games/residualvm: fix build on GCC architectures

Use newer GCC:
./engines/grim/gfx_opengl_shaders.h:269: error: declaration of 'struct Grim::GfxOpenGLS::Light'
./engines/grim/gfx_base.h:42: error: changes meaning of 'Light' from 'struct Grim::Light'
This commit is contained in:
Piotr Kubaj 2020-05-17 10:05:14 +00:00
parent 0925a755c6
commit 8b30e1dd2c
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=535540

View File

@ -29,7 +29,7 @@ LIB_DEPENDS= libmad.so:audio/libmad \
libtheoradec.so:multimedia/libtheora \ libtheoradec.so:multimedia/libtheora \
libfreetype.so:print/freetype2 libfreetype.so:print/freetype2
USES= gmake gl iconv jpeg sdl USES= compiler:c++11-lang gmake gl iconv jpeg sdl
USE_GITHUB= yes USE_GITHUB= yes