1) Assume maintainership of the port after r524492
2) Vocalize `pre-build' target to make debugging easier and move it after the patching stage; simplify the wording in the corresponding comment 3) Fix the sed(1) expression: properly escape the dot, remove needless global modifier, and wrap the overly long line while here Requested by: linimon, pkubaj (1)
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=524536
@ -7,7 +7,7 @@ PORTREVISION= 9
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CATEGORIES= games
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MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-source/
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MAINTAINER= ports@FreeBSD.org
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes
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LICENSE= GPLv2+
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@ -34,13 +34,14 @@ DESKTOP_ENTRIES="Battle Tanks" "" "" "${PORTNAME}" "Game;ArcadeGame;" ""
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OPTIONS_DEFINE= DOCS
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pre-build:
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# Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself
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# would have resulted in a larger diff and gratuitous difference with Debian)
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@cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h
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post-patch:
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@${REINPLACE_CMD} -e "s/lua5.1/lua-${LUA_VER}/g" ${WRKSRC}/engine/SConscript
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@${REINPLACE_CMD} -e 's/lua5\.1/lua-${LUA_VER}/' \
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${WRKSRC}/engine/SConscript
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pre-build:
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# Regenerate `sl08.h' after we patch `sl08.py' (patching the header itself
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# would've resulted in a larger diff and gratuitous difference with Debian)
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cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h
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post-install:
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${INSTALL_MAN} ${FILESDIR}/${PORTNAME}.6 \
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