freebsd-ports/games/hex-a-hop/Makefile

48 lines
1005 B
Makefile

# Created by: jamie
# $FreeBSD$
PORTNAME= hex-a-hop
PORTVERSION= 1.1.0
PORTREVISION= 6
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME:S/-//g}/${PORTVERSION}
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Puzzle game based on hexagonal tiles
LICENSE= GPLv2+
LICENSE_FILE= ${WRKSRC}/COPYING
USES= iconv localbase
USE_SDL= sdl
USE_CXXSTD= c++98
GNU_CONFIGURE= yes
OPTIONS_DEFINE= PANGO SOUND NLS DEBUG
OPTIONS_DEFAULT= SOUND
DEBUG_CONFIGURE_ENABLE= debug
NLS_USES= gettext
NLS_CONFIGURE_ENV= ac_cv_header_libintl_h=yes
NLS_CONFIGURE_ENV_OFF= ac_cv_header_libintl_h=no
NLS_LDFLAGS= -lintl
PANGO_DESC= Use SDL_Pango instead of SDL_ttf
PANGO_USE= SDL=pango
PANGO_USE_OFF= SDL=ttf
PANGO_CONFIGURE_ON= --disable-sdlttf
SOUND_DESC= Sound support
SOUND_USE= SDL=mixer
SOUND_CONFIGURE_ENABLE= sound
DESKTOP_ENTRIES="Hex-a-Hop" "${COMMENT}" \
"${DATADIR}/icon.bmp" \
"hex-a-hop" "LogicGame;Game;" false
post-patch:
@${REINPLACE_CMD} -E '/CFLAGS|CXXFLAGS/s/-g//' ${WRKSRC}/configure
.include <bsd.port.mk>