c7310d73ab
An open source reimplementation of the zEngine, a game engine used by "Gothic" and "Gothic II". WWW: https://github.com/REGoth-project/REGoth PR: 227844 Submitted by: Greg V <greg@unrelenting.technology>
94 lines
4.1 KiB
Plaintext
94 lines
4.1 KiB
Plaintext
%%DATADIR%%/REGoth
|
|
%%DATADIR%%/shaders/essl/fs_image.bin
|
|
%%DATADIR%%/shaders/essl/fs_image.bin.d
|
|
%%DATADIR%%/shaders/essl/fs_image.bin.disasm
|
|
%%DATADIR%%/shaders/essl/fs_particle_textured.bin
|
|
%%DATADIR%%/shaders/essl/fs_particle_textured.bin.d
|
|
%%DATADIR%%/shaders/essl/fs_particle_textured.bin.disasm
|
|
%%DATADIR%%/shaders/essl/fs_point_light.bin
|
|
%%DATADIR%%/shaders/essl/fs_point_light.bin.d
|
|
%%DATADIR%%/shaders/essl/fs_point_light.bin.disasm
|
|
%%DATADIR%%/shaders/essl/fs_screenquad.bin
|
|
%%DATADIR%%/shaders/essl/fs_screenquad.bin.d
|
|
%%DATADIR%%/shaders/essl/fs_screenquad.bin.disasm
|
|
%%DATADIR%%/shaders/essl/fs_sky_domecolor.bin
|
|
%%DATADIR%%/shaders/essl/fs_sky_domecolor.bin.d
|
|
%%DATADIR%%/shaders/essl/fs_sky_domecolor.bin.disasm
|
|
%%DATADIR%%/shaders/essl/fs_skylayer.bin
|
|
%%DATADIR%%/shaders/essl/fs_skylayer.bin.d
|
|
%%DATADIR%%/shaders/essl/fs_skylayer.bin.disasm
|
|
%%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin
|
|
%%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin.d
|
|
%%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_image.bin
|
|
%%DATADIR%%/shaders/essl/vs_image.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_image.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_particle.bin
|
|
%%DATADIR%%/shaders/essl/vs_particle.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_particle.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_screenquad.bin
|
|
%%DATADIR%%/shaders/essl/vs_screenquad.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_screenquad.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_skinned.bin
|
|
%%DATADIR%%/shaders/essl/vs_skinned.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_skinned.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_sky.bin
|
|
%%DATADIR%%/shaders/essl/vs_sky.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_sky.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_sky_domecolor.bin
|
|
%%DATADIR%%/shaders/essl/vs_sky_domecolor.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_sky_domecolor.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_world.bin
|
|
%%DATADIR%%/shaders/essl/vs_world.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_world.bin.disasm
|
|
%%DATADIR%%/shaders/essl/vs_world_instanced.bin
|
|
%%DATADIR%%/shaders/essl/vs_world_instanced.bin.d
|
|
%%DATADIR%%/shaders/essl/vs_world_instanced.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/fs_image.bin
|
|
%%DATADIR%%/shaders/glsl/fs_image.bin.d
|
|
%%DATADIR%%/shaders/glsl/fs_image.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/fs_particle_textured.bin
|
|
%%DATADIR%%/shaders/glsl/fs_particle_textured.bin.d
|
|
%%DATADIR%%/shaders/glsl/fs_particle_textured.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/fs_point_light.bin
|
|
%%DATADIR%%/shaders/glsl/fs_point_light.bin.d
|
|
%%DATADIR%%/shaders/glsl/fs_point_light.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/fs_screenquad.bin
|
|
%%DATADIR%%/shaders/glsl/fs_screenquad.bin.d
|
|
%%DATADIR%%/shaders/glsl/fs_screenquad.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin
|
|
%%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin.d
|
|
%%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/fs_skylayer.bin
|
|
%%DATADIR%%/shaders/glsl/fs_skylayer.bin.d
|
|
%%DATADIR%%/shaders/glsl/fs_skylayer.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin
|
|
%%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin.d
|
|
%%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_image.bin
|
|
%%DATADIR%%/shaders/glsl/vs_image.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_image.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_particle.bin
|
|
%%DATADIR%%/shaders/glsl/vs_particle.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_particle.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_screenquad.bin
|
|
%%DATADIR%%/shaders/glsl/vs_screenquad.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_screenquad.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_skinned.bin
|
|
%%DATADIR%%/shaders/glsl/vs_skinned.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_skinned.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_sky.bin
|
|
%%DATADIR%%/shaders/glsl/vs_sky.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_sky.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin
|
|
%%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_world.bin
|
|
%%DATADIR%%/shaders/glsl/vs_world.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_world.bin.disasm
|
|
%%DATADIR%%/shaders/glsl/vs_world_instanced.bin
|
|
%%DATADIR%%/shaders/glsl/vs_world_instanced.bin.d
|
|
%%DATADIR%%/shaders/glsl/vs_world_instanced.bin.disasm
|
|
@mode 755
|
|
bin/REGoth
|