76533f1736
- Update WWW [1] - Regenerate patches - Add LICENSE PR: 208858 [1] Submitted by: fcsk.aim@gmail.com [1]
13 lines
515 B
Plaintext
13 lines
515 B
Plaintext
The NVIDIA Texture Tools is a collection of image processing and
|
|
texture manipulation tools, designed to be integrated in game tools
|
|
and asset conditioning pipelines.
|
|
|
|
The primary features of the library are mipmap and normal map
|
|
generation, format conversion and DXT compression.
|
|
|
|
DXT compression is based on Simon Brown's squish library. The library
|
|
also contains an alternative GPU-accelerated compressor that uses
|
|
CUDA and is one order of magnitude faster.
|
|
|
|
WWW: https://github.com/castano/nvidia-texture-tools
|