MFH: r522172
games/xmoto: fix build on GCC architectures Builds fine using new GCC. Approved by: portmgr (fix build blanket)
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/branches/2020Q1/; revision=522173
@ -20,10 +20,8 @@ LIB_DEPENDS= libode.so:devel/ode \
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libcurl.so:ftp/curl \
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libxdg-basedir.so:x11/libxdg-basedir
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BROKEN_powerpc64= fails to compile: hashtable.h: no match for call to __gnu_cxx::hash
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GNU_CONFIGURE= yes
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USES= compiler:features dos2unix gl gmake gnome jpeg localbase lua:51 sdl sqlite xorg
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USES= compiler:c++11-lang dos2unix gl gmake gnome jpeg localbase lua:51 sdl sqlite xorg
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USE_GNOME= libxml2
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USE_SDL= sdl mixer ttf net
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USE_GL= gl glu
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@ -58,12 +56,6 @@ ASIAN_TTF_CONFIGURE_OFF=--without-asian-ttf-file
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NLS_USES= gettext
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NLS_CONFIGURE_ENABLE= nls
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.include <bsd.port.pre.mk>
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.if ${COMPILER_TYPE} == gcc && ${COMPILER_VERSION} <= 42
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BROKEN= does not build with gcc 4.2
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.endif
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post-extract:
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@${RM} -r ${WRKSRC}/src/ode
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@ -76,4 +68,4 @@ post-install-DOCS-on:
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${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}/
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.endfor
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.include <bsd.port.post.mk>
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.include <bsd.port.mk>
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