- Update to 1.3.2

- Convert USE_GMAKE to USES
- Support staging
- Use new OPTIONS features
- Fix build on 10.x
This commit is contained in:
Dmitry Marakasov 2014-01-17 23:34:34 +00:00
parent c6a12e924a
commit 8fc07c4815
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=340135
4 changed files with 35 additions and 99 deletions

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@ -2,54 +2,41 @@
# $FreeBSD$
PORTNAME= luola
PORTVERSION= 1.3.0
PORTREVISION= 12
PORTVERSION= 1.3.2
CATEGORIES= games
MASTER_SITES= http://www.luolamies.org/software/luola/ \
http://mirror.amdmi3.ru/distfiles/
MASTER_SITES= http://mirror.amdmi3.ru/distfiles/ # master site gone
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
stdlevels-5.2${EXTRACT_SUFX} \
nostalgia-1.1${EXTRACT_SUFX}
stdlevels-6.0${EXTRACT_SUFX} \
nostalgia-1.2${EXTRACT_SUFX}
DIST_SUBDIR= luola
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Multiplayer Cave-flying game
COMMENT= 2D multiplayer cave-flying game
GNU_CONFIGURE= yes
USE_GMAKE= yes
USES= gmake
USE_SDL= sdl image ttf
CONFIGURE_ARGS= --program-prefix=''
OPTIONS_DEFINE= SDL_GFX SOUND
PLIST_FILES= bin/${PORTNAME}
PORTDOCS= *
PORTDATA= *
OPTIONS_DEFINE= SDL_GFX SOUND DOCS
OPTIONS_DEFAULT=SDL_GFX SOUND
SDL_GFX_DESC= Nicer graphics
OPTIONS_DEFAULT= SDL_GFX SOUND
NO_STAGE= yes
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MSDL_GFX}
USE_SDL+= gfx
.else
CONFIGURE_ARGS+= --disable-sdl-gfx
.endif
.if ${PORT_OPTIONS:MSOUND}
CONFIGURE_ARGS+= --enable-sound
USE_SDL+= mixer
.endif
SDL_GFX_USE= SDL=gfx
SDL_GFX_CONFIGURE_ENABLE=sdl-gfx
SOUND_USE= SDL=mixer
SOUND_CONFIGURE_ENABLE= sound
post-patch:
@${REINPLACE_CMD} -e '/LIBS=.*-lSDL_/ s|\(SDL_[a-z]*\)|\1 `sdl-config --libs`|' ${WRKSRC}/configure
post-install:
@${INSTALL_DATA} ${WRKDIR}/*.lev ${WRKDIR}/*.png ${DATADIR}/levels
.if ${PORT_OPTIONS:MDOCS}
${MKDIR} ${DOCSDIR}
.for f in README FAQ
${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
.endfor
.endif
${INSTALL_DATA} ${WRKDIR}/*.lev ${WRKDIR}/*.png ${STAGEDIR}${DATADIR}/levels/
${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README ${WRKSRC}/FAQ ${STAGEDIR}${DOCSDIR}/
.include <bsd.port.mk>

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@ -1,6 +1,6 @@
SHA256 (luola/luola-1.3.0.tar.gz) = e705da2def63ca5004763deca764ee31d9ee5f9d60a2c7b659a79a2a445dc9f5
SIZE (luola/luola-1.3.0.tar.gz) = 1779907
SHA256 (luola/stdlevels-5.2.tar.gz) = 5e4d30d022d9bdc86272c66c6390b7a4c9a1611c151a79f714789bbdc271888d
SIZE (luola/stdlevels-5.2.tar.gz) = 1523656
SHA256 (luola/nostalgia-1.1.tar.gz) = bf06583fb59d219b544b205a91fbe99e1cab05d52c6d74c12b302374f6d924cd
SIZE (luola/nostalgia-1.1.tar.gz) = 662150
SHA256 (luola/luola-1.3.2.tar.gz) = 3d0af35f379f9e058a0178f341100c1f9d28ced21d6c623a458661ca44cda337
SIZE (luola/luola-1.3.2.tar.gz) = 1774711
SHA256 (luola/stdlevels-6.0.tar.gz) = 70882a078de3e81793c31d1cfea11981dae4c1475c6f8a68c514e2461a64338b
SIZE (luola/stdlevels-6.0.tar.gz) = 1850148
SHA256 (luola/nostalgia-1.2.tar.gz) = 675b51423cae1fcf2c4b0cb774e2130c8ce761b6cd91c1db59a6fca0ba18f202
SIZE (luola/nostalgia-1.2.tar.gz) = 1475672

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@ -0,0 +1,10 @@
--- ./src/fs.h.orig 2012-12-23 14:40:06.000000000 -0600
+++ ./src/fs.h 2012-12-23 14:40:14.000000000 -0600
@@ -25,6 +25,7 @@
#define FILESYSTEM_H
#include <stdio.h>
+#include <sys/syslimits.h>
#include "SDL.h"
#include "ldat.h"

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@ -1,61 +0,0 @@
bin/luola
%%DATADIR%%/font/font1.png
%%DATADIR%%/font/font2.png
%%DATADIR%%/font/fonts.cfg
%%DATADIR%%/font/freesans.ttf
%%DATADIR%%/gfx/critter.ldat
%%DATADIR%%/gfx/explosion.ldat
%%DATADIR%%/gfx/misc.ldat
%%DATADIR%%/gfx/player.ldat
%%DATADIR%%/gfx/special.ldat
%%DATADIR%%/gfx/xmit.ldat
%%DATADIR%%/levels/LEVELS
%%DATADIR%%/levels/citadel.compact.lev
%%DATADIR%%/levels/cottages.lev
%%DATADIR%%/levels/cottages.png
%%DATADIR%%/levels/cottages.thumb.png
%%DATADIR%%/levels/cottagesc.png
%%DATADIR%%/levels/outpost.lev
%%DATADIR%%/levels/outpost.png
%%DATADIR%%/levels/outpost.thumb.png
%%DATADIR%%/levels/outpostc.png
%%DATADIR%%/levels/twilight.compact.lev
%%DATADIR%%/levels/twincities.compact.lev
%%DATADIR%%/levels/urban.lev
%%DATADIR%%/levels/urban.png
%%DATADIR%%/levels/urban.thumb.png
%%DATADIR%%/levels/urbanc.png
%%DATADIR%%/levels/valley.lev
%%DATADIR%%/levels/valley.png
%%DATADIR%%/levels/valley.thumb.png
%%DATADIR%%/levels/valleyc.png
%%DATADIR%%/levels/winter.lev
%%DATADIR%%/levels/winter.png
%%DATADIR%%/levels/winter.thumb.png
%%DATADIR%%/levels/winterc.png
%%DATADIR%%/sounds/bird.wav
%%DATADIR%%/sounds/blip.wav
%%DATADIR%%/sounds/blip2.wav
%%DATADIR%%/sounds/burn.wav
%%DATADIR%%/sounds/cow.wav
%%DATADIR%%/sounds/crash.wav
%%DATADIR%%/sounds/dart.wav
%%DATADIR%%/sounds/explosion.wav
%%DATADIR%%/sounds/fire.wav
%%DATADIR%%/sounds/fire2.wav
%%DATADIR%%/sounds/jump.wav
%%DATADIR%%/sounds/largexpl.wav
%%DATADIR%%/sounds/laser.wav
%%DATADIR%%/sounds/missile.wav
%%DATADIR%%/sounds/snowball.wav
%%DATADIR%%/sounds/steam.wav
%%DATADIR%%/sounds/swoosh.wav
%%DATADIR%%/sounds/zap.wav
%%PORTDOCS%%%%DOCSDIR%%/README
%%PORTDOCS%%%%DOCSDIR%%/FAQ
@dirrm %%DATADIR%%/font
@dirrm %%DATADIR%%/gfx
@dirrm %%DATADIR%%/sounds
@dirrm %%DATADIR%%/levels
@dirrm %%DATADIR%%
%%PORTDOCS%%@dirrm %%DOCSDIR%%