add lgeneral 1.1.1

A turn-based strategy engine inspired by Panzer General

PR:		45033
Submitted by:	Filippo Natali <filippo@widestore.net>
This commit is contained in:
Ying-Chieh Liao 2002-11-19 13:47:13 +00:00
parent e97765772b
commit 51e5b99ec5
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=70485
7 changed files with 171 additions and 0 deletions

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@ -177,6 +177,7 @@
SUBDIR += lbreakout
SUBDIR += lbreakout2
SUBDIR += lexter
SUBDIR += lgeneral
SUBDIR += libshhcards
SUBDIR += lincity
SUBDIR += linux-q3ademo

23
games/lgeneral/Makefile Normal file
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@ -0,0 +1,23 @@
# New ports collection makefile for: lgeneral
# Date created: 27 Aug 2002
# Whom: Filippo Natali <filippo@widestore.net>
#
# $FreeBSD$
#
PORTNAME= lgeneral
PORTVERSION= 1.1.1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= lgeneral
MAINTAINER= filippo@widestore.net
LIB_DEPENDS= SDL-1.1.4:${PORTSDIR}/devel/sdl12
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
GNU_CONFIGURE= yes
.include <bsd.port.mk>

1
games/lgeneral/distinfo Normal file
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@ -0,0 +1 @@
MD5 (lgeneral-1.1.1.tar.gz) = 18b88069c91e7e7c75cc44a9aa90d0d9

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@ -0,0 +1,88 @@
--- configure.orig Thu Aug 15 10:40:40 2002
+++ configure Wed Aug 28 09:00:22 2002
@@ -1091,49 +1091,49 @@
{ echo "configure: error: maths library is needed" 1>&2; exit 1; }
fi
-echo $ac_n "checking for main in -ldl""... $ac_c" 1>&6
-echo "configure:1096: checking for main in -ldl" >&5
-ac_lib_var=`echo dl'_'main | sed 'y%./+-%__p_%'`
-if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
- echo $ac_n "(cached) $ac_c" 1>&6
-else
- ac_save_LIBS="$LIBS"
-LIBS="-ldl $LIBS"
-cat > conftest.$ac_ext <<EOF
+#echo $ac_n "checking for main in -ldl""... $ac_c" 1>&6
+#echo "configure:1096: checking for main in -ldl" >&5
+#ac_lib_var=`echo dl'_'main | sed 'y%./+-%__p_%'`
+#if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
+# echo $ac_n "(cached) $ac_c" 1>&6
+#else
+# ac_save_LIBS="$LIBS"
+#LIBS="-ldl $LIBS"
+#cat > conftest.$ac_ext <<EOF
#line 1104 "configure"
#include "confdefs.h"
-int main() {
-main()
-; return 0; }
-EOF
-if { (eval echo configure:1111: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
- rm -rf conftest*
- eval "ac_cv_lib_$ac_lib_var=yes"
-else
- echo "configure: failed program was:" >&5
- cat conftest.$ac_ext >&5
- rm -rf conftest*
- eval "ac_cv_lib_$ac_lib_var=no"
-fi
-rm -f conftest*
-LIBS="$ac_save_LIBS"
+#int main() {
+#main()
+#; return 0; }
+#EOF
+#if { (eval echo configure:1111: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
+# rm -rf conftest*
+# eval "ac_cv_lib_$ac_lib_var=yes"
+#else
+# echo "configure: failed program was:" >&5
+# cat conftest.$ac_ext >&5
+# rm -rf conftest*
+# eval "ac_cv_lib_$ac_lib_var=no"
+#fi
+#rm -f conftest*
+#LIBS="$ac_save_LIBS"
-fi
-if eval "test \"`echo '$ac_cv_lib_'$ac_lib_var`\" = yes"; then
- echo "$ac_t""yes" 1>&6
- ac_tr_lib=HAVE_LIB`echo dl | sed -e 's/[^a-zA-Z0-9_]/_/g' \
- -e 'y/abcdefghijklmnopqrstuvwxyz/ABCDEFGHIJKLMNOPQRSTUVWXYZ/'`
- cat >> confdefs.h <<EOF
+#fi
+#if eval "test \"`echo '$ac_cv_lib_'$ac_lib_var`\" = yes"; then
+# echo "$ac_t""yes" 1>&6
+# ac_tr_lib=HAVE_LIB`echo dl | sed -e 's/[^a-zA-Z0-9_]/_/g' \
+# -e 'y/abcdefghijklmnopqrstuvwxyz/ABCDEFGHIJKLMNOPQRSTUVWXYZ/'`
+# cat >> confdefs.h <<EOF
#define $ac_tr_lib 1
-EOF
+#EOF
- LIBS="-ldl $LIBS"
+# LIBS="-ldl $LIBS"
-else
- echo "$ac_t""no" 1>&6
-{ echo "configure: error: dl library is needed" 1>&2; exit 1; }
-fi
+#else
+# echo "$ac_t""no" 1>&6
+#{ echo "configure: error: dl library is needed" 1>&2; exit 1; }
+#fi
# Check whether --with-sdl-prefix or --without-sdl-prefix was given.

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@ -0,0 +1 @@
A turn-based strategy engine inspired by Panzer General

7
games/lgeneral/pkg-descr Normal file
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@ -0,0 +1,7 @@
LGeneral is a turn-based strategy engine heavily inspired by Panzer General.
You play single scenarios or whole campaigns turn by turn against a human
player or the AI. Entrenchment, rugged defense, defensive fire, surprise
contacts, surrender, unit supply, weather influence, reinforcements and other
implementations contribute to the tactical and strategic depth of the game.
WWW: http://lgames.sourceforge.net/index.php?project=LGeneral

50
games/lgeneral/pkg-plist Normal file
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@ -0,0 +1,50 @@
bin/lgeneral
share/games/lgeneral/gfx/font_credit.bmp
share/games/lgeneral/gfx/title.bmp
share/games/lgeneral/themes/default/click.wav
share/games/lgeneral/themes/default/edit.wav
share/games/lgeneral/themes/default/bkgnd.bmp
share/games/lgeneral/themes/default/brief_frame.bmp
share/games/lgeneral/themes/default/confirm_buttons.bmp
share/games/lgeneral/themes/default/ctrl_buttons.bmp
share/games/lgeneral/themes/default/cursors.bmp
share/games/lgeneral/themes/default/deploy_buttons.bmp
share/games/lgeneral/themes/default/folder.bmp
share/games/lgeneral/themes/default/font_brief.bmp
share/games/lgeneral/themes/default/font_error.bmp
share/games/lgeneral/themes/default/font_status.bmp
share/games/lgeneral/themes/default/font_std.bmp
share/games/lgeneral/themes/default/font_turn_info.bmp
share/games/lgeneral/themes/default/fr_hori.bmp
share/games/lgeneral/themes/default/fr_llc.bmp
share/games/lgeneral/themes/default/fr_luc.bmp
share/games/lgeneral/themes/default/fr_rlc.bmp
share/games/lgeneral/themes/default/fr_ruc.bmp
share/games/lgeneral/themes/default/fr_vert.bmp
share/games/lgeneral/themes/default/menu0_buttons.bmp
share/games/lgeneral/themes/default/menu1_buttons.bmp
share/games/lgeneral/themes/default/menu2_buttons.bmp
share/games/lgeneral/themes/default/menu3_buttons.bmp
share/games/lgeneral/themes/default/menu4_buttons.bmp
share/games/lgeneral/themes/default/module_buttons.bmp
share/games/lgeneral/themes/default/scen_dlg_buttons.bmp
share/games/lgeneral/themes/default/scroll_buttons.bmp
share/games/lgeneral/themes/default/setup_confirm_buttons.bmp
share/games/lgeneral/themes/default/unit_buttons.bmp
share/games/lgeneral/themes/default/wallpaper.bmp
@dirrm share/games/lgeneral/gfx/terrain
@dirrm share/games/lgeneral/gfx/units
@dirrm share/games/lgeneral/gfx/flags
@dirrm share/games/lgeneral/themes/default
@dirrm share/games/lgeneral/campaigns
@dirrm share/games/lgeneral/maps
@dirrm share/games/lgeneral/nations
@dirrm share/games/lgeneral/sounds
@dirrm share/games/lgeneral/music
@dirrm share/games/lgeneral/units
@dirrm share/games/lgeneral/scenarios
@dirrm share/games/lgeneral/ai_modules
@dirrm share/games/lgeneral/gfx
@dirrm share/games/lgeneral/themes
@dirrm share/games/lgeneral
@dirrm share/games