Commit Graph

5 Commits

Author SHA1 Message Date
Dmitry Marakasov
fd202c7a5e - Update address of my distfile mirror 2009-01-05 16:14:51 +00:00
Rong-En Fan
741aa71483 Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.

To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.

To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.

Changes to Mk/*:
 - Add runtime detection magic in bsd.port.mk
 - Remove CONFIGURE_TARGET hack in various bsd.*.mk
 - USE_GNOME=gnometarget is now an no-op

Changes to individual ports, other than removing the CONFIGURE_TARGET hack:

= pkg-plist changed (due to the ugly CONFIGURE_TARGET prefix in * executables)
  - comms/gnuradio
  - science/abinit
  - science/elmer-fem
  - science/elmer-matc
  - science/elmer-meshgen2d
  - science/elmerfront
  - science/elmerpost

= use x86_64 as ARCH
  - devel/g-wrap

= other changes
  - print/magicfilter
    GNU_CONFIGURE -> HAS_CONFIGURE since it's not generated by autoconf

Total # of ports modified:  1,027
Total # of ports affected: ~7,000 (set GNU_CONFIGURE to yes)

PR:		126524 (obsoletes 52917)
Submitted by:	rafan
Tested on:	two pointyhat 7-amd64 exp runs (by pav)
Approved by:	portmgr (pav)
2008-08-21 06:18:49 +00:00
Dmitry Marakasov
e696084d23 Update my email address in 132 ports.
Approved by:	miwi (mentor)
2008-06-19 17:28:24 +00:00
Martin Wilke
2d73db3533 - Chase devel/sdl12 shlib version bump 2008-03-13 14:28:35 +00:00
Martin Wilke
9bd60fbb22 Despite the name, it has nothing to do with apricots. It's a game
where you fly a little plane around the screen and shoot things and
drop bombs on enemy targets, and it's meant to be quick and fun.

There can be up to 6 planes, at most two human-controlled. All
others will be computer-controlled. Network support is in to do
list.

You must shoot at another's planes, destroy others' base and try
to keep alive. You may return to your base to refill your ammo. The
scenery is randomly generated.

WWW: http://www.fishies.org.uk/apricots.html

PR:		ports/119439
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2008-01-12 16:44:45 +00:00