Bring xmahjongg up to tne new (pseudo-)millenium, i. e. to version 3.2,

completely rewritten, looks a lot nicer than the 10-year old one.

In addition to the suggested patch, i have removed the NO_CDROM
restriction, after revisiting the accompanying documentation, the
``Don't redistribute for profit'' old tile images are obviously no
longer shipped.

PR:		ports/16673
Submitted by:	<tkato@prontomail.ne.jp> KATO Tsuguru
This commit is contained in:
Joerg Wunsch 2000-02-19 19:29:08 +00:00
parent 1b39f669df
commit beec2b8470
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=26014
4 changed files with 35 additions and 35 deletions

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@ -1,39 +1,19 @@
# New ports collection makefile for: xmahjongg
# Version required:
# Version required: 3.2
# Date created: 16 Aug 1996
# Whom: joerg@freebsd.org
#
# $FreeBSD$
#
DISTNAME= xmahjongg
PKGNAME= xmahjongg-1.0
DISTNAME= xmahjongg-3.2
CATEGORIES= games
# Most Usenet archive sites don't store it as a .tar.gz, but Slackware
# and it's mirrors do.
MASTER_SITES= ftp://ftp.digex.net/pub/os/linux/slackware/source/xap/xgames/ \
ftp://wcarchive.cdrom.com/pub/linux/slackware/source/xap/xgames/
MASTER_SITES= http://www.lcdf.org/xmahjongg/
MAINTAINER= joerg@freebsd.org
WRKSRC= ${WRKDIR}/xmahjongg
USE_IMAKE= yes
USE_X_PREFIX= yes
GNU_CONFIGURE= yes
MAN6= xmahjongg.6
NO_CDROM= "Restrictive copyright"
.include <bsd.port.pre.mk>
post-extract:
@${CP} ${WRKSRC}/xmahjongg.6 ${WRKSRC}/xmahjongg.man
pre-install:
.if !exists(${X11BASE}/lib/X11/fonts/local)
@${ECHO} "*********************************************************"
@${ECHO} "Please update your XFree86 to version 3.3.3 or later"
@${ECHO} "or add ${X11BASE}/lib/X11/fonts/local to your font path"
@${ECHO} "in /etc/XF86Config."
@${ECHO} "*********************************************************"
.endif
.include <bsd.port.post.mk>
.include <bsd.port.mk>

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@ -1 +1 @@
MD5 (xmahjongg.tar.gz) = 969200f399e9c5d28a7c1239a068fef0
MD5 (xmahjongg-3.2.tar.gz) = 80958953120033362f91c0ef47c445ee

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@ -1,7 +1,7 @@
Mah jongg is an ancient chinese game usually played by four players
with tiles similar to dominos. This is an X windows version for
the solitaire game originally seen on the PC and later ported to
SunView. It also has a new tournament option.
SunView, and later on completely rewritten by Eddie Kohler.
THEORY OF PLAY
The object of the game is to remove all the tiles from the board.
@ -11,3 +11,5 @@ to this rule is that any open "flower" tile (bamboo, orchid, plum,
or chrysanthemum) matches any other open "flower" tile and any open
"season" tile (spring, summer, autumn, or winter) matches any other
open "season" tile.
WWW: http://www.lcdf.org/xmahjongg/

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@ -1,8 +1,26 @@
bin/xmahjongg
lib/X11/xmahjongg/bridge
lib/X11/xmahjongg/default
lib/X11/xmahjongg/wedges
@dirrm lib/X11/xmahjongg
lib/X11/fonts/local/xmahjongg.bdf
@exec /usr/X11R6/bin/mkfontdir %B
@unexec /usr/X11R6/bin/mkfontdir %B
share/xmahjongg/backgrounds/default.gif
share/xmahjongg/backgrounds/green.gif
share/xmahjongg/layouts/arena
share/xmahjongg/layouts/arrow
share/xmahjongg/layouts/bridge
share/xmahjongg/layouts/ceremonial
share/xmahjongg/layouts/deepwell
share/xmahjongg/layouts/default
share/xmahjongg/layouts/farandole
share/xmahjongg/layouts/hourglass
share/xmahjongg/layouts/papillon
share/xmahjongg/layouts/theater
share/xmahjongg/layouts/wedges
share/xmahjongg/tiles/dorothys.gif
share/xmahjongg/tiles/dorwhite.gif
share/xmahjongg/tiles/gnome.gif
share/xmahjongg/tiles/gnome2.gif
share/xmahjongg/tiles/real.gif
share/xmahjongg/tiles/small.gif
share/xmahjongg/tiles/thick.gif
share/xmahjongg/tiles/thin.gif
@dirrm share/xmahjongg/tiles
@dirrm share/xmahjongg/layouts
@dirrm share/xmahjongg/backgrounds
@dirrm share/xmahjongg