- Add a new option COLLADA, which adds COLLADA im/export support via

graphics/opencollada
This commit is contained in:
Marcus von Appen 2013-11-17 18:27:54 +00:00
parent ba589d21b4
commit 55a2a467c2
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=334114
2 changed files with 6 additions and 0 deletions

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@ -3,6 +3,7 @@
PORTNAME= blender
PORTVERSION= 2.69
PORTREVISION= 1
CATEGORIES= graphics games
MASTER_SITES= http://download.blender.org/source/ \
http://mirror.cs.umn.edu/blender.org/source/ \
@ -57,6 +58,9 @@ CINEON_CMAKE_OFF= -DWITH_IMAGE_CINEON:BOOL=OFF
CAMERATRACK_CMAKE_ON= -DWITH_LIBMV:BOOL=ON
CAMERATRACK_CMAKE_OFF= -DWITH_LIBMV:BOOL=OFF
CAMERATRACK_LIB_DEPENDS= libunwind.so:${PORTSDIR}/devel/libunwind
COLLADA_CMAKE_ON= -DWITH_OPENCOLLADA:BOOL=ON
COLLADA_CMAKE_OFF= -DWITH_OPENCOLLADA:BOOL=OFF
COLLADA_LIB_DEPENDS= libOpenCOLLADABaseUtils.so:${PORTSDIR}/graphics/opencollada
COMPOSITOR_CMAKE_ON= -DWITH_COMPOSITOR:BOOL=ON
COMPOSITOR_CMAKE_OFF= -DWITH_COMPOSITOR:BOOL=OFF
DDS_CMAKE_ON= -DWITH_IMAGE_DDS:BOOL=ON

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@ -5,6 +5,7 @@ OPTIONS_DEFINE= \
BULLET \
CINEON \
CAMERATRACK \
COLLADA \
COMPOSITOR \
CYCLES \
CYCLESOSL \
@ -80,6 +81,7 @@ AVI_DESC= Enable Blender's own AVI file support
BULLET_DESC= Bullet physics engine
CINEON_DESC= CINEON and DPX graphics format support
CAMERATRACK_DESC= Camera tracking support
COLLADA_DESC= Enable read/write support for COLLADA files
COMPOSITOR_DESC= Use the tile-based nodal compositor
CYCLES_DESC= Cycles render engine support
CYCLESOSL_DESC= Shading support for the cycles render engine