games/darkplaces: fix build on GCC architectures

Use newer GCC:
../../../glquake.h:855: error: redefinition of typedef 'GLchar'
This commit is contained in:
Piotr Kubaj 2020-10-21 17:16:30 +00:00
parent 5d1a2ba5da
commit ccfdb90dee
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=552873

View File

@ -14,7 +14,7 @@ COMMENT= Quake engine modification
# Loads libraries at run-time, thus RUN_DEPENDS.
RUN_DEPENDS= ${LOCALBASE}/lib/libvorbis.so:audio/libvorbis
USES= gmake jpeg xorg zip:infozip
USES= compiler:c11 gmake jpeg xorg zip:infozip
USE_XORG= xxf86dga xpm
MAKE_ENV= DP_FS_BASEDIR="${Q1DIR}" DP_LINK_JPEG=dlopen
WRKSRC= ${WRKDIR}/${PORTNAME}