games/aquaria: unbreak with LLD by default
Linking with LLD currently fails due to preemption of symbols with protected visibility in a shared object: /usr/bin/ld: error: cannot preempt symbol: alGetSourcei >>> defined in /usr/local/lib/libopenal.so >>> referenced by BBGE/FmodOpenALBridge.cpp >>> CMakeFiles/aquaria.dir/BBGE/FmodOpenALBridge.cpp.o:(OggDecoder::decode_loop(OggDecoder*)) /usr/bin/ld: error: cannot preempt symbol: alSourceUnqueueBuffers >>> defined in /usr/local/lib/libopenal.so >>> referenced by BBGE/FmodOpenALBridge.cpp >>> CMakeFiles/aquaria.dir/BBGE/FmodOpenALBridge.cpp.o:(OggDecoder::decode_loop(OggDecoder*)) [...] For now set LLD_UNSAFE=yes so that the port will continue to link with ld.bfd if /usr/bin/ld is lld, until the issue can be addressed (with a change in openal-soft or in lld). Reported by: antoine (via bug 214864)
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=458224
@ -37,6 +37,7 @@ CMAKE_OFF= AQUARIA_INTERNAL_FREETYPE \
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AQUARIA_INTERNAL_TINYXML2 \
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AQUARIA_INTERNAL_ZLIB
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LDFLAGS+= -Wl,--as-needed # avoid overlinking (vorbis deps)
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LLD_UNSAFE= yes # XXX ports/219089
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SUB_FILES= pkg-message
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PLIST_FILES= bin/aquaria
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PORTDATA= *
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