- Support staging

- Convert USE_GMAKE to USES
This commit is contained in:
Dmitry Marakasov 2013-10-19 02:33:32 +00:00
parent 1e6c8d5d1f
commit dffba1a8e5
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=330830
2 changed files with 5 additions and 38 deletions

View File

@ -11,7 +11,7 @@ MASTER_SITES= http://tamentis.com/projects/rezerwar/files/ \
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Puzzle game involving organizing blocks with pipes
USE_GMAKE= yes
USES= gmake
USE_SDL= sdl mixer
HAS_CONFIGURE= yes
CONFIGURE_ARGS= Unix
@ -19,15 +19,14 @@ CONFIGURE_ENV= TARGET_BIN=${PREFIX}/bin \
TARGET_DOC=${DOCSDIR} \
TARGET_DATA=${DATADIR}
PLIST_FILES= bin/${PORTNAME}
PORTDOCS= *
PORTDATA= *
NO_STAGE= yes
.include <bsd.port.options.mk>
OPTIONS_DEFINE= DOCS
OPTIONS_DEFAULT=DOCS
post-patch:
@${REINPLACE_CMD} -e 's|gcc|${CC}|' ${WRKSRC}/configure
.if ! ${PORT_OPTIONS:MDOCS}
@${REINPLACE_CMD} -e '/TARGET_DOC/ d' ${WRKSRC}/mkfiles/Makefile.main
.endif
.include <bsd.port.mk>

View File

@ -1,32 +0,0 @@
bin/rezerwar
%%DATADIR%%/gfx/gameback.bmp
%%DATADIR%%/gfx/gamemenu.bmp
%%DATADIR%%/gfx/molemask.bmp
%%DATADIR%%/gfx/sky.bmp
%%DATADIR%%/gfx/sprites.bmp
%%DATADIR%%/gfx/tdc.bmp
%%DATADIR%%/levels/tuto_01.lvl
%%DATADIR%%/levels/tuto_02.lvl
%%DATADIR%%/levels/tuto_03.lvl
%%DATADIR%%/levels/tuto_04.lvl
%%DATADIR%%/levels/tuto_05.lvl
%%DATADIR%%/levels/tuto_06.lvl
%%DATADIR%%/levels/tuto_07.lvl
%%DATADIR%%/levels/tuto_08.lvl
%%DATADIR%%/levels/tuto_09.lvl
%%DATADIR%%/levels/tuto_end.lvl
%%DATADIR%%/music/level1.ogg
%%DATADIR%%/music/menu.ogg
%%DATADIR%%/sfx/boom.wav
%%DATADIR%%/sfx/horn.wav
%%DATADIR%%/sfx/lazer.wav
%%DATADIR%%/sfx/menunav.wav
%%DATADIR%%/sfx/menuselect.wav
%%DATADIR%%/sfx/splash.wav
%%DATADIR%%/sfx/tack1.wav
%%DATADIR%%/sfx/tick1.wav
@dirrm %%DATADIR%%/sfx
@dirrm %%DATADIR%%/music
@dirrm %%DATADIR%%/levels
@dirrm %%DATADIR%%/gfx
@dirrm %%DATADIR%%