emulators/{mame,mess}: Update to 0.249

Release note: https://www.mamedev.org/releases/whatsnew_0249.txt

Also transfer maintainership.

PR:		252362
Reported by:	Stéphane D'Alu <sdalu@sdalu.com> (initial patches)
Approved by:	manu
This commit is contained in:
Alastair Hogge 2022-11-04 01:25:22 +08:00 committed by Li-Wen Hsu
parent 302d7c2ddd
commit 5fb3b275a3
No known key found for this signature in database
GPG Key ID: 82B261B14D3BC7AF
14 changed files with 3583 additions and 508 deletions

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@ -1,59 +1,73 @@
PORTNAME?= mame
PORTVERSION= 0.226
PORTREVISION= 3
CATEGORIES= emulators
PORTVERSION= 0.249
CATEGORIES= emulators games
MAINTAINER= manu@FreeBSD.org
COMMENT= Multi Arcade Machine Emulator
MAINTAINER= agh@riseup.net
COMMENT?= MAME: a multi-purpose emulation framework
WWW?= https://mamedev.org/
LICENSE= GPLv2
LICENSE= BSD3CLAUSE GPLv2
LICENSE_COMB= multi
LICENSE_FILE= ${WRKSRC}/docs/LICENSE
LICENSE_FILE_BSD3CLAUSE= ${WRKSRC}/docs/legal/BSD-3-Clause
LICENSE_FILE_GPLv2= ${WRKSRC}/docs/legal/GPL-2.0
ONLY_FOR_ARCHS= amd64 armv7 i386 powerpc powerpc64 powerpc64le
ONLY_FOR_ARCHS= amd64 armv7 i386 powerpc powerpc64 powerpc64le
ONLY_FOR_ARCHS_REASON= not yet ported to any architecture other than armv7, x86, and powerpc*
LIB_DEPENDS= libFLAC.so:audio/flac \
libexpat.so:textproc/expat2 \
BUILD_DEPENDS= ${PYTHON_PKGNAMEPREFIX}sphinxcontrib-svg2pdfconverter>0:textproc/py-sphinxcontrib-svg2pdfconverter@${PY_FLAVOR}
LIB_DEPENDS= libexpat.so:textproc/expat2 \
libFLAC.so:audio/flac \
libfontconfig.so:x11-fonts/fontconfig \
libfreetype.so:print/freetype2 \
libpugixml.so:textproc/pugixml
RUN_DEPENDS= liberation-fonts-ttf>=0:x11-fonts/liberation-fonts-ttf
USES= compiler:c++14-lang gl gmake jpeg localbase pkgconfig \
python:3.7,build qt:5 sdl shebangfix sqlite:3 xorg
python:3.9,build qt:5 sdl shebangfix sqlite:3 xorg
BINARY_ALIAS= python3=${PYTHON_CMD} python=${PYTHON_CMD}
USE_GITHUB= yes
GH_ACCOUNT= mamedev
GH_PROJECT= mame # explicit (master port)
GH_PROJECT= mame # explicit (master port)
GH_TAGNAME= mame${PORTVERSION:S/.//}
USE_GL= gl
USE_QT= buildtools core gui qmake:build widgets
USE_QT= buildtools core gui qmake widgets
USE_SDL= sdl2 ttf2
USE_XORG= x11 xext xi xinerama xrender
SHEBANG_FILES= src/devices/cpu/m6502/m6502make.py \
src/devices/cpu/m6809/m6809make.py \
src/devices/cpu/mcs96/mcs96make.py \
src/devices/cpu/tms57002/tmsmake.py
MAKEFILE= makefile
MAKE_ARGS= TARGETOS=freebsd VERBOSE=1 TOOLS=1 USE_SYSTEM_LIB_PUGIXML=1 \
USE_SYSTEM_LIB_SQLITE3=1
MAKE_ENV= NOWERROR=1 USE_NETWORK=1 \
LD="${CXX}" PYTHON="${PYTHON_CMD}" \
OPT_FLAGS="${CXXFLAGS}" GCC_LDFLAGS="${LDFLAGS}" \
TARGET="${MTARGET}" SUBTARGET="${MSUBTARGET}" FULLNAME="mame" SDL_NETWORK="pcap"
MAKE_ARGS= TARGETOS=freebsd \
TOOLS=1 \
USE_SYSTEM_LIB_PUGIXML=1 \
USE_SYSTEM_LIB_SQLITE3=1 \
VERBOSE=1
MAKE_ENV= FULLNAME="mame" \
GCC_LDFLAGS="${LDFLAGS}" \
LD="${CXX}" \
NOWERROR=1 \
OPT_FLAGS="${CXXFLAGS}" \
PYTHON="${PYTHON_CMD}" \
SDL_NETWORK="pcap" \
SUBTARGET="${MSUBTARGET}" \
TARGET="${MTARGET}" \
USE_NETWORK=1
MAKE_JOBS_UNSAFE= yes
SUB_FILES= pkg-message target.ini
SUB_LIST= MTARGET=${MTARGET} MSUBTARGET=${MSUBTARGET}
SUB_LIST= MSUBTARGET=${MSUBTARGET} \
MTARGET=${MTARGET}
PORTDOCS= *
PORTDOCS= LICENSE html/* legal/*
PORTEXAMPLES= ${MSUBTARGET}.ini
OPTIONS_DEFINE= DEBUG DOCS EXAMPLES
DEBUG_MAKE_ENV= DEBUG=1
DEBUG_MAKE_ENV= DEBUG=1
OPTIONS_DEFINE= DEBUG DOCS EXAMPLES
DEBUG_DESC= Build with debug profiling and symbols
DOCS_DESC= Install additional MAME documentation
EXAMPLES_DESC= Install example ${EMULATOR}.ini configuration
GENIE= ${WRKSRC}/3rdparty/genie
MSUBTARGET?= mame
@ -61,26 +75,102 @@ MTARGET?= mame
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MDEBUG}
WITH_DEBUG= "YES"
MAKE_ENV+= DEBUG="1" \
OPTIMIZE="0" \
PROFILER="1" \
SYMBOLS="1"
.endif
.if ${ARCH} == amd64 || ${ARCH:Mpowerpc64*}
MAKE_ARGS+= PTR64=1
EMULATOR= ${MSUBTARGET}64
.else
EMULATOR= ${MSUBTARGET}
.endif
EMULATOR= ${MSUBTARGET}
PLIST_SUB+= EMULATOR=${EMULATOR}
do-build-DOCS-on:
(cd ${WRKSRC}/docs && ${SETENV} ${MAKE_ENV} \
${MAKE_CMD} ${MAKE_ARGS} html \
SPHINXBUILD=sphinx-build-${PYTHON_VER})
@${RM} ${WRKSRC}/docs/build/html/.buildinfo
do-install:
.if ${MSUBTARGET:Mmame}
(cd ${WRKSRC} && ${INSTALL_PROGRAM} castool chdman floptool imgtool \
jedutil ldresample ldverify nltool nlwav pngcmp regrep \
romcmp split srcclean testkeys unidasm \
${STAGEDIR}${PREFIX}/bin)
.endif
.for data in artwork bgfx ctrlr ini language hash plugins samples
(cd ${WRKSRC} && ${COPYTREE_SHARE} ${data} ${STAGEDIR}${DATADIR})
.endfor
${MKDIR} ${STAGEDIR}${DOCSDIR}
.if ${MSUBTARGET:Mmess}
${INSTALL_MAN} ${WRKSRC}/docs/man/${MTARGET}.6 \
${STAGEDIR}${MANPREFIX}/man/man6/${EMULATOR}.6
.else
${INSTALL_MAN} ${WRKSRC}/docs/man/*.1 \
${STAGEDIR}${MANPREFIX}/man/man1
${INSTALL_MAN} ${WRKSRC}/docs/build/man/*.1 \
${STAGEDIR}${MANPREFIX}/man/man1
${INSTALL_MAN} ${WRKSRC}/docs/man/${EMULATOR}.6 \
${STAGEDIR}${MANPREFIX}/man/man6
${INSTALL_MAN} ${WRKSRC}/docs/LICENSE ${STAGEDIR}${DOCSDIR}
(cd ${WRKSRC}/docs && ${COPYTREE_SHARE} legal ${STAGEDIR}${DOCSDIR})
.endif
do-install-DEBUG-off:
.if ${MSUBTARGET:Mmess}
${INSTALL_PROGRAM} ${WRKSRC}/${MTARGET}${MSUBTARGET} \
${STAGEDIR}${PREFIX}/bin/${EMULATOR}
.else
${INSTALL_PROGRAM} ${WRKSRC}/${MSUBTARGET} \
${STAGEDIR}${PREFIX}/bin/${EMULATOR}
.endif
do-install-DEBUG-on:
.if ${MSUBTARGET:Mmess}
${INSTALL_PROGRAM} ${WRKSRC}/${MTARGET}${MSUBTARGET}d \
${STAGEDIR}${PREFIX}/bin/${EMULATOR}
.else
${INSTALL_PROGRAM} ${WRKSRC}/${MSUBTARGET}d \
${STAGEDIR}${PREFIX}/bin/${EMULATOR}
.endif
post-build:
.if ${MSUBTARGET:Mmame}
cd ${WRKSRC}/docs && ${SETENV} ${MAKE_ENV} \
${MAKE_CMD} ${MAKE_ARGS} man \
SPHINXBUILD=sphinx-build-${PYTHON_VER}
.endif
post-install-DOCS-on:
.if ${MSUBTARGET:Mmame}
${MKDIR} ${STAGEDIR}${DOCSDIR}
(cd ${WRKSRC}/docs/build && ${COPYTREE_SHARE} html \
${STAGEDIR}${DOCSDIR})
.endif
post-install-EXAMPLES-on:
${MKDIR} ${STAGEDIR}${EXAMPLESDIR}
${INSTALL_DATA} ${WRKDIR}/target.ini \
${STAGEDIR}${EXAMPLESDIR}/${EMULATOR}.ini
post-patch:
@${RM} ${WRKSRC}/3rdparty/bx/include/compat/freebsd/dirent.h
@${RM} ${WRKSRC}/3rdparty/bx/include/compat/freebsd/signal.h
@${MV} ${GENIE}/build/gmake.freebsd ${GENIE}/build/gmake.bsd
@${REINPLACE_CMD} -e \
's|^\(CC \)|#\1| ; \
's|^\(AR \)|#\1| ; \
s|^\(CC \)|#\1| ; \
s|^\(CXX \)|#\1| ; \
s|^\(CXX:\)|#\1| ; \
s|^\(LD \)|#\1| ; \
s|^\(PYTHON \)|#\1| ; \
s| .(ARCH)|| ; \
s|FreeBSD|${OPSYS}|g' \
s| .(ARCH)||g' \
${WRKSRC}/makefile \
${GENIE}/build/gmake.bsd/genie.make
@${REINPLACE_CMD} -e 's|gcc|cc|; s|g++|c++|' \
@ -90,39 +180,10 @@ post-patch:
@${REINPLACE_CMD} -e 's|= \"gcc|= \"cc|; s|= \"g++|= \"c++|' \
-e "s|'CXX =|'#CXX =|; s|'CC =|'#CC =|; s| .(ARCH)| |g" \
${GENIE}/src/host/scripts.c
# we can't fix two types of python shebangs, so do these manually
@${REINPLACE_CMD} -i "" -e "s|/usr/bin/env python|${PYTHON_CMD}|" \
${WRKSRC}/scripts/build/png*.py
@${REINPLACE_CMD} -e 's|"python"|"${PYTHON_CMD}"|' \
${WRKSRC}/scripts/genie.lua
@${GREP} -rl '"png.h"' ${WRKSRC}/src | ${XARGS} ${REINPLACE_CMD} \
-e 's|"png.h"|"localpng.h"|'
@${REINPLACE_CMD} -e 's|"util/png.h"|"util/localpng.h"|' \
${WRKSRC}/src/frontend/mame/ui/icorender.cpp
@${MV} ${WRKSRC}/src/lib/util/png.h ${WRKSRC}/src/lib/util/localpng.h
do-install:
@${MKDIR} ${STAGEDIR}${DATADIR} \
${STAGEDIR}${DOCSDIR} \
${STAGEDIR}${EXAMPLESDIR} \
${STAGEDIR}${PREFIX}/libexec/${MSUBTARGET}
${INSTALL_PROGRAM} ${WRKSRC}/${EMULATOR} ${STAGEDIR}${PREFIX}/bin
.if ${MSUBTARGET:Mmame}
(cd ${WRKSRC} && \
${INSTALL_PROGRAM} chdman jedutil ldresample ldverify \
romcmp unidasm \
${STAGEDIR}${PREFIX}/libexec/mame)
.endif
.if ${MSUBTARGET:Mmess}
(cd ${WRKSRC} && ${INSTALL_PROGRAM} castool chdman floptool imgtool jedutil \
ldresample ldverify nltool nlwav pngcmp regrep romcmp split \
srcclean unidasm \
${STAGEDIR}${PREFIX}/libexec/mess)
.endif
(cd ${WRKSRC} && ${COPYTREE_SHARE} artwork ${STAGEDIR}${DATADIR})
(cd ${WRKSRC} && ${COPYTREE_SHARE} hash ${STAGEDIR}${DATADIR})
(cd ${WRKSRC} && ${COPYTREE_SHARE} docs ${STAGEDIR}${DOCSDIR})
${INSTALL_DATA} ${WRKDIR}/target.ini \
${STAGEDIR}${EXAMPLESDIR}/${MSUBTARGET}.ini
.include <bsd.port.mk>

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@ -1,3 +1,3 @@
TIMESTAMP = 1608936229
SHA256 (mamedev-mame-0.226-mame0226_GH0.tar.gz) = 7c4c9ec232ba988e65fd29665c9b8e40b5ac3aa9f561eeb107cebbf08ba94baf
SIZE (mamedev-mame-0.226-mame0226_GH0.tar.gz) = 196379874
TIMESTAMP = 1667010629
SHA256 (mamedev-mame-0.249-mame0249_GH0.tar.gz) = 93df1b954c2e6c0fe8b54b3662f642f77d7d460f42c0de0bac0b03ccb86756c4
SIZE (mamedev-mame-0.249-mame0249_GH0.tar.gz) = 185957630

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@ -1,18 +0,0 @@
--- 3rdparty/asio/include/asio/detail/config.hpp.orig 2019-04-24 05:00:38 UTC
+++ 3rdparty/asio/include/asio/detail/config.hpp
@@ -713,14 +713,12 @@
# define ASIO_HAS_STD_STRING_VIEW 1
# endif
# endif
-# if !defined(ASIO_HAS_STD_STRING_VIEW) && __has_include(<experimental/string_view>)
+# if !defined(ASIO_HAS_STD_STRING_VIEW) && __has_include(<string_view>)
# define ASIO_HAS_STD_STRING_VIEW 1
# if defined(__APPLE__)
# if ((__clang_major__ < 10) || ((__clang_major__ == 10) && (__clang_minor__ == 0) && (__clang_patchlevel__ < 1)))
# define ASIO_HAS_STD_EXPERIMENTAL_STRING_VIEW 1
# endif // clang < 10.0.1
-# else // for non-Xcode Clang
-# define ASIO_HAS_STD_EXPERIMENTAL_STRING_VIEW 1
# endif
# endif // __has_include(<experimental/string_view>)
# endif // (__cplusplus >= 201103)

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@ -1,81 +0,0 @@
--- makefile.orig 2020-10-27 01:00:36 UTC
+++ makefile
@@ -319,6 +319,9 @@ endif
ifeq ($(firstword $(filter ppc64,$(UNAME))),ppc64)
ARCHITECTURE := _x64
endif
+ifeq ($(firstword $(filter powerpc64,$(UNAME))),powerpc64)
+ARCHITECTURE := _x64
+endif
ifeq ($(firstword $(filter ppc64le,$(UNAME))),ppc64le)
ARCHITECTURE := _x64
endif
@@ -399,6 +402,13 @@ ifndef FORCE_DRC_C_BACKEND
endif
endif
+# powerpc has inline assembly support but no DRC
+ifeq ($(findstring powerpc,$(UNAME)),powerpc)
+ifndef FORCE_DRC_C_BACKEND
+ FORCE_DRC_C_BACKEND := 1
+endif
+endif
+
# Autodetect BIGENDIAN
# MacOSX
ifndef BIGENDIAN
@@ -416,18 +426,26 @@ endif
ifneq (,$(findstring s390x,$(UNAME)))
BIGENDIAN := 1
endif
+# FreeBSD
+ifneq (,$(findstring powerpc,$(UNAME)))
+ifneq (,$(findstring powerpc64le,$(UNAME)))
+BIGENDIAN := 0
+else
+BIGENDIAN := 1
+endif
+endif
endif # BIGENDIAN
ifndef PYTHON_EXECUTABLE
-PYTHON := python
+#PYTHON := python
else
-PYTHON := $(PYTHON_EXECUTABLE)
+#PYTHON := $(PYTHON_EXECUTABLE)
endif
ifneq ($(TARGETOS),asmjs)
-CC := $(SILENT)gcc
-LD := $(SILENT)g++
-CXX:= $(SILENT)g++
+#CC := $(SILENT)gcc
+#LD := $(SILENT)g++
+#CXX:= $(SILENT)g++
endif
#-------------------------------------------------
@@ -558,19 +576,19 @@ endif
ifdef OVERRIDE_CC
PARAMS += --CC='$(OVERRIDE_CC)'
ifndef CROSS_BUILD
-CC := $(OVERRIDE_CC)
+#CC := $(OVERRIDE_CC)
endif
endif
ifdef OVERRIDE_CXX
PARAMS += --CXX='$(OVERRIDE_CXX)'
ifndef CROSS_BUILD
-CXX := $(OVERRIDE_CXX)
+#CXX := $(OVERRIDE_CXX)
endif
endif
ifdef OVERRIDE_LD
PARAMS += --LD='$(OVERRIDE_LD)'
ifndef CROSS_BUILD
-LD := $(OVERRIDE_LD)
+#LD := $(OVERRIDE_LD)
endif
endif

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@ -1,110 +0,0 @@
--- src/osd/eigccx86.h.orig 2019-04-24 05:00:38 UTC
+++ src/osd/eigccx86.h
@@ -31,7 +31,7 @@
multiply and return the full 64 bit result
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define mul_32x32 _mul_32x32
inline int64_t ATTR_CONST ATTR_FORCE_INLINE
_mul_32x32(int32_t a, int32_t b)
@@ -55,7 +55,7 @@ _mul_32x32(int32_t a, int32_t b)
result
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define mulu_32x32 _mulu_32x32
inline uint64_t ATTR_CONST ATTR_FORCE_INLINE
_mulu_32x32(uint32_t a, uint32_t b)
@@ -126,7 +126,7 @@ _mulu_32x32_hi(uint32_t a, uint32_t b)
result to 32 bits
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define mul_32x32_shift _mul_32x32_shift
inline int32_t ATTR_CONST ATTR_FORCE_INLINE
_mul_32x32_shift(int32_t a, int32_t b, uint8_t shift)
@@ -156,7 +156,7 @@ _mul_32x32_shift(int32_t a, int32_t b, uint8_t shift)
result to 32 bits
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define mulu_32x32_shift _mulu_32x32_shift
inline uint32_t ATTR_CONST ATTR_FORCE_INLINE
_mulu_32x32_shift(uint32_t a, uint32_t b, uint8_t shift)
@@ -184,7 +184,7 @@ _mulu_32x32_shift(uint32_t a, uint32_t b, uint8_t shif
divide and return the 32 bit quotient
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define div_64x32 _div_64x32
inline int32_t ATTR_CONST ATTR_FORCE_INLINE
_div_64x32(int64_t a, int32_t b)
@@ -211,7 +211,7 @@ _div_64x32(int64_t a, int32_t b)
divide and return the 32 bit quotient
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define divu_64x32 _divu_64x32
inline uint32_t ATTR_CONST ATTR_FORCE_INLINE
_divu_64x32(uint64_t a, uint32_t b)
@@ -244,7 +244,7 @@ inline int32_t ATTR_FORCE_INLINE
_div_64x32_rem(int64_t dividend, int32_t divisor, int32_t *remainder)
{
int32_t quotient;
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
// Throws arithmetic exception if result doesn't fit in 32 bits
__asm__ (
@@ -287,7 +287,7 @@ inline uint32_t ATTR_FORCE_INLINE
_divu_64x32_rem(uint64_t dividend, uint32_t divisor, uint32_t *remainder)
{
uint32_t quotient;
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
// Throws arithmetic exception if result doesn't fit in 32 bits
__asm__ (
@@ -325,7 +325,7 @@ _divu_64x32_rem(uint64_t dividend, uint32_t divisor, u
division, and returning the 32 bit quotient
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define div_32x32_shift _div_32x32_shift
inline int32_t ATTR_CONST ATTR_FORCE_INLINE
_div_32x32_shift(int32_t a, int32_t b, uint8_t shift)
@@ -357,7 +357,7 @@ _div_32x32_shift(int32_t a, int32_t b, uint8_t shift)
division, and returning the 32 bit quotient
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define divu_32x32_shift _divu_32x32_shift
inline uint32_t ATTR_CONST ATTR_FORCE_INLINE
_divu_32x32_shift(uint32_t a, uint32_t b, uint8_t shift)
@@ -388,7 +388,7 @@ _divu_32x32_shift(uint32_t a, uint32_t b, uint8_t shif
divide and return the 32 bit remainder
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define mod_64x32 _mod_64x32
inline int32_t ATTR_CONST ATTR_FORCE_INLINE
_mod_64x32(int64_t a, int32_t b)
@@ -415,7 +415,7 @@ _mod_64x32(int64_t a, int32_t b)
divide and return the 32 bit remainder
-------------------------------------------------*/
-#ifndef __x86_64__
+#if !defined(__amd64__) && !defined(__x86_64__)
#define modu_64x32 _modu_64x32
inline uint32_t ATTR_CONST ATTR_FORCE_INLINE
_modu_64x32(uint64_t a, uint32_t b)

View File

@ -1,11 +0,0 @@
--- src/osd/eminline.h.orig 2018-02-27 15:59:06 UTC
+++ src/osd/eminline.h
@@ -21,7 +21,7 @@
#if defined(__GNUC__)
-#if defined(__i386__) || defined(__x86_64__)
+#if defined(__i386__) || defined(__x86_64__) || defined(__amd64__)
#include "eigccx86.h"
#elif defined(__ppc__) || defined (__PPC__) || defined(__ppc64__) || defined(__PPC64__)
#include "eigccppc.h"

View File

@ -1,7 +1,10 @@
--- src/osd/sdl/sdlprefix.h.orig 2018-02-27 15:59:06 UTC
--- src/osd/sdl/sdlprefix.h.orig 2022-04-29 05:37:26 UTC
+++ src/osd/sdl/sdlprefix.h
@@ -48,6 +48,7 @@
#define NO_AFFINITY_NP 1
@@ -45,9 +45,9 @@
#elif defined(__FreeBSD__)
#define SDLMAME_FREEBSD 1
-#define NO_AFFINITY_NP 1
#elif defined(__DragonFly__)
#define SDLMAME_DRAGONFLY 1
+#define NO_AFFINITY_NP 1

View File

@ -2,9 +2,11 @@
{ type: install
message: <<EOM
An example configuration file has been installed in
"%%EXAMPLESDIR%%/%%MTARGET%%.ini"
Should you create a "~/.%%MTARGET%%" directory and place it here or
launch "%%MTARGET%% -createconfig" and place the %%MTARGET%%.ini created instead.
"%%EXAMPLESDIR%%/%%MSUBTARGET%%.ini" This configuration can be copied to your
"~/.%%MSUBTARGET%%" directory; alternatively, run "%%MSUBTARGET%% -createconfig" to
create a clean copy of "%%MSUBTARGET%%.ini", which can be copied to
"~/.%%MSUBTARGET%%", or elsewhere.
To run %%MSUBTARGET%% with a custom path, run "%%MSUBTARGET%% -inipath path-to-%%MSUBTARGET%%.ini"
EOM
}
]

View File

@ -1,7 +1,5 @@
<UNADORNED0>
#
# CORE CONFIGURATION OPTIONS
#
ninn# CORE CONFIGURATION OPTIONS
#
readconfig 1
writeconfig 0
@ -9,41 +7,50 @@ writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
rompath $HOME/.%%MTARGET%%/roms
hashpath $HOME/.%%MTARGET%%/hash;/usr/local/share/%%MTARGET%%/hash/
samplepath $HOME/.%%MTARGET%%/samples
artpath $HOME/.%%MTARGET%%/artwork;/usr/local/share/%%MTARGET%%/artwork/
ctrlrpath $HOME/.%%MTARGET%%/ctrlr
inipath $HOME/.%%MTARGET%%;.;ini
fontpath $HOME/.%%MTARGET%%/font;/usr/local/share/%%MTARGET%%/
cheatpath $HOME/.%%MTARGET%%/cheat
crosshairpath $HOME/.%%MTARGET%%/crosshair
homepath ~/.%%MTARGET%%
rompath ~/.%%MTARGET%%/roms;%%DATADIR%%/roms/
hashpath ~/.%%MTARGET%%/hash;%%DATADIR%%/hash/
samplepath ~/.%%MTARGET%%/samples;%%DATADIR%%/samples/
artpath ~/.%%MTARGET%%/artwork;%%DATADIR%%/artwork/
ctrlrpath ~/.%%MTARGET%%/ctrlr;%%DATADIR%%/ctrlr/
inipath ~/.%%MTARGET%%/;.;~/.%%MTARGET%%/ini;%%DATADIR%%/ini/
fontpath ~/.%%MTARGET%%/font;%%DATADIR%%/font/
cheatpath ~/.%%MTARGET%%/cheat;%%DATADIR%%/cheat/
crosshairpath ~/.%%MTARGET%%/crosshair;%%DATADIR%%/crosshair/
pluginspath ~/.%%MTARGET%%/plugins;%%DATADIR%%/plugins/
languagepath ~/.%%MTARGET%%/language;%%DATADIR%%/language/
swpath ~/.%%MTARGET%%/software;%%DATADIR%%/software/
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory $HOME/.%%MTARGET%%/cfg
nvram_directory $HOME/.%%MTARGET%%/nvram
memcard_directory $HOME/.%%MTARGET%%/memcard
input_directory $HOME/.%%MTARGET%%/inp
state_directory $HOME/.%%MTARGET%%/sta
snapshot_directory $HOME/.%%MTARGET%%/snap
diff_directory $HOME/.%%MTARGET%%/diff
comment_directory $HOME/.%%MTARGET%%/comments
cfg_directory ~/.%%MTARGET%%/cfg
nvram_directory ~/.%%MTARGET%%/nvram
input_directory ~/.%%MTARGET%%/inp
state_directory ~/.%%MTARGET%%/state
snapshot_directory ~/.%%MTARGET%%/snapshot
diff_directory ~/.%%MTARGET%%/diff
comment_directory ~/.%%MTARGET%%/comments
share_directory ~/.%%MTARGET%%/share
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
rewind 0
rewind_capacity 100
playback
record
exit_after_playback 0
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
snapview auto
snapbilinear 1
statename %g
burnin 0
#
@ -56,6 +63,19 @@ throttle 1
sleep 1
speed 1.0
refreshspeed 0
lowlatency 0
#
# CORE RENDER OPTIONS
#
keepaspect 1
unevenstretch 1
unevenstretchx 0
unevenstretchy 0
autostretchxy 0
intoverscan 0
intscalex 0
intscaley 0
#
# CORE ROTATION OPTIONS
@ -72,11 +92,8 @@ flipy 0
# CORE ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 1
use_cpanels 1
use_marquees 1
fallback_artwork
override_artwork
#
# CORE SCREEN OPTIONS
@ -90,17 +107,20 @@ effect none
#
# CORE VECTOR OPTIONS
#
antialias 1
beam 1.0
beam_width_min 1.0
beam_width_max 1.0
beam_dot_size 1.0
beam_intensity_weight 0
flicker 0
#
# CORE SOUND OPTIONS
#
sound 1
samplerate 48000
samples 1
volume 0
compressor 1
speaker_report 0
#
# CORE INPUT OPTIONS
@ -113,6 +133,7 @@ lightgun 0
multikeyboard 0
multimouse 0
steadykey 0
ui_active 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.3
@ -136,87 +157,110 @@ mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
log 0
verbose 0
update_in_pause 0
log 0
oslog 0
debug 0
update_in_pause 0
debugscript
debug_internal 0
debuglog 0
#
# CORE COMM OPTIONS
#
comm_localhost 0.0.0.0
comm_localport 15112
comm_remotehost 127.0.0.1
comm_remoteport 15112
comm_framesync 0
#
# CORE MISC OPTIONS
#
drc 1
drc_use_c 0
drc_log_uml 0
drc_log_native 0
bios
cheat 0
skip_gameinfo 0
uifont default
ui cabinet
ramsize
confirm_quit 0
ui_mouse 1
language
nvram_save 1
#
# DEBUGGING OPTIONS
# SCRIPTING OPTIONS
#
oslog 0
autoboot_command
autoboot_delay 0
autoboot_script
console 0
plugins 1
plugin
noplugin
#
# HTTP SERVER OPTIONS
#
http 0
http_port 8080
http_root web
#
# OSD KEYBOARD MAPPING OPTIONS
#
uimodekey auto
#
# OSD FONT OPTIONS
#
uifontprovider auto
#
# OSD OUTPUT OPTIONS
#
output auto
#
# OSD INPUT OPTIONS
#
keyboardprovider auto
mouseprovider auto
lightgunprovider auto
joystickprovider auto
#
# OSD DEBUGGING OPTIONS
#
debugger auto
debugger_port 23946
debugger_font auto
debugger_font_size 0
watchdog 0
#
# PERFORMANCE OPTIONS
# OSD PERFORMANCE OPTIONS
#
multithreading 0
numprocessors auto
sdlvideofps 0
bench 0
#
# VIDEO OPTIONS
# OSD VIDEO OPTIONS
#
video soft
video auto
numscreens 1
window 0
maximize 1
keepaspect 1
unevenstretch 1
centerh 1
centerv 1
waitvsync 0
syncrefresh 0
scalemode none
monitorprovider auto
#
# OpenGL-SPECIFIC OPTIONS
#
filter 1
prescale 1
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 0
gl_glsl_filter 1
glsl_shader.%%MTARGET%%0 none
glsl_shader.%%MTARGET%%1 none
glsl_shader.%%MTARGET%%2 none
glsl_shader.%%MTARGET%%3 none
glsl_shader.%%MTARGET%%4 none
glsl_shader.%%MTARGET%%5 none
glsl_shader.%%MTARGET%%6 none
glsl_shader.%%MTARGET%%7 none
glsl_shader.%%MTARGET%%8 none
glsl_shader.%%MTARGET%%9 none
glsl_shader_screen0 none
glsl_shader_screen1 none
glsl_shader_screen2 none
glsl_shader_screen3 none
glsl_shader_screen4 none
glsl_shader_screen5 none
glsl_shader_screen6 none
glsl_shader_screen7 none
glsl_shader_screen8 none
glsl_shader_screen9 none
gl_glsl_vid_attr 1
#
# PER-WINDOW VIDEO OPTIONS
# OSD PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
@ -240,39 +284,113 @@ resolution3 auto
view3 auto
#
# FULL SCREEN OPTIONS
# OSD FULL SCREEN OPTIONS
#
switchres 0
useallheads 0
#
# SOUND OPTIONS
# OSD ACCELERATED VIDEO OPTIONS
#
audio_latency 3
filter 1
prescale 1
#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 0
gl_glsl_filter 1
glsl_shader_mame0 none
glsl_shader_mame1 none
glsl_shader_mame2 none
glsl_shader_mame3 none
glsl_shader_mame4 none
glsl_shader_mame5 none
glsl_shader_mame6 none
glsl_shader_mame7 none
glsl_shader_mame8 none
glsl_shader_mame9 none
glsl_shader_screen0 none
glsl_shader_screen1 none
glsl_shader_screen2 none
glsl_shader_screen3 none
glsl_shader_screen4 none
glsl_shader_screen5 none
glsl_shader_screen6 none
glsl_shader_screen7 none
glsl_shader_screen8 none
glsl_shader_screen9 none
#
# OSD SOUND OPTIONS
#
sound auto
audio_latency 2
#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path %%DATADIR%%/bgfx
bgfx_backend auto
bgfx_debug 0
bgfx_screen_chains default
bgfx_shadow_mask slot-mask.png
bgfx_lut lut-default.png
bgfx_avi_name auto
#
# SDL PERFORMANCE OPTIONS
#
sdlvideofps 0
#
# SDL VIDEO OPTIONS
#
centerh 1
centerv 1
scalemode none
#
# SDL FULL SCREEN OPTIONS
#
useallheads 0
attach_window
#
# SDL KEYBOARD MAPPING
#
keymap 0
keymap_file keymap.dat
uimodekey auto
#
# SDL JOYSTICK MAPPING
#
joy_idx1 auto
joy_idx2 auto
joy_idx3 auto
joy_idx4 auto
joy_idx5 auto
joy_idx6 auto
joy_idx7 auto
joy_idx8 auto
sixaxis 0
#
# SDL LOWLEVEL DRIVER OPTIONS
# SDL LIGHTGUN MAPPING
#
lightgun_index1 auto
lightgun_index2 auto
lightgun_index3 auto
lightgun_index4 auto
lightgun_index5 auto
lightgun_index6 auto
lightgun_index7 auto
lightgun_index8 auto
#
# SDL LOW-LEVEL DRIVER OPTIONS
#
videodriver auto
renderdriver auto
audiodriver auto
gl_lib auto
#
# FRONTEND COMMAND OPTIONS
#
dtd 1

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@ -1,6 +1,5 @@
MAME stands for Multiple Arcade Machine Emulator. When used in
conjunction with images of the original arcade game's ROM and disk
data, MAME attempts to reproduce that game as faithfully as possible
on a more modern general-purpose computer. MAME can currently emulate
several thousand different classic arcade video games from the late
1970s through the modern era.
MAME is a multi-purpose emulation framework, with the aim of documenting and
preserving vintage software and hardware from becoming lost. When used with
vintage firmware (or BIOS), and duplicated Read Only Memory (ROMs), on modern
hardware, users are able to play and explore systems and games from
approximately 1970 through to the modern era.

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@ -2,10 +2,12 @@ PORTNAME= mess
MTARGET= mame
MSUBTARGET= mess
COMMENT= Multiple Emulator Super System
WWW= https://www.mess.org/
WWW= http://mess.redump.net/start
MASTERDIR= ${.CURDIR}/../mame
DESCR= ${.CURDIR}/pkg-descr
PLIST= ${.CURDIR}/pkg-plist
OPTIONS_EXCLUDE= DOCS
.include "${MASTERDIR}/Makefile"

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@ -1,7 +1,3 @@
MESS is an acronym that stands for Multi Emulator Super System. MESS will
more or less faithfully reproduce computer and console systems on a PC.
MESS can currently emulate over 250 systems from the last 5 decades.
MESS emulates the hardware of the systems and sometimes utilizes ROM
images to load programs and games. Therefore, these systems are NOT
simulations, but the actual emulations of the hardware.
Multi Emulator Super System (MESS), was a project extending MAME beyond
documenting and emulating arcade machines and games. As of 2015-05-27 Both
the MAME and MESS projects merged into MAME.

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