games/freeorion: fix build with boost 1.76

This commit is contained in:
Dmitry Marakasov 2021-05-31 21:09:19 +03:00
parent 1f56cb62fa
commit 1588865b21
2 changed files with 32 additions and 0 deletions

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@ -0,0 +1,21 @@
Change similar to upstream commit 9cc1926e8126163d3b8877c0112e11c462a96384:
remove unused code to fix build with boost 1.76
--- UI/CombatReport/GraphicalSummary.cpp.orig 2020-09-25 11:06:39 UTC
+++ UI/CombatReport/GraphicalSummary.cpp
@@ -409,6 +409,7 @@ class SideBar : public GG::Wnd { (public)
m_y_axis_label->MoveTo(GG::Pt(-m_y_axis_label->MinUsableSize().x / 2 - AXIS_WIDTH, Height()/2 - m_y_axis_label->Height()/2));
}
+ /*
void DrawArrow(GG::Pt begin, GG::Pt end) {
double head_width = 5.0;
// A vector (math) of the arrow we wish to draw
@@ -493,6 +494,7 @@ class SideBar : public GG::Wnd { (public)
DrawArrow(begin, x_end);
DrawArrow(begin, y_end);
}
+ */
void SizeMove(const GG::Pt& ul, const GG::Pt& lr) override {
GG::Wnd::SizeMove(ul, lr);

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--- universe/Conditions.cpp.orig 2020-09-25 11:06:39 UTC
+++ universe/Conditions.cpp
@@ -32,6 +32,8 @@
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/st_connected.hpp>
+#include <cfloat> // for FLT_MAX
+
using boost::io::str;