Commit Graph

6101 Commits

Author SHA1 Message Date
Edwin Groothuis
53c9ef6711 [UPDATE] games/qccx: integrate with "games/quake-source"
Integrate with "games/quake-source".

PR:		ports/86173
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
APporved by:	maintainer timeout
2005-11-17 11:57:25 +00:00
Simon Barner
3abc395aaf - Integrate with "doom-data".
- Add OPTIONS.
- Use %%DOCSDIR%% in pkg-plist.
- Add SHA256

PR:		ports/86447
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	Robin Schoonover <robin.schoonover@gmail.com> (maintainer)
2005-11-17 11:56:16 +00:00
Simon Barner
d6b0fe2102 - Integrate with "doom-data".
- Add ONLY_FOR_ARCHS=i386
- Add OPTIONS (for x86 asm).
- Make wrapper script.
- Add SHA256
- Add NOPORTDOCS support and use DATADIR
- Respect CC and CFLAGS

PR:		ports/86446
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:	barner
Approved by:	Maintainer timeout (2 months)
2005-11-17 11:51:51 +00:00
Edwin Groothuis
cd71f9a949 [UPDATE] games/tenebrae: integrate with "games/quake-data"
Changes:
	* Integrate with "games/quake-data".
	* Remove pkg-message (not needed).

PR:		ports/86176
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:50:32 +00:00
Simon Barner
2bb0d3f519 - Integrate with "doom-data".
- Add OPTIONS.
- Use SUB_FILES for generating pkg-message.
- Merge BROKEN and NOT_FOR_ARCHS into ONLY_FOR_ARCHS=i386.
- Add patch to fix the segmentation fault when exitting the program
- Update WWW

PR:		ports/86440
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:	Igor Pokrovsky <ip@doom.homeunix.org>
Approved by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2005-11-17 11:44:27 +00:00
Edwin Groothuis
750372843d [New port] games/quake4
id Software has released Linux binaries for Quake 4! Hooray!
	They seem to work on FreeBSD as well (worked on my machine,
	about 5 FPS ;-)).

	There isn't a port for it at the moment, so I've made one.
	I don't feel like maintaining it, because I can't really
	test it on my machine.

	The port isn't complete; There isn't a switch to install
	dedicated only (wouldn't be hard though) and I guess we
	shouldn't be able to build packages from it.

	Have fun! :-)

* Renamed it to games/linux-quake4 to stay consistent with other quake ports.

PR:		ports/87764
Submitted by:	Ed Schouten <ed@fxq.nl>
2005-11-17 11:38:43 +00:00
Simon Barner
d4e5860860 Add doom-wolfendoom 1.0, wolfenstein 3D levels ported to Doom II.
PR:		86444
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:32:59 +00:00
Simon Barner
a0de5e3ea7 Add doom-hr2 1.0,
hell Revealed II is a megawad, a 32-level
replacement for DooM II.

PR:		86443
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:32:17 +00:00
Simon Barner
ea25d514de Add doom-hr 1.0,
hell Revealed is a megawad, a 32-level replacement
for DooM II.

PR:		86442
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:31:35 +00:00
Simon Barner
87f78d5e86 Add doom-hacx 1.0, a full TC using the Doom II engine.
PR:		86439
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:29:24 +00:00
Simon Barner
428fe6f85f Add doom-data 1.0.
Doom data files (the shareware versions of Doom, Doom II, Hexen,
Heretic and Strife).

This port is the basis of a new framework that allows DooM
ports to share their data files.

The cannoical location of those WAD files is ${LOCALBASE}/share/doom
(the directory is owned by this port).

In order to create your own port for a DooM WAD port, please see
games/doom-hr for an example.

PR:		86439
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:28:34 +00:00
Edwin Groothuis
cb84d24c50 rescue distinfo after a fatal makesum call. 2005-11-17 11:15:01 +00:00
Edwin Groothuis
8175bdc56a [UPDATE] games/quake2lnx: integrate with "quake2-data"
Changes:
	* Integrate with "quake2-data".
	* Add OPTIONS (21).
	* Clean-up (sort knobs alphabetically, etc.).
	* Automatically extract Rogue and Xatrix mission packs.
	* Remove ARCH from library names (gamei386.so -> game.so).
	  Also increases portability (the library name was manually
	  defined between #ifdefs checking the architecture, and a
	  #error at the end).
	* Change patch names (using "_" instead of "::"), and also some patches.

PR:		ports/87181
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer timeout
2005-11-17 10:51:28 +00:00
Edwin Groothuis
cf1bd0756d New port: games/quake3 Quake III Arena -- first person shooter (native
Quake III Arena, developed by the gaming wizards at id
	Software, is the third installment of one of the most popular
	computer game franchises of all time. Organic caverns,
	gothic cathedrals and futuristic spacescapes play host to
	Quake III Arena's unrivaled blend of action, strategy and
	jaw-dropping technology as Linux gamers are invited to
	square off against 32 of history's greatest warriors. Built
	around a revolutionary new graphics engine capable of
	delivering mind blowing 3D special effects including curved
	surfaces and volumetric fog, Quake III Arena is the final
	word in deathmatching mayhem.

	This is a native build for FreeBSD. Sorry, no joystick
	support is available at this time.

PR:		ports/85429
Submitted by:	Linas Valiukas <shirshegsm@gmail.com>
2005-11-17 10:35:03 +00:00
Edwin Groothuis
9cd8cf466d add dependency on gtk20 to make it building again.
Noticed by: pav@
2005-11-17 00:41:27 +00:00
Pav Lucistnik
f561f57d97 - Delete empty patch file 2005-11-16 18:15:17 +00:00
Pav Lucistnik
d0fcae31aa - Mark BROKEN on ia64
PR:		ports/89080
Submitted by:	No Name <arundel@h3c.de> (maintainer)
Reported by:	krismail
2005-11-16 18:14:33 +00:00
Simon Barner
e82e4c9653 Pass maintainership to alejandro@varnet.biz.
Submitted by:	Ulrich Spoerlein <q@galgenberg.net> (old maintainer)
PR:		ports/89105
2005-11-16 10:20:32 +00:00
Emanuel Haupt
c0713db772 Add ksudoku, a Sudoku generator and solver for KDE
PR:		86766
Submitted by:	Bartosz Fabianowski <freebsd@chillt.de>
2005-11-16 10:18:25 +00:00
Greg Lewis
0beba2cc6c . Add SHA256. 2005-11-16 05:53:09 +00:00
Edwin Groothuis
4519a751d0 [UPDATE] games/quakeforge: minor changes, integrate with "games/quake-data"
Changes:
	* Integrate with "games/quake-data".
	* Change PORTNAME to lower-case.
	* Add OPTIONS.
	* Add LDCONFIG_DIRS.
	* Remove SVGA client, pkg-message and patch (it doesn't work, as noted in pkg-message).

(also SHA256 and maintainer change)

PR:		ports/86175
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	Ulrich Spoerlein <q@galgenberg.net>
2005-11-15 20:55:29 +00:00
Ade Lovett
54a0b86543 Mass-conversion to the USE_AUTOTOOLS New World Order. The code present
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.

Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.

Preliminary documentation can be found at:
	http://people.FreeBSD.org/~ade/autotools.txt

which is in the process of being SGMLized before introduction into the
Porters Handbook.

Light blue touch-paper.  Run.
2005-11-15 06:52:12 +00:00
Joe Marcus Clarke
babc953851 Update to 1.2.4. 2005-11-15 05:56:39 +00:00
Marcus Alves Grando
51bf375bfb Add more master sites
Add SHA256

PR:		89034
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
2005-11-14 21:38:12 +00:00
Marcus Alves Grando
345917b2d5 Add secondary MASTER_SITES
Add SHA256

PR:		89033
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
2005-11-14 21:31:14 +00:00
Renato Botelho
79c98c4622 - Unbreak: make it fetchable again
- Add SHA256

PR:		ports/89002
Submitted by:	Lars Engels <lars.engels@0x20.net>
2005-11-14 13:37:44 +00:00
Edwin Groothuis
80217826fe Update to 2.0.1
Notice for artists: I'm looking for a cute fluffy daemon :-)
2005-11-14 12:36:41 +00:00
Edwin Groothuis
5fe7624f5c Reset maintainer:
<alexander@trull.com>: host neti-outblaze-com.mr.outblaze.com[205.158.62.41]
    said: 550 <alexander@trull.com>: User unknown (in reply to RCPT TO command)
2005-11-14 11:09:30 +00:00
Edwin Groothuis
b460bd6543 Remove explicit checks for /usr/bin/bzip2.
This has been part of the base OS since 4.4.
2005-11-14 10:56:29 +00:00
Edwin Groothuis
8a90c5517c port's mastersites
Please change port's mastersites.

Also add SHA256 checksums

PR:		ports/88971
Submitted by:	FURUSAWA Kazuhisa <kazu@jp.freeebsd.org>
2005-11-14 03:42:21 +00:00
Kris Kennaway
370a3e7690 BROKEN: Unfetchable 2005-11-14 01:57:06 +00:00
Pav Lucistnik
6697a8ec72 VDrift is a cross-platform, open source driving simulation made with drift
racing in mind.  It's powered by the excellent Vamos physics engine. It is
released under the GNU General Public License (GPL) v2. It is currently
available for Linux, FreeBSD and Windows.

WWW:	http://www.vdrift.net/

PR:		ports/88775
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2005-11-13 17:44:14 +00:00
Lars Koeller
106310e7ff o) Drop maintainership cause I didn't use these ports since months anymore. 2005-11-13 17:13:15 +00:00
Maxime Henrion
7f4ee2cc59 Add Armagetron Advanced, a multiplayer and networked Tron clone in 3D.
Reviewed by:	pav
2005-11-13 16:23:39 +00:00
Pav Lucistnik
7e9172d092 - Update to 20040629
- Take maintainership

PR:		ports/84921
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-11-13 15:26:34 +00:00
Pav Lucistnik
a4c7efe3e7 - Chase allegro update 2005-11-13 15:17:00 +00:00
Dirk Meyer
ec997a9574 - add SHA checksum 2005-11-13 09:26:50 +00:00
Jeremy Messenger
b9515288ee Add SHA256. 2005-11-12 20:50:38 +00:00
Jean-Yves Lefort
4b5645b355 - Update to 1.0.4
- OPTIONSify; enable GTK2 and GEOIP by default
- Improve comment and description
- Polish the port
2005-11-12 19:12:42 +00:00
Maxime Henrion
ef9bb6f447 Join the ambient paranoia and add an SHA256 checksum. 2005-11-12 18:31:55 +00:00
Pav Lucistnik
1db67995e5 - Add SHA256
PR:		ports/88857
Submitted by:	Ed Schouten <ed@fxq.nl> (maintainer)
2005-11-11 21:11:39 +00:00
Marcus Alves Grando
13dc09955a Test your word knowledge, and spelling skills, with this anagram
game. You are given 6 letters to create as many words as you can
in the time alotted.

WWW: http://www.shiftygames.com/scramble/scramble.html

PR:		88768
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-11 15:57:01 +00:00
Marcus Alves Grando
a8a78b7103 Challenge your spelling skills in the old western style. Get it
right and we'll let you try again, until you get it wrong. But we
will give you another chance if you get it wrong.

WWW: http://www.shiftygames.com/hangman/hangman.html

PR:		88767
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-11 15:31:49 +00:00
Marcus Alves Grando
25328302f0 The classic memory game has some new life in this recreation for
the Linux platform. Your object is to find all matching pairs of
icons in the fastest time possible.

WWW: http://www.shiftygames.com/concentration/concentration.html

PR:		88766
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-11 14:16:58 +00:00
Thierry Thomas
54cb5b41b9 Changes:
- Replace an instance of a hardcoded /usr/X11R6 with $X11BASE. This was
  detected by dosirak.kr.freebsd.org.

- Make use of the OPTIONS variable. Because of this, replace the
  MUSICADDON and VOICEADDON switches with WITH_MUSIC and WITH_VOICE.

- Add support for OpenAL as wished by Peter Thoenen (eol1 at yahoo com).

PR:		87958
Submitted by:	maintainer
2005-11-11 11:56:56 +00:00
Simon Barner
9cc99027d1 Chase boost shared lib version to 3.
Forgotten by:	barner
Reported by:	pointyhat via kris
2005-11-11 11:19:41 +00:00
Renato Botelho
8aad0c1dff - Add SHA256 to all ports submitter maintain
PR:		ports/88791
Submitted by:	Frank Laszlo <laszlof@vonostingroup.com>
2005-11-10 18:41:27 +00:00
Pav Lucistnik
d357a51387 - Update to 2.5.0
PR:		ports/88430
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
2005-11-09 18:33:43 +00:00
Sam Lawrance
532029a1db Use the documented ${OSVERSION} 500000 rather than 499999.
Suggested by:	pav
2005-11-09 16:11:07 +00:00
Sam Lawrance
5e4da53f0a - Mark DEPRECATED, and point users to the jfduke3d port instead. This port
is staying around for the benefit of 4.x users since jfduke3d doesn't work
  there.
- Some minor port changes.  Nothing to bump PORTREVISION over.
- Add SHA256.  Am I cool yet!?!11

PR:		ports/85672
Submitted by:	Alexander Best <arundel@h3c.de> (maintainer)
2005-11-09 15:54:58 +00:00