- Get it installs a correct glest.ini version to get it runable by default.

Before, a different version of glest.ini would overwrite a correct glest.ini
  during the installation that causes game not runable by default.
- Get configure to find pthread correct by teach it about ${PTHREAD_LIBS}, not
  use -lpthread (hardcore).
- Remove the MAKE_ENV, it is not need.
- Other very small clean up.
- Bump the PORTREVISION, for glest.ini issue.

Approved by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
This commit is contained in:
Jeremy Messenger 2005-12-30 18:34:11 +00:00
parent 37a7cbd63b
commit 09e0e65099
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=152437

View File

@ -7,6 +7,7 @@
PORTNAME= glest
PORTVERSION= 1.2.1.2
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
@ -31,14 +32,11 @@ USE_GL= yes
GNU_CONFIGURE= yes
CONFIGURE_SCRIPT= mk/linux/configure
CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include ${PTHREAD_CFLAGS}" \
LIBS="-L${LOCALBASE}/lib ${PTHREAD_LIBS}"
WRKSRC= ${WRKDIR}/${PORTNAME}_source_${PORTVERSION}
LDFLAGS+= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS}
CPPFLAGS+= -I${LOCALBASE}/include -I${X11BASE}/include ${PTHREAD_CFLAGS}
MAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CXX}" LDFLAGS="${LDFLAGS}" CPPFLAGS="${CPPFLAGS}"
CONFIGURE_ENV= ${MAKE_ENV}
GLESTDIRE= ${PREFIX}/lib/${PORTNAME}
SUB_FILES= glest-wrapper
@ -46,12 +44,15 @@ SUB_FILES= glest-wrapper
post-extract:
@${FIND} -E ${WRKDIR} -type f -iregex ".*\.(c|cpp|h|txt|sh|ac|sub|ini|m4|jam|guess|rpath)" \
-print0 | ${XARGS} -0 ${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//'
@${RM} ${WRKDIR}/${PORTNAME}_game/glest.ini
post-patch:
@${REINPLACE_CMD} -e "s|%%ACLOCAL%%|${ACLOCAL}|g" -e "s|%%AUTOCONF%%|${AUTOCONF}|g" \
${WRKSRC}/mk/linux/autogen.sh
@${REINPLACE_CMD} -e "s|-lpthread|${PTHREAD_LIBS}|g" \
${WRKSRC}/mk/linux/configure.ac ${WRKSRC}/mk/linux/mk/autoconf/binreloc.m4
@${REINPLACE_CMD} -e 's|-lpthread|${PTHREAD_LIBS}|g ; \
s|PTHREAD_LIBS="-l[$$]flag"|PTHREAD_LIBS="${PTHREAD_LIBS}"|g ; \
s|pthreads library -l[$$]flag|pthreads library ${PTHREAD_LIBS}|g' \
${WRKSRC}/mk/linux/configure.ac ${WRKSRC}/mk/linux/mk/autoconf/*
@${FIND} -E ${WRKDIR} -type f -name '*.bak' -o -name '*.orig' | ${XARGS} ${RM}
pre-configure:
@ -70,10 +71,10 @@ do-install:
@${RM} ${WRKDIR}/${PORTNAME}_game/license.txt
@${RM} ${WRKDIR}/${PORTNAME}_game/readme.txt
@${MKDIR} ${GLESTDIRE}
@${INSTALL_PROGRAM} ${WRKSRC}/glest ${GLESTDIRE}
@${INSTALL_DATA} ${WRKSRC}/mk/linux/glest.ini ${GLESTDIRE}
@${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/glest
@cd ${WRKDIR}/${PORTNAME}_game && \
${INSTALL_PROGRAM} ${WRKSRC}/glest ${GLESTDIRE} && \
${INSTALL_DATA} ${WRKSRC}/mk/linux/glest.ini ${GLESTDIRE} && \
${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/glest && \
${FIND} * -type d -exec ${MKDIR} "${GLESTDIRE}/{}" \; && \
${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${GLESTDIRE}/{}" \;