- Remove games/teewars (project was renamed)
This commit is contained in:
parent
7f462562ea
commit
03fa4795c6
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=211479
1
MOVED
1
MOVED
@ -3450,3 +3450,4 @@ archivers/deepforest||2008-04-09|Has expired: development stalled for years, out
|
||||
graphics/libimg-tkstep80||2008-04-09|Has expired: tkstep80 scheduled for expiration
|
||||
x11-toolkits/tkstep80||2008-04-09|Has expired: development stalled for years, outdated, unmaintained
|
||||
devel/p5-Tie-Watch|x11-toolkits/p5-Tk|2008-04-14|bundled with p5-Tk
|
||||
games/teewars|games/teeworls|2008-04-17|Project renamed
|
||||
|
@ -752,7 +752,6 @@
|
||||
SUBDIR += taxipilot
|
||||
SUBDIR += tbclock
|
||||
SUBDIR += tecnoballz
|
||||
SUBDIR += teewars
|
||||
SUBDIR += teeworlds
|
||||
SUBDIR += teg
|
||||
SUBDIR += tenebrae
|
||||
|
@ -1,69 +0,0 @@
|
||||
# New ports collection makefile for: teewars
|
||||
# Date created: 17 Feb 2008
|
||||
# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru>
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= teewars
|
||||
PORTVERSION= 0.3.4
|
||||
CATEGORIES= games
|
||||
MASTER_SITES= http://www.teewars.com/files/ \
|
||||
http://www.amdmi3.ru/distfiles/
|
||||
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
|
||||
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} bam${EXTRACT_SUFX}
|
||||
|
||||
MAINTAINER= amdmi3@amdmi3.ru
|
||||
COMMENT= Platform game featuring buggers equipped with weapons
|
||||
|
||||
USE_ZIP= yes
|
||||
USE_PYTHON_BUILD= yes
|
||||
|
||||
BAM= ${WRKDIR}/bam.bin
|
||||
BAM_TARGET= release
|
||||
|
||||
OPTIONS= TEEWARS_SERVER_ONLY "Build dedicated server only" off
|
||||
|
||||
.include <bsd.port.pre.mk>
|
||||
|
||||
.if defined(WITH_TEEWARS_SERVER_ONLY)
|
||||
BAM_TARGET= server_release
|
||||
PLIST_SUB+= CLIENT="@comment "
|
||||
.else
|
||||
LIB_DEPENDS+= portaudio.2:${PORTSDIR}/audio/portaudio2
|
||||
USE_GL= yes
|
||||
PLIST_SUB+= CLIENT=""
|
||||
.endif
|
||||
|
||||
post-patch:
|
||||
@${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g' ${WRKSRC}/default.bam
|
||||
@${REINPLACE_CMD} -e 's|-pthread|${PTHREAD_LIBS}|g' ${WRKSRC}/default.bam
|
||||
@${REINPLACE_CMD} -e 's|\(s.cc.c_compiler = \).*|\1"${CC}"|; \
|
||||
s|\(s.cc.cxx_compiler = \).*|\1"${CXX}"|; \
|
||||
s|\(s.cc.flags = \).*|\1"${CFLAGS}"|; \
|
||||
s|\(s.linker.linker = \).*|\1"${CXX}"|' \
|
||||
${WRKDIR}/bam/src/base.bam
|
||||
@${FIND} ${WRKSRC}/src -name "*.c" -o -name "*.cpp" | \
|
||||
${XARGS} ${REINPLACE_CMD} -e 's|"data/|"${DATADIR}/|g'
|
||||
@${REINPLACE_CMD} -e 's|"data/|"${DATADIR}/|g' ${WRKSRC}/datasrc/*
|
||||
|
||||
# build bam executable - teewars own build system
|
||||
pre-build:
|
||||
cd ${WRKDIR}/bam && ${CC} ${CFLAGS} src/tools/txt2c.c -o src/tools/txt2c
|
||||
cd ${WRKDIR}/bam && src/tools/txt2c < src/base.bam > src/internal_base.h
|
||||
cd ${WRKDIR}/bam && ${CC} ${CFLAGS} src/lua/src/*.c src/lua/src/lib/*.c \
|
||||
src/*.c -Isrc/lua/include -o ${BAM} -lm ${PTHREAD_LIBS}
|
||||
|
||||
# build teewars
|
||||
do-build:
|
||||
cd ${WRKSRC} && ${BAM} ${BAM_TARGET}
|
||||
|
||||
do-install:
|
||||
.if !defined(WITH_TEEWARS_SERVER_ONLY)
|
||||
${INSTALL_PROGRAM} ${WRKSRC}/teewars ${PREFIX}/bin
|
||||
.endif
|
||||
${INSTALL_PROGRAM} ${WRKSRC}/teewars_srv ${PREFIX}/bin
|
||||
${MKDIR} ${DATADIR}
|
||||
@cd ${WRKSRC}/data && ${COPYTREE_SHARE} . ${DATADIR}/
|
||||
|
||||
.include <bsd.port.post.mk>
|
@ -1,6 +0,0 @@
|
||||
MD5 (teewars-0.3.4-src.zip) = ed56470043b0dc73caa55a741282c761
|
||||
SHA256 (teewars-0.3.4-src.zip) = 8ed3152a9fc631dce0c4da7ca991728895e2660b217bb26063c02503a36c0861
|
||||
SIZE (teewars-0.3.4-src.zip) = 4438820
|
||||
MD5 (bam.zip) = 91065fcce9296b7259d71ef6aafe347a
|
||||
SHA256 (bam.zip) = 616834108060c4f573d19dd087d6c4c5d5e40b8987002c9b9df089fb194fa71c
|
||||
SIZE (bam.zip) = 475348
|
@ -1,76 +0,0 @@
|
||||
--- default.bam.orig 2008-02-09 22:10:40.000000000 +0300
|
||||
+++ default.bam 2008-02-18 00:06:31.000000000 +0300
|
||||
@@ -173,19 +173,20 @@
|
||||
settings.cc.flags = "/wd4244"
|
||||
else
|
||||
settings.cc.flags = "-Wall"
|
||||
- settings.linker.flags = ""
|
||||
+ settings.linker.flags = "-L/usr/local/lib/portaudio2 -L/usr/local/lib -pthread"
|
||||
+ settings.linker.libs:add("z")
|
||||
end
|
||||
|
||||
-- set some platform specific settings
|
||||
settings.cc.includes:add("src")
|
||||
- settings.cc.includes:add("src/external/zlib")
|
||||
+ settings.cc.includes:add("/usr/local/include/portaudio2")
|
||||
+ settings.cc.includes:add("/usr/local/include")
|
||||
|
||||
if family == "unix" then
|
||||
if platform == "macosx" then
|
||||
glfw_platform = "macosx"
|
||||
else
|
||||
glfw_platform = "x11"
|
||||
- settings.linker.libs:add("pthread")
|
||||
end
|
||||
elseif family == "windows" then
|
||||
glfw_platform = "win32"
|
||||
@@ -217,7 +218,6 @@
|
||||
else
|
||||
engine_settings.cc.flags = "-Wall -pedantic-errors"
|
||||
end
|
||||
- engine_settings.linker.flags = ""
|
||||
end
|
||||
|
||||
-- server
|
||||
@@ -237,10 +237,11 @@
|
||||
client_settings.linker.frameworks:add("AudioToolbox")
|
||||
client_settings.linker.frameworks:add("AudioUnit")
|
||||
else
|
||||
- client_settings.linker.libs:add("asound")
|
||||
client_settings.linker.libs:add("X11")
|
||||
+ client_settings.linker.libs:add("Xxf86vm")
|
||||
client_settings.linker.libs:add("GL")
|
||||
client_settings.linker.libs:add("GLU")
|
||||
+ client_settings.linker.libs:add("portaudio")
|
||||
end
|
||||
elseif family == "windows" then
|
||||
client_settings.linker.libs:add("opengl32.lib")
|
||||
@@ -249,10 +250,8 @@
|
||||
end
|
||||
|
||||
external_settings = settings:copy()
|
||||
- zlib = Compile(external_settings, Collect("src/engine/external/zlib/*.c"))
|
||||
wavpack = Compile(external_settings, Collect("src/engine/external/wavpack/*.c"))
|
||||
pnglite = Compile(external_settings, Collect("src/engine/external/pnglite/*.c"))
|
||||
- portaudio = Compile(external_settings, Collect("src/engine/external/pa.c"))
|
||||
|
||||
engine = Compile(engine_settings, Collect("src/engine/*.c"))
|
||||
client = Compile(client_settings, Collect("src/engine/client/*.c"))
|
||||
@@ -280,7 +279,7 @@
|
||||
|
||||
-- build client, server and master server
|
||||
client_exe = Link(client_settings, "teewars", game_shared, game_client,
|
||||
- engine, client, editor, glfw, portaudio, zlib, pnglite, wavpack,
|
||||
+ engine, client, editor, glfw, pnglite, wavpack,
|
||||
client_link_other)
|
||||
|
||||
server_exe = Link(server_settings, "teewars_srv", engine, server,
|
||||
@@ -326,7 +325,7 @@
|
||||
release_settings.config_name = "release"
|
||||
release_settings.config_ext = ""
|
||||
release_settings.debug = 0
|
||||
-release_settings.cc.optimize = 1
|
||||
+release_settings.cc.optimize = 0
|
||||
|
||||
DefaultTarget(build(debug_settings))
|
||||
build(release_settings)
|
@ -1,16 +0,0 @@
|
||||
Teewars is a freeware online multiplayer game, designed as a crossover
|
||||
between Quake and Worms. Set on platform-based maps, players control
|
||||
a cute little bugger with guns to take out as many opponents as
|
||||
possible. The characters can jump but move more quickly using a
|
||||
grappling hook, swinging through the levels. It can also be used
|
||||
to lock other players to keep them near. The available weapons
|
||||
include a pistol, shotgun, grenade launcher and a hammer. The
|
||||
shooting and grappling direction is shown through a cursor, controlled
|
||||
by the mouse. A special power-up temporarily provides a ninja sword,
|
||||
used to slash through enemies. Each character has an amount of
|
||||
health and shield. Items scattered around include additional ammo,
|
||||
and health and shield bonuses. Unlike Worms, all the action that
|
||||
happens is fast-paced and happens in real-time. It supports CTF
|
||||
mode.
|
||||
|
||||
WWW: http://www.teewars.com/
|
@ -1,158 +0,0 @@
|
||||
%%CLIENT%%bin/teewars
|
||||
bin/teewars_srv
|
||||
%%DATADIR%%/audio/foley_body_impact-01.wv
|
||||
%%DATADIR%%/audio/foley_body_impact-02.wv
|
||||
%%DATADIR%%/audio/foley_body_impact-03.wv
|
||||
%%DATADIR%%/audio/foley_body_splat-01.wv
|
||||
%%DATADIR%%/audio/foley_body_splat-02.wv
|
||||
%%DATADIR%%/audio/foley_body_splat-03.wv
|
||||
%%DATADIR%%/audio/foley_body_splat-04.wv
|
||||
%%DATADIR%%/audio/foley_dbljump-01.wv
|
||||
%%DATADIR%%/audio/foley_dbljump-02.wv
|
||||
%%DATADIR%%/audio/foley_dbljump-03.wv
|
||||
%%DATADIR%%/audio/foley_foot_left-01.wv
|
||||
%%DATADIR%%/audio/foley_foot_left-02.wv
|
||||
%%DATADIR%%/audio/foley_foot_left-03.wv
|
||||
%%DATADIR%%/audio/foley_foot_left-04.wv
|
||||
%%DATADIR%%/audio/foley_foot_right-01.wv
|
||||
%%DATADIR%%/audio/foley_foot_right-02.wv
|
||||
%%DATADIR%%/audio/foley_foot_right-03.wv
|
||||
%%DATADIR%%/audio/foley_foot_right-04.wv
|
||||
%%DATADIR%%/audio/foley_land-01.wv
|
||||
%%DATADIR%%/audio/foley_land-02.wv
|
||||
%%DATADIR%%/audio/foley_land-03.wv
|
||||
%%DATADIR%%/audio/foley_land-04.wv
|
||||
%%DATADIR%%/audio/hook_attach-01.wv
|
||||
%%DATADIR%%/audio/hook_attach-02.wv
|
||||
%%DATADIR%%/audio/hook_attach-03.wv
|
||||
%%DATADIR%%/audio/hook_loop-01.wv
|
||||
%%DATADIR%%/audio/hook_loop-02.wv
|
||||
%%DATADIR%%/audio/sfx_ctf_cap_pl.wv
|
||||
%%DATADIR%%/audio/sfx_ctf_drop.wv
|
||||
%%DATADIR%%/audio/sfx_ctf_grab_en.wv
|
||||
%%DATADIR%%/audio/sfx_ctf_grab_pl.wv
|
||||
%%DATADIR%%/audio/sfx_ctf_rtn.wv
|
||||
%%DATADIR%%/audio/sfx_hit_strong-01.wv
|
||||
%%DATADIR%%/audio/sfx_hit_strong-02.wv
|
||||
%%DATADIR%%/audio/sfx_hit_weak-01.wv
|
||||
%%DATADIR%%/audio/sfx_hit_weak-02.wv
|
||||
%%DATADIR%%/audio/sfx_hit_weak-03.wv
|
||||
%%DATADIR%%/audio/sfx_msg-client.wv
|
||||
%%DATADIR%%/audio/sfx_msg-server.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_arm-01.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_arm-02.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_arm-03.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_arm-04.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_gun.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_hrt-01.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_hrt-02.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_launcher.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_ninja.wv
|
||||
%%DATADIR%%/audio/sfx_pickup_sg.wv
|
||||
%%DATADIR%%/audio/sfx_spawn_wpn-01.wv
|
||||
%%DATADIR%%/audio/sfx_spawn_wpn-02.wv
|
||||
%%DATADIR%%/audio/sfx_spawn_wpn-03.wv
|
||||
%%DATADIR%%/audio/vo_teefault_cry-01.wv
|
||||
%%DATADIR%%/audio/vo_teefault_cry-02.wv
|
||||
%%DATADIR%%/audio/vo_teefault_ninja-01.wv
|
||||
%%DATADIR%%/audio/vo_teefault_ninja-02.wv
|
||||
%%DATADIR%%/audio/vo_teefault_ninja-03.wv
|
||||
%%DATADIR%%/audio/vo_teefault_ninja-04.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_long-01.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_long-02.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-01.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-02.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-03.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-04.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-05.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-06.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-07.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-08.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-09.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-10.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-11.wv
|
||||
%%DATADIR%%/audio/vo_teefault_pain_short-12.wv
|
||||
%%DATADIR%%/audio/vo_teefault_sledge-01.wv
|
||||
%%DATADIR%%/audio/vo_teefault_sledge-02.wv
|
||||
%%DATADIR%%/audio/vo_teefault_sledge-03.wv
|
||||
%%DATADIR%%/audio/vo_teefault_spawn-01.wv
|
||||
%%DATADIR%%/audio/vo_teefault_spawn-02.wv
|
||||
%%DATADIR%%/audio/vo_teefault_spawn-03.wv
|
||||
%%DATADIR%%/audio/vo_teefault_spawn-04.wv
|
||||
%%DATADIR%%/audio/vo_teefault_spawn-05.wv
|
||||
%%DATADIR%%/audio/vo_teefault_spawn-06.wv
|
||||
%%DATADIR%%/audio/vo_teefault_spawn-07.wv
|
||||
%%DATADIR%%/audio/wp_flump_explo-01.wv
|
||||
%%DATADIR%%/audio/wp_flump_explo-02.wv
|
||||
%%DATADIR%%/audio/wp_flump_explo-03.wv
|
||||
%%DATADIR%%/audio/wp_flump_launch-01.wv
|
||||
%%DATADIR%%/audio/wp_flump_launch-02.wv
|
||||
%%DATADIR%%/audio/wp_flump_launch-03.wv
|
||||
%%DATADIR%%/audio/wp_gun_fire-01.wv
|
||||
%%DATADIR%%/audio/wp_gun_fire-02.wv
|
||||
%%DATADIR%%/audio/wp_gun_fire-03.wv
|
||||
%%DATADIR%%/audio/wp_hammer_hit-01.wv
|
||||
%%DATADIR%%/audio/wp_hammer_hit-02.wv
|
||||
%%DATADIR%%/audio/wp_hammer_hit-03.wv
|
||||
%%DATADIR%%/audio/wp_hammer_swing-01.wv
|
||||
%%DATADIR%%/audio/wp_hammer_swing-02.wv
|
||||
%%DATADIR%%/audio/wp_hammer_swing-03.wv
|
||||
%%DATADIR%%/audio/wp_ninja_attack-01.wv
|
||||
%%DATADIR%%/audio/wp_ninja_attack-02.wv
|
||||
%%DATADIR%%/audio/wp_ninja_attack-03.wv
|
||||
%%DATADIR%%/audio/wp_ninja_attack-04.wv
|
||||
%%DATADIR%%/audio/wp_ninja_hit-01.wv
|
||||
%%DATADIR%%/audio/wp_ninja_hit-02.wv
|
||||
%%DATADIR%%/audio/wp_ninja_hit-03.wv
|
||||
%%DATADIR%%/audio/wp_ninja_hit-04.wv
|
||||
%%DATADIR%%/audio/wp_noammo-01.wv
|
||||
%%DATADIR%%/audio/wp_noammo-02.wv
|
||||
%%DATADIR%%/audio/wp_noammo-03.wv
|
||||
%%DATADIR%%/audio/wp_noammo-04.wv
|
||||
%%DATADIR%%/audio/wp_noammo-05.wv
|
||||
%%DATADIR%%/audio/wp_shotty_fire-01.wv
|
||||
%%DATADIR%%/audio/wp_shotty_fire-02.wv
|
||||
%%DATADIR%%/audio/wp_shotty_fire-03.wv
|
||||
%%DATADIR%%/audio/wp_switch-01.wv
|
||||
%%DATADIR%%/audio/wp_switch-02.wv
|
||||
%%DATADIR%%/audio/wp_switch-03.wv
|
||||
%%DATADIR%%/big_font.png
|
||||
%%DATADIR%%/browse_icons.png
|
||||
%%DATADIR%%/checker.png
|
||||
%%DATADIR%%/cloudmap.png
|
||||
%%DATADIR%%/debug_font.png
|
||||
%%DATADIR%%/emoticons.png
|
||||
%%DATADIR%%/game.png
|
||||
%%DATADIR%%/gui_cursor.png
|
||||
%%DATADIR%%/gui_logo.png
|
||||
%%DATADIR%%/maps/ctf1.map
|
||||
%%DATADIR%%/maps/ctf2.map
|
||||
%%DATADIR%%/maps/dm1.map
|
||||
%%DATADIR%%/maps/dm2.map
|
||||
%%DATADIR%%/maps/dm6.map
|
||||
%%DATADIR%%/moon.png
|
||||
%%DATADIR%%/mountain_paralax.png
|
||||
%%DATADIR%%/skins/bluekitty.png
|
||||
%%DATADIR%%/skins/bluestripe.png
|
||||
%%DATADIR%%/skins/brownbear.png
|
||||
%%DATADIR%%/skins/cammo.png
|
||||
%%DATADIR%%/skins/cammostripes.png
|
||||
%%DATADIR%%/skins/coala.png
|
||||
%%DATADIR%%/skins/default.png
|
||||
%%DATADIR%%/skins/limekitty.png
|
||||
%%DATADIR%%/skins/ninja.png
|
||||
%%DATADIR%%/skins/pinky.png
|
||||
%%DATADIR%%/skins/redbopp.png
|
||||
%%DATADIR%%/skins/redstripe.png
|
||||
%%DATADIR%%/skins/saddo.png
|
||||
%%DATADIR%%/skins/toptri.png
|
||||
%%DATADIR%%/skins/twinbop.png
|
||||
%%DATADIR%%/skins/twintri.png
|
||||
%%DATADIR%%/skins/warpaint.png
|
||||
%%DATADIR%%/snow.png
|
||||
%%DATADIR%%/stars.png
|
||||
%%DATADIR%%/sun.png
|
||||
@dirrm %%DATADIR%%/skins
|
||||
@dirrm %%DATADIR%%/maps
|
||||
@dirrm %%DATADIR%%/audio
|
||||
@dirrm %%DATADIR%%
|
Loading…
Reference in New Issue
Block a user