Well, believe it or not, but there is another game development SDK:
flatzebra - A generic game engine for 2D double-buffering animation WWW: http://www3.sympatico.ca/sarrazip/dev/ Needed for the upgrade of games/afternoonstalker
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parent
9a868e57ab
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=145709
@ -265,6 +265,7 @@
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SUBDIR += ffcall
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SUBDIR += fhist
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SUBDIR += fib
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SUBDIR += flatzebra
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SUBDIR += flick
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SUBDIR += florist
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SUBDIR += flowdesigner
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27
devel/flatzebra/Makefile
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27
devel/flatzebra/Makefile
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# New ports collection makefile for: flatzebra
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# Date created: 2005-10-18
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# Whom: Edwin Groothuis <edwin2mavetju.org>
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#
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# $FreeBSD$
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#
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PORTNAME= flatzebra
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PORTVERSION= 0.1.1
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CATEGORIES= devel games
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MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
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MAINTAINER= edwin@mavetju.org
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COMMENT= A generic game engine for 2D double-buffering animation
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GNU_CONFIGURE= yes
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CONFIGURE_ARGS= --includedir=${PREFIX}/include
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USE_SDL= sdl mixer image
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USE_GNOME= pkgconfig
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INSTALLS_SHLIB= yes
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DOCSDIR= ${PREFIX}/share/doc/${PORTNAME}-${PORTVERSION}
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PORTDOCS= AUTHORS COPYING INSTALL NEWS README TODO
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.include <bsd.port.mk>
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devel/flatzebra/distinfo
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3
devel/flatzebra/distinfo
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@ -0,0 +1,3 @@
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MD5 (flatzebra-0.1.1.tar.gz) = c6c2002f9da4d4dca4934ce41c094965
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SHA256 (flatzebra-0.1.1.tar.gz) = 7fade0a08d04ff45e265d45cc55ce0d4f031f1386fd8d4a89ab85fb21cd500d7
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SIZE (flatzebra-0.1.1.tar.gz) = 310653
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11
devel/flatzebra/files/patch-Makefile.in
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devel/flatzebra/files/patch-Makefile.in
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@ -0,0 +1,11 @@
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--- Makefile.in.orig Sun May 2 15:02:56 2004
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+++ Makefile.in Tue Oct 18 12:55:50 2005
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@@ -152,7 +152,7 @@
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SUBDIRS = src
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-pkgconfigdir = $(libdir)/pkgconfig
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+pkgconfigdir = $(prefix)/libdata/pkgconfig
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pkgconfig_DATA = $(PACKAGE)-$(API).pc
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docdir = $(datadir)/doc/$(PACKAGE)-$(VERSION)
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devel/flatzebra/files/patch-src__flatzebra__Makefile.in
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devel/flatzebra/files/patch-src__flatzebra__Makefile.in
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--- src/flatzebra/Makefile.in.orig Sun May 2 15:03:19 2004
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+++ src/flatzebra/Makefile.in Tue Oct 18 13:05:57 2005
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@@ -41,7 +41,7 @@
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host_triplet = @host@
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target_triplet = @target@
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-pkgincludedir = $(includedir)/$(PACKAGE)-$(API)/$(PACKAGE)
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+pkgincludedir = $(includedir)/$(PACKAGE)
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ACLOCAL = @ACLOCAL@
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AMDEP_FALSE = @AMDEP_FALSE@
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AMDEP_TRUE = @AMDEP_TRUE@
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devel/flatzebra/files/patch-src__flatzebra__SoundMixer.h
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devel/flatzebra/files/patch-src__flatzebra__SoundMixer.h
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--- src/flatzebra/SoundMixer.h.orig Tue Oct 18 12:13:19 2005
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+++ src/flatzebra/SoundMixer.h Tue Oct 18 12:13:24 2005
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@@ -23,7 +23,7 @@
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#ifndef _H_SoundMixer
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#define _H_SoundMixer
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-#include <SDL/SDL_mixer.h>
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+#include <SDL11/SDL_mixer.h>
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#include <string>
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devel/flatzebra/pkg-descr
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devel/flatzebra/pkg-descr
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flatzebra - A generic game engine for 2D double-buffering animation
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Copyright (C) 2001-2004 Pierre Sarrazin <http://sarrazip.com/>
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This program is free software distributed under the GNU GPL.
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See the file COPYING.
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WWW: http://www3.sympatico.ca/sarrazip/dev/
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devel/flatzebra/pkg-plist
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devel/flatzebra/pkg-plist
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lib/libflatzebra-0.1.so.2
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lib/libflatzebra-0.1.so
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lib/libflatzebra-0.1.la
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libdata/pkgconfig/flatzebra-0.1.pc
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include/flatzebra/Couple.h
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include/flatzebra/RCouple.h
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include/flatzebra/GameEngine.h
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include/flatzebra/PixmapArray.h
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include/flatzebra/PixmapLoadError.h
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include/flatzebra/Sprite.h
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include/flatzebra/RSprite.h
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include/flatzebra/SoundMixer.h
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include/flatzebra/KeyState.h
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@dirrm include/flatzebra
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