emulators/unicorn: fix build on powerpc64 elfv2 and powerpc64le
As with other ports, conflicting symbols first need to be undefined before including altivec.h.
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=553210
18
emulators/unicorn/files/patch-qemu_include_qemu-common.h
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18
emulators/unicorn/files/patch-qemu_include_qemu-common.h
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@ -0,0 +1,18 @@
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--- qemu/include/qemu-common.h.orig 2020-10-24 17:16:21 UTC
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+++ qemu/include/qemu-common.h
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@@ -205,7 +205,6 @@ static inline uint64_t muldiv64(uint64_t a, uint32_t b
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/* vector definitions */
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#ifdef __ALTIVEC__
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-#include <altivec.h>
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/* The altivec.h header says we're allowed to undef these for
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* C++ compatibility. Here we don't care about C++, but we
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* undef them anyway to avoid namespace pollution.
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@@ -213,6 +212,7 @@ static inline uint64_t muldiv64(uint64_t a, uint32_t b
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#undef vector
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#undef pixel
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#undef bool
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+#include <altivec.h>
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#define VECTYPE __vector unsigned char
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#define SPLAT(p) vec_splat(vec_ld(0, p), 0)
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#define ALL_EQ(v1, v2) vec_all_eq(v1, v2)
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