games/kajaani-kombat: unbreak with clang 4.0
client_net.cpp:34:12: error: ordered comparison between pointer and zero ('SDL_cond *' and 'int') if (cond <0) ~~~~ ^~ client_net.cpp:40:13: error: ordered comparison between pointer and zero ('SDL_mutex *' and 'int') if (mutex < 0) ~~~~~ ^ ~ client_net.cpp:48:16: error: ordered comparison between pointer and zero ('SDL_Thread *' and 'int') if (trans_th < 0) ~~~~~~~~ ^ ~ client_net.cpp:54:16: error: ordered comparison between pointer and zero ('SDL_Thread *' and 'int') if (input_th < 0) ~~~~~~~~ ^ ~ game_server.cpp:67:14: error: ordered comparison between pointer and zero ('SDL_Thread *' and 'int') if (con_th < 0) ~~~~~~ ^ ~ Reported by: antoine (via exp-run)
This commit is contained in:
parent
ae71612dea
commit
5c65910dd8
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=432977
@ -3,7 +3,7 @@
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PORTNAME= kajaani-kombat
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PORTVERSION= 0.7
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PORTREVISION= 6
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PORTREVISION= 7
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CATEGORIES= games
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MASTER_SITES= http://kombat.kajaani.net/dl/
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34
games/kajaani-kombat/files/patch-client__net.cpp
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34
games/kajaani-kombat/files/patch-client__net.cpp
Normal file
@ -0,0 +1,34 @@
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--- client_net.cpp.orig 2005-01-22 16:51:34 UTC
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+++ client_net.cpp
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@@ -31,13 +31,13 @@ client_tcpnet::client_tcpnet(IPaddress *
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assert (ret != -1);
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cond = SDL_CreateCond();
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- if (cond <0)
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+ if (cond == NULL)
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{
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fprintf (stderr, "Error creating cond variable\n");
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exit(2);
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}
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mutex = SDL_CreateMutex();
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- if (mutex < 0)
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+ if (mutex == NULL)
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{
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fprintf (stderr, "Error creating mutex\n");
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exit(2);
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@@ -45,13 +45,13 @@ client_tcpnet::client_tcpnet(IPaddress *
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active = true;
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trans_th = SDL_CreateThread (&client_tcpnet::transf_func, (void *) this);
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- if (trans_th < 0)
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+ if (trans_th == NULL)
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{
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fprintf(stderr, "Error starting thread: %s\n", SDL_GetError());
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exit(2);
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}
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input_th = SDL_CreateThread (&client_tcpnet::input_func, (void *) this);
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- if (input_th < 0)
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+ if (input_th == NULL)
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{
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fprintf(stderr, "Error starting thread: %s\n", SDL_GetError());
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exit(2);
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11
games/kajaani-kombat/files/patch-game__server.cpp
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11
games/kajaani-kombat/files/patch-game__server.cpp
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@ -0,0 +1,11 @@
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--- game_server.cpp.orig 2005-05-30 10:25:51 UTC
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+++ game_server.cpp
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@@ -64,7 +64,7 @@ void game_server::init_net()
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// OK, init server thread to listen to clients
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con_th = SDL_CreateThread (&game_server::connection_accepter, (void *) this);
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- if (con_th < 0)
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+ if (con_th == NULL)
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{
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fprintf (stderr, "[SRV] Error starting thread: %s\n", SDL_GetError());
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exit(2);
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