games/devilutionX: fix build with SDL2 2.24.0

This commit is contained in:
Dmitry Marakasov 2022-09-07 18:43:33 +03:00
parent c325f70161
commit 1aecf2db7c
2 changed files with 14 additions and 1 deletions

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@ -16,7 +16,7 @@ LIB_DEPENDS= libfmt.so:devel/libfmt
BUILD_DEPENDS= ${LOCALBASE}/include/SimpleIni.h:devel/simpleini
USES= cmake compiler:c++11-lang dos2unix gettext-tools pkgconfig sdl
DOS2UNIX_GLOB= *.cpp *.h CMakeLists.txt
DOS2UNIX_GLOB= *.cpp *.h CMakeLists.txt Dependencies.cmake
USE_GITHUB= yes
GH_ACCOUNT= diasurgical
GH_TUPLE= diasurgical:libsmackerdec:2997ee0e41e91bb723003bc09234be553b190e38:libsmackerdec/_deps/libsmackerdec-src \

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@ -0,0 +1,13 @@
--- CMake/Dependencies.cmake.orig 2022-07-25 04:41:06 UTC
+++ CMake/Dependencies.cmake
@@ -31,7 +31,9 @@ else()
if(DEVILUTIONX_SYSTEM_SDL2)
find_package(SDL2 REQUIRED)
if(TARGET SDL2::SDL2)
- set(SDL2_MAIN SDL2::SDL2main)
+ if(TARGET SDL2::SDL2main)
+ set(SDL2_MAIN SDL2::SDL2main)
+ endif()
elseif(TARGET SDL2::SDL2-static)
# On some distros, such as vitasdk, only the SDL2::SDL2-static target is available.
# Alias to SDL2::SDL2 because some finder scripts may refer to SDL2::SDL2.