- Bump PORTREVISION to alert users
- Changes:
o Several source file copyright notice changes
o Changes on the win32 build system
o Addition of debug (debug.*) and yuv file storing (store.*) code
o Removal of some experimental code
1) Enable port in CATEGORY Makefile
2) Add port into CVSROOT/modules
3) This a port of the developer version of libdivxdecore
4) Fix typo: port created on year 2001, not 20001.
5) Update port to developer Version 4.0 alpha48 2001-02-22.
PORTVERSION=0.4.0.48
6) This port downloads a source only CVS tag developer version.
Therefore, it comes without the tools necessary to build it
(makefile, configure, ...)
7) Inherit (copy) from the non-developer version distfile
the structure necessary to build it. Patch it to suit this port
specific needs. More specifically, add new source code files to
makefile(s): yuv2rgb.c (Changelog #13).
8) Since it is a developer version of another port, it can
use some of its structure such as DESCR, PLIST. Therefore local
copies are not necessary.
- Library changes in new version:
o Changelog:
1) Added VO and VOL header in the MPEG-4 bitstream to encore
2) Added YUV input in encore
3) Provided a sample test code for encore
4) Rewrote the bitstream handling in the encore
5) Some cleanup and minor optimize in the modules in encore
6) Fade/Cross Fade Improved
7) Added VO and VOL header parser in decore
8) Added various functions to support the YUV output formats
9) Splitted the YUV to RGB 16 bit conversion routine in 2 different
routines (555 and 565 16 bit color mode) in decore
10) Modified the interface to take care of the new characteristics
(more output format supported, possibility to change the output
format at run-time). These changes are backward compatible
(previous API call are still valid)
11) Modified the parser to be able to decode the stream with/without
the VOL at the same time
12) Removed all the boring warnings until Level 3 of Visual C++
13) ANSI C Implementation of the yuv2rgb.c added (2001-01-23,
00:00:00 GMT)
o Bugs Corrected:
1) Some bug has been fixed in the post processing algorithm
(chrominance deblocking and vertical deblocking)
2) Bug fixed in YUV to RGB 16 bit conversion routine