X-Plane is a popular commercial flight simulator. If you do not have an
X-Plane 8 DVD, the program acts as a demo and locks the controls after 6
minutes.
WWW: http://www.x-plane.com/
Formido is one of those games, where you are loaded with some guns
and you go shooting different things. 'Things' in this case are
big, ugly, - not green though - alien insects. The idea is to kill
as many of those bastards as possible. Eventually they will overcome
you, but struggle as long as you can. There are some power-ups to
aid you in your honorable quest. Keep in mind, that those critters
are rather tough and generally do nasty things when in close range
of any player-characters.
WWW: http://koti.mbnet.fi/lsoft/formido/formido.html
PR: ports/89514
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
The Red-Shirted-Guy served happily in the police forces for
many years, until he got kicked out because he used too
much violence. He started drinking. After couple months
his twin brother, the Green-Shirted-Guy, thought that Red's
life wasn't very glamourous, so Green asked Red if he wanted
to collaborate and start killing bad guys. They both thought
it was a good idea and so they started their agency, The
Shooting Stars. It was finally the time to take law to their
own hands.
WWW: http://www.2ndpoint.fi/ss
PR: ports/89516
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
pythonchess is a computer chess program for human vs.
computer games. pythonchess is a complete chess program
with alpha-beta search, hashing, pondering, iterative
deepening, etc. implemented in Python programming language.
WWW: http://www.kolumbus.fi/jyrki.alakuijala/pychess.html
PR: ports/89518
Submitted by: "Alejandro Pulver" <alejandro@varnet.biz>
Construo is a simple 2D construction programm (it is currently
not a real game) for objects which consist of rods and
springs and let them react on physical forces. You can
currently construct buildings and objects like bridges,
towers, spaceshuttles, etc. and you let them fall to ground
and see seem smash and break. Sound like fun, doesn't it
=;-) The game is similar to Bridge Builder and heavily
inspired from the Gamasutra article Collision Response:
Bouncy, Trouncy, Fun. Its covered under the GNU General
Public License, thats means source code is availabel and
you are allowed to modify it.
WWW: http://www.nongnu.org/construo/
PR: ports/89517
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
JChessBoard is a chess game and PGN viewer/editor written
in Java that can be connected to another JChessBoard via a
direct TCP/IP connection. No Internet Chess Server is
required for playing.
WWW: http://jchessboard.sourceforge.net/
PR: ports/89507
Submitted by: "Alejandro Pulver" <alejandro@varnet.biz>
Freedoom is a project to create a complete Doom II-compatible
IWAD file which is Free Software.
The IWAD file is the file used by Doom which contains all
the game data (graphics, sound effects, music, etc.). While
the Doom source code is Free, you currently still need one
of the proprietary IWAD files from id in order to play Doom.
Freedoom aims to create a Free alternative. Combined with
the GPL-licensed Doom source code this will result in a
complete Free Doom-based game
PR: ports/89473
Submitted by: "Alejandro Pulver" <alejandro@varnet.biz>
Oolite is an independent interpretation and recreation of the classic game,
Elite. Oolite is a space trading and combat game, with the dangers of pirates,
police, bounty hunters, and various other hazards. The player's role is open
ended: there is no set goal other than perhaps to reach the Elite combat
rating, but the players may choose their own path through the universe.
The game is expandable, and numerous expansion packs already exist. New ships
and new missions are available for download.
You can find a first-flight tutorial here:
http://oolite.aegidian.org/tutorial/
WWW: http://oolite-linux.berlios.de/
PR: ports/86997
Submitted by: Andriy Gapon <avg@icyb.net.ua>
The Mana World (TMW) is a serious effort to create an
innovative free and open source MMORPG. TMW uses 2D graphics
and aims to create a large and diverse interactive world.
It is licensed under the GPL, making sure this game can't
ever run away from you.
The project includes the development of both a client and
a server, as well as the development of an online world.
WWW: http://themanaworld.org/
PR: ports/87340
Submitted by: Tobias Gion <freebsd@gionet.de>
- Include digest::md5 for perl on 4.x
- Add BUILD_ENV to make sure that do-build works fine
- Fix files/patch-code-unix-cons to understand $ENV{CC} and friends
- Fix files/patch-code-qcommon-common.c to include sys/types.h
Noticed by: YAPHR
Release Changelog:
------------------
Catalan translation
Spanish translation
French translation
Swedish translation
Fixed: unwanted double-clicks in file menu
------------------
Add SHA256
Warsow is a full free multiplayer first person shooter with cartoon design,
using qfusion (a cool improvement to the Quake 2 engine). Highlights:
- Besides classical trix coming from Quake scene, like Circle Jump, Strafe
Jump, Double Jump, Bunny Hopping, etc., Warsow features its own Special
Moves
- Special moves of Warsow are Wall jumps, Dashes, Dodges, Ramp slides. All
of them can be performed with a single key (spacebar by default)
- All this brings huge depth of interactivity in 3D environment, really
skilled gameplay, endless learning curves
- Client and dedicated server
- Load Quake 3 maps
- Add bots
- And more
WWW: http://www.warsow.net/
PR: ports/88903
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
WWW: http://red.planetarena.org/
PR: ports/88911
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
* Update to version 3.7.
* Rename to "quake3-ut" (also rename port directory).
* Integrate with "quake3-data"
Note: I get this when building it on a tinderbox:
=> Attempting to fetch from file:///distcache//.
urbanTerror37_full.zip Filesize limit exceeded
PR: ports/86191
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
ports/86186 [UPDATE] games/q3server: integrate with "quake3-data", rename to "linux-quake3"
ports/86187 [UPDATE] games/q3server-excessive: integrate with "quake3-data", rename to "quake3-excessive"
ports/86188 [UPDATE] games/q3server-freezetag: integrate with "quake3-data", rename to "quake3-freezetag"
ports/86189 [UPDATE] games/q3server-osp: integrate with "quake3-data", rename to "quake3-osp"
ports/86190 [UPDATE] games/q3server-ra3: integrate with "quake3-data", rename to "quake3-ra3", update to 1.76
ports/86191 [UPDATE] games/q3server-ut: integrate with "quake3-data", rename to "quake3-ut", update to 3.7
ports/86192 [UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to "quake3-wfa", update to 3.5b
Changes:
* Rename to "linux-quake3" (also rename the port directory).
* Integrate with "quake3-data".
* Clean-up/rewrite.
* Take maintainership.
Changes:
* Do not take maintainership.
* Use a subdirectory under "libexec".
* Use the same DIST_SUBDIR as "quake3-data" (becauses they use a common file).
Changes:
* Remove ".in" files and the "files" directory (build scripts in do-build).
Changes:
* Fix the wrapper scripts (weren't passing their arguments to the real binaries).
PR: ports/86186
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: maintainer timeout
Changes:
* Don't build install QVM's and shared libraries (QVM's are provided in the PAK files).
* Look for data in the same directory as linux-quake3.
* Add mirror.
* Remove pkg-message and pkg-plist (not needed anymore)
PR: ports/89330
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: Linas Valiukas <shirshegsm@gmail.com>