Game_Music_Emu is a collection of video game music file emulators that support
the following formats and systems: AY ZX Spectrum/Amstrad CPC GBS Nintendo Game Boy GYM Sega Genesis/Mega Drive HES NEC TurboGrafx-16/PC Engine KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) SAP Atari systems using POKEY sound chip SPC Super Nintendo/Super Famicom VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro WWW: http://code.google.com/p/game-music-emu/ PR: ports/146432 Submitted by: Anonymous
This commit is contained in:
parent
d23b003419
commit
f822f25ed8
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=254047
@ -350,6 +350,7 @@
|
||||
SUBDIR += libdiscid
|
||||
SUBDIR += libdssialsacompat
|
||||
SUBDIR += libgig
|
||||
SUBDIR += libgme
|
||||
SUBDIR += libgpod
|
||||
SUBDIR += libid3tag
|
||||
SUBDIR += libjackasyn
|
||||
|
23
audio/libgme/Makefile
Normal file
23
audio/libgme/Makefile
Normal file
@ -0,0 +1,23 @@
|
||||
# New ports collection makefile for: libgme
|
||||
# Date created: 9 May 2010
|
||||
# Whom: Anonymous
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= libgme
|
||||
PORTVERSION= 0.5.5
|
||||
CATEGORIES= audio
|
||||
MASTER_SITES= GOOGLE_CODE
|
||||
DISTNAME= ${PROJECTHOST}-${PORTVERSION}
|
||||
EXTRACT_SUFX= .tbz2
|
||||
|
||||
MAINTAINER= swell.k@gmail.com
|
||||
COMMENT= A collection of video game music emulators
|
||||
|
||||
PROJECTHOST= game-music-emu
|
||||
USE_BZIP2= yes
|
||||
USE_CMAKE= yes
|
||||
USE_LDCONFIG= yes
|
||||
|
||||
.include <bsd.port.mk>
|
3
audio/libgme/distinfo
Normal file
3
audio/libgme/distinfo
Normal file
@ -0,0 +1,3 @@
|
||||
MD5 (game-music-emu-0.5.5.tbz2) = 94459001a763fb76209a550a03b7949e
|
||||
SHA256 (game-music-emu-0.5.5.tbz2) = ecb3586aac9feff2b3141167835f73da0c997efbdd32e559f99477ad01e19089
|
||||
SIZE (game-music-emu-0.5.5.tbz2) = 161954
|
14
audio/libgme/pkg-descr
Normal file
14
audio/libgme/pkg-descr
Normal file
@ -0,0 +1,14 @@
|
||||
Game_Music_Emu is a collection of video game music file emulators that support
|
||||
the following formats and systems:
|
||||
|
||||
AY ZX Spectrum/Amstrad CPC
|
||||
GBS Nintendo Game Boy
|
||||
GYM Sega Genesis/Mega Drive
|
||||
HES NEC TurboGrafx-16/PC Engine
|
||||
KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
|
||||
NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
|
||||
SAP Atari systems using POKEY sound chip
|
||||
SPC Super Nintendo/Super Famicom
|
||||
VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
|
||||
|
||||
WWW: http://code.google.com/p/game-music-emu/
|
19
audio/libgme/pkg-plist
Normal file
19
audio/libgme/pkg-plist
Normal file
@ -0,0 +1,19 @@
|
||||
include/gme/Blip_Buffer.h
|
||||
include/gme/Classic_Emu.h
|
||||
include/gme/Data_Reader.h
|
||||
include/gme/Dual_Resampler.h
|
||||
include/gme/Effects_Buffer.h
|
||||
include/gme/Fir_Resampler.h
|
||||
include/gme/Gme_File.h
|
||||
include/gme/M3u_Playlist.h
|
||||
include/gme/Multi_Buffer.h
|
||||
include/gme/Music_Emu.h
|
||||
include/gme/blargg_common.h
|
||||
include/gme/blargg_config.h
|
||||
include/gme/blargg_source.h
|
||||
include/gme/gme.h
|
||||
include/gme/gme_types.h
|
||||
lib/libgme.so
|
||||
lib/libgme.so.0
|
||||
lib/libgme.so.0.5.3
|
||||
@dirrm include/gme
|
Loading…
Reference in New Issue
Block a user