Add kmamerun, A KDE frontend to xmame

PR:		47198
Submitted by:	Scott A. Moberly <smoberly@karamazov.org>
This commit is contained in:
Tilman Keskinoz 2003-01-18 23:03:48 +00:00
parent d9927d40f8
commit 54c5838789
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=73444
8 changed files with 90 additions and 0 deletions

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@ -29,6 +29,7 @@
SUBDIR += hfsutils
SUBDIR += ia64sim
SUBDIR += ines
SUBDIR += kmamerun
SUBDIR += libvm68k
SUBDIR += linux-ePSXe
SUBDIR += linux-peops-softgpu

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@ -0,0 +1,22 @@
# New ports collection makefile for: kmamerun
# Date created: 18 January 2003
# Whom: Scott A. Moberly <smoberly@karamazov.org>
#
# $FreeBSD$
PORTNAME= kmamerun
PORTVERSION= 1.1.0
CATEGORIES= emulators kde
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= kmamerun
MAINTAINER= smoberly@karamazov.org
RUN_DEPENDS= xmame:${PORTSDIR}/emulators/xmame
USE_KDELIBS_VER=3
GNU_CONFIGURE= yes
CONFIGURE_TARGET=
CONFIGURE_ARGS+=--build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
.include <bsd.port.mk>

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MD5 (kmamerun-1.1.0.tar.gz) = e0241a33dc3397d1b99bc65f1d28ca2f

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*** kmamerun/main.cpp.orig Sat Jan 18 13:47:33 2003
--- kmamerun/main.cpp Sat Jan 18 13:47:54 2003
***************
*** 22,27 ****
--- 22,28 ----
#include <kcmdlineargs.h>
#include <kaboutdata.h>
#include <klocale.h>
+ #include <stdlib.h>
QString globalGameName;
QString globalGameFullName;

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*** kmamerun/prefinputdata.cpp.orig Sat Jan 18 14:06:30 2003
--- kmamerun/prefinputdata.cpp Sat Jan 18 14:07:10 2003
***************
*** 35,40 ****
--- 35,41 ----
comboJoyType->insertItem(i18n("Fm Town Pad support"));
comboJoyType->insertItem(i18n("X11 input extension joystick"));
comboJoyType->insertItem(i18n("new i386 linux 1.x..x joystick driver"));
+ comboJoyType->insertItem(i18n("NetBSD USB joystick driver"));
checkGrabMouse= new QCheckBox(this,"NoName");
checkGrabMouse->setGeometry(10,100,410,30);

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KDE frontend for M.A.M.E. (Multiple Arcade Machine Emulator)

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KMameRun is a KDE frontend for M.A.M.E. (Multiple Arcade Machine
Emulator). Here you can comfortably set your default or per game
configurations when calling xmame. The xmame binary has to be
available somewhere on your system.
WWW: http://kmamerun.sourceforge.net

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bin/kmamerun
share/applnk/Applications/kmamerun.desktop
share/apps/kmamerun/kmamerunui.rc
share/apps/kmamerun/toolbar/game_exists.xpm
share/apps/kmamerun/toolbar/game_noroms.xpm
share/apps/kmamerun/toolbar/game_wrongroms.xpm
share/apps/kmamerun/toolbar/preferences.xpm
share/apps/kmamerun/toolbar/rungame.xpm
share/doc/HTML/en/kmamerun/contents.png
share/doc/HTML/en/kmamerun/logotp3.png
share/doc/HTML/en/kmamerun/next.png
share/doc/HTML/en/kmamerun/next_g.png
share/doc/HTML/en/kmamerun/prev.png
share/doc/HTML/en/kmamerun/prev_g.png
share/doc/HTML/en/kmamerun/up.png
share/doc/HTML/en/kmamerun/up_g.png
share/doc/HTML/en/kmamerun/index.html
share/doc/HTML/en/kmamerun/kmamerun.css
share/doc/HTML/en/kmamerun/kmamerun.html
share/doc/HTML/en/kmamerun/node1.html
share/doc/HTML/en/kmamerun/node2.html
share/doc/HTML/en/kmamerun/node3.html
share/doc/HTML/en/kmamerun/node4.html
share/doc/HTML/en/kmamerun/node5.html
share/doc/HTML/en/kmamerun/node6.html
share/doc/HTML/en/kmamerun/node7.html
share/doc/HTML/en/kmamerun/node8.html
share/doc/HTML/en/kmamerun/node9.html
share/icons/hicolor/16x16/apps/kmamerun.xpm
share/icons/hicolor/32x32/apps/kmamerun.xpm
share/icons/locolor/16x16/apps/kmamerun.png
share/icons/locolor/32x32/apps/kmamerun.png
@dirrm share/apps/kmamerun/toolbar
@dirrm share/apps/kmamerun
@dirrm share/doc/HTML/en/kmamerun