games/residualvm: fix build on GCC architectures
Use newer GCC: ./engines/grim/gfx_opengl_shaders.h:269: error: declaration of 'struct Grim::GfxOpenGLS::Light' ./engines/grim/gfx_base.h:42: error: changes meaning of 'Light' from 'struct Grim::Light'
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=535540
@ -29,7 +29,7 @@ LIB_DEPENDS= libmad.so:audio/libmad \
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libtheoradec.so:multimedia/libtheora \
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libtheoradec.so:multimedia/libtheora \
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libfreetype.so:print/freetype2
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libfreetype.so:print/freetype2
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USES= gmake gl iconv jpeg sdl
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USES= compiler:c++11-lang gmake gl iconv jpeg sdl
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USE_GITHUB= yes
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USE_GITHUB= yes
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