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patch 9.0.0968: GUI mouse event test is a bit flaky

Problem:    GUI mouse event test is a bit flaky.
Solution:   Mark the test case as flaky.  Move test function failure checks to
            a separate test function.
This commit is contained in:
Bram Moolenaar 2022-11-28 21:20:48 +00:00
parent 84497cd06f
commit c13e998d4a
2 changed files with 20 additions and 3 deletions

View File

@ -904,13 +904,17 @@ endfunc
" Test GUI mouse events
func Test_gui_mouse_event()
" Low level input isn't 100% reliable
let g:test_is_flaky = 1
set mousemodel=extend
call test_override('no_query_mouse', 1)
new
call setline(1, ['one two three', 'four five six'])
" place the cursor using left click in normal mode
call cursor(1, 1)
redraw!
" place the cursor using left click and release in normal mode
let args = #{button: 0, row: 2, col: 4, multiclick: 0, modifiers: 0}
call test_gui_event('mouse', args)
let args.button = 3
@ -1175,10 +1179,21 @@ func Test_gui_mouse_event()
call feedkeys("\<Esc>", 'Lx!')
call assert_equal([0, 2, 7, 0], getpos('.'))
call assert_equal('wo thrfour five sixteen', getline(2))
set mouse&
let &guioptions = save_guioptions
bw!
call test_override('no_query_mouse', 0)
set mousemodel&
endfunc
" Test invalid parameters for test_gui_event()
func Test_gui_event_mouse_fails()
call test_override('no_query_mouse', 1)
new
call setline(1, ['one two three', 'four five six'])
set mousemodel=extend
" Test invalid parameters for test_gui_event()
let args = #{row: 2, col: 4, multiclick: 0, modifiers: 0}
call assert_false(test_gui_event('mouse', args))
let args = #{button: 0, col: 4, multiclick: 0, modifiers: 0}

View File

@ -695,6 +695,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
968,
/**/
967,
/**/