games/powder-toy: update 95.0 → 96.2.350
- Upstream has switched to meson. - Trim options - most defaults are good now, some other optional stuff (http=false, renderer) do not build. - Wrapper script is no longer needed, the app now uses XDG dirs.
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@ -1,5 +1,5 @@
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PORTNAME= powder-toy
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PORTVERSION= 95.0
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PORTVERSION= 96.2.350
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DISTVERSIONPREFIX= v
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CATEGORIES= games
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@ -10,44 +10,31 @@ LICENSE= GPLv3
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LICENSE_FILE= ${WRKSRC}/LICENSE
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LIB_DEPENDS= libfftw3f.so:math/fftw3-float \
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libfftw3.so:math/fftw3
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libfftw3.so:math/fftw3 \
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libluajit-5.1.so:lang/luajit-openresty \
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libcurl.so:ftp/curl
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USE_GITHUB= yes
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GH_ACCOUNT= ThePowderToy
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GH_ACCOUNT= The-Powder-Toy
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GH_PROJECT= The-Powder-Toy
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USES= compiler:c++11-lang scons sdl localbase:ldflags lua:51 pkgconfig
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USES= compiler:c++11-lang meson pkgconfig python:build sdl
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USE_SDL= sdl2
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MAKE_ENV= LINKFLAGS="${LINKFLAGS}"
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PORTDOCS= README.md changelog.txt
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SUB_FILES= ${PORTNAME}.sh
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PORTDOCS= README.md TODO
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OPTIONS_DEFINE= DOCS OPTIMIZED_CFLAGS SSE SSE3 OPENGL HTTP
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OPTIONS_DEFAULT= OPTIMIZED_CFLAGS HTTP
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OPTIONS_DEFINE= DOCS SSE
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OPTIONS_DEFAULT_amd64= SSE
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# upstream also uses -funsafe-loop-optimizations, but it's not supported by clang
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OPTIMIZED_CFLAGS_CXXFLAGS= -O3 -ftree-vectorize -funsafe-math-optimizations -ffast-math -fomit-frame-pointer
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SSE_MAKE_ARGS_OFF= --no-sse
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SSE3_DESC= Enable SSE3 optimizations
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SSE3_MAKE_ARGS= --sse3
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SSE3_IMPLIES= SSE
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OPENGL_USES= gl
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OPENGL_USE= GL=gl,glu,glew
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OPENGL_MAKE_ARGS= --opengl --opengl-renderer
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OPENGL_BROKEN= Application dies with SIGBUS at startup
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HTTP_DESC= Enable HTTP requests support
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HTTP_LIB_DEPENDS= libcurl.so:ftp/curl
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HTTP_MAKE_ARGS_OFF= --nohttp
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SSE_DESC= Enable SSE optimizations
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SSE_MESON_ON= -Dx86_sse=auto
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SSE_MESON_OFF= -Dx86_sse=none
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post-patch:
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@${REINPLACE_CMD} -e '/#include/ s|lua5.1/|lua51/|' ${WRKSRC}/src/lua/LuaCompat.h
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@${REINPLACE_CMD} -e 's|python3|${PYTHON_CMD}|' ${WRKSRC}/meson.build
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do-install:
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${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}.sh ${STAGEDIR}${PREFIX}/bin/${PORTNAME}
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${INSTALL_PROGRAM} ${WRKSRC}/build/powder* ${STAGEDIR}${PREFIX}/libexec/${PORTNAME}
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${INSTALL_PROGRAM} ${BUILD_WRKSRC}/powder ${STAGEDIR}${PREFIX}/bin/${PORTNAME}
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${INSTALL_DATA} ${WRKSRC}/resources/powder.desktop ${STAGEDIR}${PREFIX}/share/applications/powder-toy.desktop
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@${MKDIR} ${STAGEDIR}${PREFIX}/share/appdata
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${INSTALL_DATA} ${WRKSRC}/resources/powder.appdata.xml ${STAGEDIR}${PREFIX}/share/appdata/powder-toy.appdata.xml
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@ -1,3 +1,3 @@
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TIMESTAMP = 1583263544
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SHA256 (ThePowderToy-The-Powder-Toy-v95.0_GH0.tar.gz) = f60c3dc93e4ceddeda92b768e75a2d218f8df3da4a569b7d7cb57fff5515e15b
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SIZE (ThePowderToy-The-Powder-Toy-v95.0_GH0.tar.gz) = 1250743
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TIMESTAMP = 1646929473
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SHA256 (The-Powder-Toy-The-Powder-Toy-v96.2.350_GH0.tar.gz) = d95cbadee22632687661e8fc488bd64405d81c0dca737e16420f26e93ea5bf58
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SIZE (The-Powder-Toy-The-Powder-Toy-v96.2.350_GH0.tar.gz) = 1322705
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@ -1,15 +0,0 @@
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--- SConscript.orig 2019-02-17 19:08:04 UTC
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+++ SConscript
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@@ -364,11 +364,7 @@ def findLibs(env, conf):
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FatalError("OpenGL framework not found or not installed")
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if platform == "Linux" or platform == "FreeBSD":
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- if not conf.CheckLib('X11'):
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- FatalError("X11 development library not found or not installed")
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-
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- if not conf.CheckLib('rt'):
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- FatalError("librt not found or not installed")
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+ pass
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elif platform == "Windows":
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#These need to go last
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if not conf.CheckLib('gdi32') or not conf.CheckLib('winmm') or (not msvc and not conf.CheckLib('dxguid')):
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@ -1,11 +0,0 @@
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--- src/Config.h.orig 2016-07-27 02:21:28 UTC
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+++ src/Config.h
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@@ -35,7 +35,7 @@
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#endif
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//VersionInfoEnd
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-//#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications
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+#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications
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#if !(defined(MACOSX) && defined(DEBUG))
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#define HIGH_QUALITY_RESAMPLE //High quality image resampling, slower but much higher quality than my terribad linear interpolation
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@ -1,5 +0,0 @@
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#!/bin/sh -eu
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mkdir -p $HOME/.powdertoy
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cd $HOME/.powdertoy
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exec %%PREFIX%%/libexec/powder-toy "$@"
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@ -14,4 +14,5 @@ with little stickmen or operate your machine. You can browse and
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play thousands of different saves made by the community or upload
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your own - we welcome your creations!
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WWW: http://powdertoy.co.uk/
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WWW: https://powdertoy.co.uk/
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WWW: https://github.com/The-Powder-Toy/The-Powder-Toy
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@ -1,5 +1,4 @@
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bin/powder-toy
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libexec/powder-toy
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share/appdata/powder-toy.appdata.xml
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share/applications/powder-toy.desktop
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share/icons/hicolor/128x128/apps/powder-toy.png
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