add lgeneral 1.1.1
A turn-based strategy engine inspired by Panzer General PR: 45033 Submitted by: Filippo Natali <filippo@widestore.net>
This commit is contained in:
parent
e97765772b
commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=70485
@ -177,6 +177,7 @@
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SUBDIR += lbreakout
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SUBDIR += lbreakout2
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SUBDIR += lexter
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SUBDIR += lgeneral
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SUBDIR += libshhcards
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SUBDIR += lincity
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SUBDIR += linux-q3ademo
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23
games/lgeneral/Makefile
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23
games/lgeneral/Makefile
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# New ports collection makefile for: lgeneral
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# Date created: 27 Aug 2002
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# Whom: Filippo Natali <filippo@widestore.net>
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#
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# $FreeBSD$
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#
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PORTNAME= lgeneral
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PORTVERSION= 1.1.1
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= lgeneral
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MAINTAINER= filippo@widestore.net
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LIB_DEPENDS= SDL-1.1.4:${PORTSDIR}/devel/sdl12
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SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
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CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
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GNU_CONFIGURE= yes
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.include <bsd.port.mk>
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1
games/lgeneral/distinfo
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1
games/lgeneral/distinfo
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@ -0,0 +1 @@
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MD5 (lgeneral-1.1.1.tar.gz) = 18b88069c91e7e7c75cc44a9aa90d0d9
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88
games/lgeneral/files/patch-configure
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88
games/lgeneral/files/patch-configure
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@ -0,0 +1,88 @@
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--- configure.orig Thu Aug 15 10:40:40 2002
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+++ configure Wed Aug 28 09:00:22 2002
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@@ -1091,49 +1091,49 @@
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{ echo "configure: error: maths library is needed" 1>&2; exit 1; }
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fi
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-echo $ac_n "checking for main in -ldl""... $ac_c" 1>&6
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-echo "configure:1096: checking for main in -ldl" >&5
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-ac_lib_var=`echo dl'_'main | sed 'y%./+-%__p_%'`
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-if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
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- echo $ac_n "(cached) $ac_c" 1>&6
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-else
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- ac_save_LIBS="$LIBS"
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-LIBS="-ldl $LIBS"
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-cat > conftest.$ac_ext <<EOF
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+#echo $ac_n "checking for main in -ldl""... $ac_c" 1>&6
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+#echo "configure:1096: checking for main in -ldl" >&5
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+#ac_lib_var=`echo dl'_'main | sed 'y%./+-%__p_%'`
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+#if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
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+# echo $ac_n "(cached) $ac_c" 1>&6
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+#else
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+# ac_save_LIBS="$LIBS"
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+#LIBS="-ldl $LIBS"
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+#cat > conftest.$ac_ext <<EOF
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#line 1104 "configure"
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#include "confdefs.h"
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-int main() {
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-main()
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-; return 0; }
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-EOF
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-if { (eval echo configure:1111: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
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- rm -rf conftest*
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- eval "ac_cv_lib_$ac_lib_var=yes"
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-else
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- echo "configure: failed program was:" >&5
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- cat conftest.$ac_ext >&5
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- rm -rf conftest*
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- eval "ac_cv_lib_$ac_lib_var=no"
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-fi
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-rm -f conftest*
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-LIBS="$ac_save_LIBS"
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+#int main() {
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+#main()
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+#; return 0; }
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+#EOF
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+#if { (eval echo configure:1111: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
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+# rm -rf conftest*
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+# eval "ac_cv_lib_$ac_lib_var=yes"
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+#else
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+# echo "configure: failed program was:" >&5
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+# cat conftest.$ac_ext >&5
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+# rm -rf conftest*
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+# eval "ac_cv_lib_$ac_lib_var=no"
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+#fi
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+#rm -f conftest*
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+#LIBS="$ac_save_LIBS"
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-fi
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-if eval "test \"`echo '$ac_cv_lib_'$ac_lib_var`\" = yes"; then
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- echo "$ac_t""yes" 1>&6
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- ac_tr_lib=HAVE_LIB`echo dl | sed -e 's/[^a-zA-Z0-9_]/_/g' \
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- -e 'y/abcdefghijklmnopqrstuvwxyz/ABCDEFGHIJKLMNOPQRSTUVWXYZ/'`
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- cat >> confdefs.h <<EOF
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+#fi
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+#if eval "test \"`echo '$ac_cv_lib_'$ac_lib_var`\" = yes"; then
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+# echo "$ac_t""yes" 1>&6
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+# ac_tr_lib=HAVE_LIB`echo dl | sed -e 's/[^a-zA-Z0-9_]/_/g' \
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+# -e 'y/abcdefghijklmnopqrstuvwxyz/ABCDEFGHIJKLMNOPQRSTUVWXYZ/'`
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+# cat >> confdefs.h <<EOF
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#define $ac_tr_lib 1
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-EOF
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+#EOF
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- LIBS="-ldl $LIBS"
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+# LIBS="-ldl $LIBS"
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-else
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- echo "$ac_t""no" 1>&6
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-{ echo "configure: error: dl library is needed" 1>&2; exit 1; }
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-fi
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+#else
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+# echo "$ac_t""no" 1>&6
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+#{ echo "configure: error: dl library is needed" 1>&2; exit 1; }
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+#fi
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# Check whether --with-sdl-prefix or --without-sdl-prefix was given.
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1
games/lgeneral/pkg-comment
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1
games/lgeneral/pkg-comment
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A turn-based strategy engine inspired by Panzer General
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7
games/lgeneral/pkg-descr
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7
games/lgeneral/pkg-descr
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LGeneral is a turn-based strategy engine heavily inspired by Panzer General.
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You play single scenarios or whole campaigns turn by turn against a human
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player or the AI. Entrenchment, rugged defense, defensive fire, surprise
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contacts, surrender, unit supply, weather influence, reinforcements and other
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implementations contribute to the tactical and strategic depth of the game.
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WWW: http://lgames.sourceforge.net/index.php?project=LGeneral
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50
games/lgeneral/pkg-plist
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50
games/lgeneral/pkg-plist
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@ -0,0 +1,50 @@
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bin/lgeneral
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share/games/lgeneral/gfx/font_credit.bmp
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share/games/lgeneral/gfx/title.bmp
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share/games/lgeneral/themes/default/click.wav
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share/games/lgeneral/themes/default/edit.wav
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share/games/lgeneral/themes/default/bkgnd.bmp
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share/games/lgeneral/themes/default/brief_frame.bmp
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share/games/lgeneral/themes/default/confirm_buttons.bmp
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share/games/lgeneral/themes/default/ctrl_buttons.bmp
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share/games/lgeneral/themes/default/cursors.bmp
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share/games/lgeneral/themes/default/deploy_buttons.bmp
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share/games/lgeneral/themes/default/folder.bmp
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share/games/lgeneral/themes/default/font_brief.bmp
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share/games/lgeneral/themes/default/font_error.bmp
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share/games/lgeneral/themes/default/font_status.bmp
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share/games/lgeneral/themes/default/font_std.bmp
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share/games/lgeneral/themes/default/font_turn_info.bmp
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share/games/lgeneral/themes/default/fr_hori.bmp
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share/games/lgeneral/themes/default/fr_llc.bmp
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share/games/lgeneral/themes/default/fr_luc.bmp
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share/games/lgeneral/themes/default/fr_rlc.bmp
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share/games/lgeneral/themes/default/fr_ruc.bmp
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share/games/lgeneral/themes/default/fr_vert.bmp
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share/games/lgeneral/themes/default/menu0_buttons.bmp
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share/games/lgeneral/themes/default/menu1_buttons.bmp
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share/games/lgeneral/themes/default/menu2_buttons.bmp
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share/games/lgeneral/themes/default/menu3_buttons.bmp
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share/games/lgeneral/themes/default/menu4_buttons.bmp
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share/games/lgeneral/themes/default/module_buttons.bmp
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share/games/lgeneral/themes/default/scen_dlg_buttons.bmp
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share/games/lgeneral/themes/default/scroll_buttons.bmp
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share/games/lgeneral/themes/default/setup_confirm_buttons.bmp
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share/games/lgeneral/themes/default/unit_buttons.bmp
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share/games/lgeneral/themes/default/wallpaper.bmp
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@dirrm share/games/lgeneral/gfx/terrain
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@dirrm share/games/lgeneral/gfx/units
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@dirrm share/games/lgeneral/gfx/flags
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@dirrm share/games/lgeneral/themes/default
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@dirrm share/games/lgeneral/campaigns
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@dirrm share/games/lgeneral/maps
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@dirrm share/games/lgeneral/nations
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@dirrm share/games/lgeneral/sounds
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@dirrm share/games/lgeneral/music
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@dirrm share/games/lgeneral/units
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@dirrm share/games/lgeneral/scenarios
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@dirrm share/games/lgeneral/ai_modules
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@dirrm share/games/lgeneral/gfx
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@dirrm share/games/lgeneral/themes
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@dirrm share/games/lgeneral
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@dirrm share/games
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