map.py
%%DATADIR%%/game_menu.py
%%DATADIR%%/game_projectiles.py
%%DATADIR%%/game_sound.py
%%DATADIR%%/maploadtool.py
%%DATADIR%%/maptool/chared.py
%%DATADIR%%/maptool/charmenu.py
%%DATADIR%%/maptool/domenu.py
%%DATADIR%%/maptool/game_entities.py
%%DATADIR%%/maptool/game_map.py
%%DATADIR%%/maptool/hud.py
%%DATADIR%%/maptool/interface.py
%%DATADIR%%/maptool/keymap.py
%%DATADIR%%/maptool/main.py
%%DATADIR%%/maptool/myimg.py
%%DATADIR%%/maptool/tilemenu.py
%%DATADIR%%/myimg.py
%%DATADIR%%/scnloadtool.py
%%DATADIR%%/zephulor.py
%%PORTDOCS%%%%DOCSDIR%%/README.txt
%%PORTDOCS%%%%DOCSDIR%%/manual.txt
%%PORTDOCS%%%%DOCSDIR%%/maptool/manual.txt
%%PORTDOCS%%%%DOCSDIR%%/readme-chared.txt
%%PORTDOCS%%%%DOCSDIR%%/readme-maploadtool.txt
%%PORTDOCS%%%%DOCSDIR%%/readme-scnloadtool.txt
@dirrm %%DATADIR%%/maptool
@dirrm %%DATADIR%%/data
@dirrm %%DATADIR%%
%%PORTDOCS%%@dirrm %%DOCSDIR%%/maptool
%%PORTDOCS%%@dirrm %%DOCSDIR%%