games/assaultcube: fix build on GCC architectures
OpenAL needs C++11 compiler: /usr/local/lib/libopenal.so: undefined reference to `VTT for std::__cxx11::basic_istringstream<char, std::char_traits<char>, std::allocator<char> >@GLIBCXX_3.4.21'
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=519215
@ -39,7 +39,8 @@ OPTIONS_MULTI_BUILD= CLIENT DEDICATED MASTER
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OPTIONS_DEFAULT= CLIENT DEDICATED
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CLIENT_DESC= Build client
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CLIENT_USES= gettext-runtime gl openal:al sdl xorg
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CLIENT_USES= compiler:c++11-lang gettext-runtime gl openal:al sdl \
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xorg
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CLIENT_USE= GL=gl SDL=image,sdl XORG=x11
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CLIENT_LIB_DEPENDS= libvorbisfile.so:audio/libvorbis \
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libcurl.so:ftp/curl
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