games/gzdoom: update to 4.1.1
Commit the whole patch this time. Approved by: mat (mentor), kevans (maintainer)
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parent
75055f8a7f
commit
d4111913ef
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=501260
@ -1,8 +1,7 @@
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# $FreeBSD$
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PORTNAME= gzdoom
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PORTVERSION= 3.7.2
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PORTREVISION= 1
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PORTVERSION= 4.1.1
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DISTVERSIONPREFIX= g
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CATEGORIES= games
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@ -22,7 +21,8 @@ LIB_DEPENDS= libfontconfig.so:x11-fonts/fontconfig \
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libfluidsynth.so:audio/fluidsynth \
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libgme.so:audio/libgme
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USES= cmake gettext jpeg openal pkgconfig
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USES= cmake compiler:c++11-lang gettext gl gnome jpeg openal \
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pkgconfig sdl
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DATADIR= ${DMDIR}/${PORTNAME}
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@ -1,3 +1,3 @@
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TIMESTAMP = 1549010707
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SHA256 (coelckers-gzdoom-g3.7.2_GH0.tar.gz) = 5fb57c83b733d77688b5809b3bd64ab87f0976f4e81d3bbac0ea0785a24646cc
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SIZE (coelckers-gzdoom-g3.7.2_GH0.tar.gz) = 10512467
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TIMESTAMP = 1557581862
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SHA256 (coelckers-gzdoom-g4.1.1_GH0.tar.gz) = 50ce34b48518fb8715d6e346ff3ac8d08fd24b34e764be88335810fa592fb84a
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SIZE (coelckers-gzdoom-g4.1.1_GH0.tar.gz) = 13008847
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10
games/gzdoom/files/patch-src_gamedata_fonts_font.cpp
Normal file
10
games/gzdoom/files/patch-src_gamedata_fonts_font.cpp
Normal file
@ -0,0 +1,10 @@
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--- src/gamedata/fonts/font.cpp.orig 2019-05-03 16:07:35 UTC
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+++ src/gamedata/fonts/font.cpp
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@@ -35,6 +35,7 @@
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// HEADER FILES ------------------------------------------------------------
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+#include <cwctype>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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@ -0,0 +1,11 @@
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--- src/rendering/vulkan/thirdparty/vk_mem_alloc/vk_mem_alloc.h.orig 2019-05-03 15:59:56 UTC
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+++ src/rendering/vulkan/thirdparty/vk_mem_alloc/vk_mem_alloc.h
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@@ -2229,7 +2229,7 @@ remove them if not needed.
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#include <mutex> // for std::mutex
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#include <atomic> // for std::atomic
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-#if !defined(_WIN32) && !defined(__APPLE__)
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+#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__FreeBSD__)
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#include <malloc.h> // for aligned_alloc()
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#endif
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