Make this setgid games to avoid world-writable files
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=31698
@ -23,7 +23,7 @@ post-extract:
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@(cd ${WRKDIR}; ${CP} ${FILESDIR}/RAY.* .; uudecode *.uu; ${RM} *.uu)
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/mirrormagic ${PREFIX}/bin
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${INSTALL_PROGRAM} -m 2755 -o root -g games ${WRKSRC}/mirrormagic ${PREFIX}/bin
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@${MKDIR} ${PREFIX}/share/mirrormagic/graphics
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${INSTALL_DATA} ${WRKSRC}/graphics/* ${PREFIX}/share/mirrormagic/graphics
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@${MKDIR} ${PREFIX}/share/mirrormagic/sounds
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@ -35,7 +35,8 @@ do-install:
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.for file in CHANGES COPYRIGHT DISCLAIMER README
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${INSTALL_DATA} ${WRKSRC}/${file} ${PREFIX}/share/doc/mirrormagic
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.endfor
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# @${CHMOD} a=rwx ${PREFIX}/share/mirrormagic/data
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@${CHMOD} a=rw ${PREFIX}/share/mirrormagic/data/RAY.*
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# @${CHMOD} 664 ${PREFIX}/share/mirrormagic/data
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@${CHOWN} root:games ${PREFIX}/share/mirrormagic/data/RAY.*
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@${CHMOD} 664 ${PREFIX}/share/mirrormagic/data/RAY.*
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.include <bsd.port.mk>
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