games/DDNet: fix running own binaries
Specify path to binary dir explicitly, so the game could find its
own binary for correctly restarting and server binary for running
it
(cherry picked from commit 397395a4e5
)
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@ -2,6 +2,7 @@
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PORTNAME= DDNet
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PORTVERSION= 15.4
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PORTREVISION= 2
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CATEGORIES= games
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MASTER_SITES= https://ddnet.tw/downloads/
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@ -15,6 +16,8 @@ USES= cmake compiler:c++11-lang pkgconfig python sqlite:3 ssl tar:xz
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CMAKE_ARGS= -DPYTHON_EXECUTABLE="${PYTHON_CMD}"
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CMAKE_OFF= AUTOUPDATE DOWNLOAD_GTEST PREFER_BUNDLED_LIBS
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CXXFLAGS+= -DBINARY_DIR="\\\"${PREFIX}/bin\\\""
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PORTDATA= *
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DATADIR= ${PREFIX}/share/ddnet
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