games/simutrans: regen patches via "make makepatch"

This commit is contained in:
Jan Beich 2017-09-21 23:34:52 +00:00
parent de25fe9260
commit 4a8b7aa0e1
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=450310
3 changed files with 11 additions and 12 deletions

View File

@ -37,8 +37,7 @@ MAKE_ARGS= BACKEND=mixer_sdl \
FLAGS="-DUSE_C -DREVISION=${SIMUTRANS_REVISION}" \
VERBOSE=1
NO_WRKSUBDIR= yes
USES= dos2unix gmake zip
DOS2UNIX_FILES= gui/loadsave_frame.h
USES= gmake zip
USE_SDL= sdl mixer
DESKTOP_ENTRIES=Simutrans "" "" simutrans "Game;Simulation;" false

View File

@ -1,10 +1,10 @@
--- gui/loadsave_frame.h.orig
+++ gui/loadsave_frame.h
@@ -11,6 +11,7 @@
#include "savegame_frame.h"
#include "../tpl/stringhashtable_tpl.h"
+#include <time.h>
#include <string>
class karte_t;
--- gui/loadsave_frame.h.orig 2017-02-17 12:53:58 UTC
+++ gui/loadsave_frame.h
@@ -11,6 +11,7 @@
#include "savegame_frame.h"
#include "../tpl/stringhashtable_tpl.h"
+#include <time.h>
#include <string>
class loadsave_t;