freebsd-ports/games/regoth/pkg-plist
Steve Wills c7310d73ab games/regoth: create port
An open source reimplementation of the zEngine, a game engine used by
"Gothic" and "Gothic II".

WWW: https://github.com/REGoth-project/REGoth

PR:		227844
Submitted by:	Greg V <greg@unrelenting.technology>
2020-01-06 01:24:33 +00:00

94 lines
4.1 KiB
Plaintext

%%DATADIR%%/REGoth
%%DATADIR%%/shaders/essl/fs_image.bin
%%DATADIR%%/shaders/essl/fs_image.bin.d
%%DATADIR%%/shaders/essl/fs_image.bin.disasm
%%DATADIR%%/shaders/essl/fs_particle_textured.bin
%%DATADIR%%/shaders/essl/fs_particle_textured.bin.d
%%DATADIR%%/shaders/essl/fs_particle_textured.bin.disasm
%%DATADIR%%/shaders/essl/fs_point_light.bin
%%DATADIR%%/shaders/essl/fs_point_light.bin.d
%%DATADIR%%/shaders/essl/fs_point_light.bin.disasm
%%DATADIR%%/shaders/essl/fs_screenquad.bin
%%DATADIR%%/shaders/essl/fs_screenquad.bin.d
%%DATADIR%%/shaders/essl/fs_screenquad.bin.disasm
%%DATADIR%%/shaders/essl/fs_sky_domecolor.bin
%%DATADIR%%/shaders/essl/fs_sky_domecolor.bin.d
%%DATADIR%%/shaders/essl/fs_sky_domecolor.bin.disasm
%%DATADIR%%/shaders/essl/fs_skylayer.bin
%%DATADIR%%/shaders/essl/fs_skylayer.bin.d
%%DATADIR%%/shaders/essl/fs_skylayer.bin.disasm
%%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin
%%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin.d
%%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin.disasm
%%DATADIR%%/shaders/essl/vs_image.bin
%%DATADIR%%/shaders/essl/vs_image.bin.d
%%DATADIR%%/shaders/essl/vs_image.bin.disasm
%%DATADIR%%/shaders/essl/vs_particle.bin
%%DATADIR%%/shaders/essl/vs_particle.bin.d
%%DATADIR%%/shaders/essl/vs_particle.bin.disasm
%%DATADIR%%/shaders/essl/vs_screenquad.bin
%%DATADIR%%/shaders/essl/vs_screenquad.bin.d
%%DATADIR%%/shaders/essl/vs_screenquad.bin.disasm
%%DATADIR%%/shaders/essl/vs_skinned.bin
%%DATADIR%%/shaders/essl/vs_skinned.bin.d
%%DATADIR%%/shaders/essl/vs_skinned.bin.disasm
%%DATADIR%%/shaders/essl/vs_sky.bin
%%DATADIR%%/shaders/essl/vs_sky.bin.d
%%DATADIR%%/shaders/essl/vs_sky.bin.disasm
%%DATADIR%%/shaders/essl/vs_sky_domecolor.bin
%%DATADIR%%/shaders/essl/vs_sky_domecolor.bin.d
%%DATADIR%%/shaders/essl/vs_sky_domecolor.bin.disasm
%%DATADIR%%/shaders/essl/vs_world.bin
%%DATADIR%%/shaders/essl/vs_world.bin.d
%%DATADIR%%/shaders/essl/vs_world.bin.disasm
%%DATADIR%%/shaders/essl/vs_world_instanced.bin
%%DATADIR%%/shaders/essl/vs_world_instanced.bin.d
%%DATADIR%%/shaders/essl/vs_world_instanced.bin.disasm
%%DATADIR%%/shaders/glsl/fs_image.bin
%%DATADIR%%/shaders/glsl/fs_image.bin.d
%%DATADIR%%/shaders/glsl/fs_image.bin.disasm
%%DATADIR%%/shaders/glsl/fs_particle_textured.bin
%%DATADIR%%/shaders/glsl/fs_particle_textured.bin.d
%%DATADIR%%/shaders/glsl/fs_particle_textured.bin.disasm
%%DATADIR%%/shaders/glsl/fs_point_light.bin
%%DATADIR%%/shaders/glsl/fs_point_light.bin.d
%%DATADIR%%/shaders/glsl/fs_point_light.bin.disasm
%%DATADIR%%/shaders/glsl/fs_screenquad.bin
%%DATADIR%%/shaders/glsl/fs_screenquad.bin.d
%%DATADIR%%/shaders/glsl/fs_screenquad.bin.disasm
%%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin
%%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin.d
%%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin.disasm
%%DATADIR%%/shaders/glsl/fs_skylayer.bin
%%DATADIR%%/shaders/glsl/fs_skylayer.bin.d
%%DATADIR%%/shaders/glsl/fs_skylayer.bin.disasm
%%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin
%%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin.d
%%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin.disasm
%%DATADIR%%/shaders/glsl/vs_image.bin
%%DATADIR%%/shaders/glsl/vs_image.bin.d
%%DATADIR%%/shaders/glsl/vs_image.bin.disasm
%%DATADIR%%/shaders/glsl/vs_particle.bin
%%DATADIR%%/shaders/glsl/vs_particle.bin.d
%%DATADIR%%/shaders/glsl/vs_particle.bin.disasm
%%DATADIR%%/shaders/glsl/vs_screenquad.bin
%%DATADIR%%/shaders/glsl/vs_screenquad.bin.d
%%DATADIR%%/shaders/glsl/vs_screenquad.bin.disasm
%%DATADIR%%/shaders/glsl/vs_skinned.bin
%%DATADIR%%/shaders/glsl/vs_skinned.bin.d
%%DATADIR%%/shaders/glsl/vs_skinned.bin.disasm
%%DATADIR%%/shaders/glsl/vs_sky.bin
%%DATADIR%%/shaders/glsl/vs_sky.bin.d
%%DATADIR%%/shaders/glsl/vs_sky.bin.disasm
%%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin
%%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin.d
%%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin.disasm
%%DATADIR%%/shaders/glsl/vs_world.bin
%%DATADIR%%/shaders/glsl/vs_world.bin.d
%%DATADIR%%/shaders/glsl/vs_world.bin.disasm
%%DATADIR%%/shaders/glsl/vs_world_instanced.bin
%%DATADIR%%/shaders/glsl/vs_world_instanced.bin.d
%%DATADIR%%/shaders/glsl/vs_world_instanced.bin.disasm
@mode 755
bin/REGoth