Fix audio output
Let GStreamer decide which audio sink to use and do not force use the ALSA sink. Approved by: lme (mentor) Differential Revision: https://reviews.freebsd.org/D10657
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=440499
@ -3,7 +3,7 @@
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PORTNAME= monkeybubble
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PORTVERSION= 0.4.0
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PORTREVISION= 7
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PORTREVISION= 8
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CATEGORIES= games gnome
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MASTER_SITES= http://home.gna.org/monkeybubble/downloads/
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DISTNAME= monkey-bubble-${PORTVERSION}
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11
games/monkeybubble/files/patch-src_audio_sound-manager.c
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11
games/monkeybubble/files/patch-src_audio_sound-manager.c
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@ -0,0 +1,11 @@
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--- src/audio/sound-manager.c.orig 2017-05-09 13:02:38 UTC
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+++ src/audio/sound-manager.c
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@@ -223,7 +223,7 @@ start_play(SoundManager *m, gchar * path)
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PRIVATE(m)->vorbis_dec = gst_element_factory_make("vorbisdec","vorbisdec");
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PRIVATE(m)->audioconvert = gst_element_factory_make("audioconvert","audioconvert");
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PRIVATE(m)->audioscale = gst_element_factory_make("audioscale", "audioscale");
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- PRIVATE(m)->output = gst_element_factory_make("alsasink", "alsa-output");
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+ PRIVATE(m)->output = gst_element_factory_make("autoaudiosink", "autoaudiosink");
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PRIVATE(m)->current_music_path = g_strdup(path);
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