graphics/py-moderngl-window: New port: Library for ModernGL making window creation & resource loading simple

This commit is contained in:
Yuri Victorovich 2023-01-21 00:18:51 -08:00
parent 39daf5d46d
commit ef349ce564
4 changed files with 41 additions and 0 deletions

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SUBDIR += py-mgwr SUBDIR += py-mgwr
SUBDIR += py-ming SUBDIR += py-ming
SUBDIR += py-moderngl SUBDIR += py-moderngl
SUBDIR += py-moderngl-window
SUBDIR += py-momepy SUBDIR += py-momepy
SUBDIR += py-mpl-interactions SUBDIR += py-mpl-interactions
SUBDIR += py-mpl-scatter-density SUBDIR += py-mpl-scatter-density

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PORTNAME= moderngl-window
DISTVERSION= 2.4.2
CATEGORIES= graphics
#MASTER_SITES= PYPI # no tests
PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
MAINTAINER= yuri@FreeBSD.org
COMMENT= Library for ModernGL making window creation & resource loading simple
WWW= https://github.com/moderngl/moderngl-window
LICENSE= MIT
LICENSE_FILE= ${WRKSRC}/LICENSE
BUILD_DEPENDS= ${PYTHON_PKGNAMEPREFIX}wheel>0:devel/py-wheel@${PY_FLAVOR}
RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}pillow>=9:graphics/py-pillow@${PY_FLAVOR} \
${PYTHON_PKGNAMEPREFIX}moderngl<6:graphics/py-moderngl@${PY_FLAVOR} \
${PYNUMPY} \
${PYTHON_PKGNAMEPREFIX}pyglet>0:graphics/py-pyglet@${PY_FLAVOR} \
${PYTHON_PKGNAMEPREFIX}pyrr>=0.10.3,<1:math/py-pyrr@${PY_FLAVOR}
RUN_DEPENDS+= ${PYTHON_PKGNAMEPREFIX}PyWavefront>0:misc/py-PyWavefront@${PY_FLAVOR} # optional
#RUN_DEPENDS+= ${PYTHON_PKGNAMEPREFIX}trimesh>0:devel/py-trimesh@${PY_FLAVOR} # optional, causes conflicts due to pyglet1 vs. pyglet
USES= python
USE_PYTHON= pep517 autoplist pytest # some tests fail due to missing trimesh
USE_GITHUB= yes
GH_ACCOUNT= moderngl
NO_ARCH= yes
TEST_ENV= ${MAKE_ENV} PYTHONPATH=${STAGEDIR}${PYTHONPREFIX_SITELIBDIR}
TEST_WRKSRC= ${WRKSRC}/tests
.include <bsd.port.mk>

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TIMESTAMP = 1674245228
SHA256 (moderngl-moderngl-window-2.4.2_GH0.tar.gz) = 10e51cb16c15b1b8a24d3d974132296a871ad84a2e3c6d408bd89dad8acf6667
SIZE (moderngl-moderngl-window-2.4.2_GH0.tar.gz) = 30988391

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moderngl-window is a cross platform utility library for ModernGL making window
creation and resource loading simple. It can also be used with PyOpenGL for
rendering with the programmable pipeline.