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mirror of https://github.com/vim/vim.git synced 2025-07-25 10:54:51 -04:00

patch 8.0.1369: MS-Windows: drawing underline slow, mFallbackDC not updated

Problem:    MS-Windows: drawing underline, curl and strike-throw is slow,
            mFallbackDC not properly updated.
Solution:   Several performance improvements. (Ken Takata, Taro Muraoka,
            Yasuhiro Matsumoto, closes #2401)
This commit is contained in:
Bram Moolenaar 2017-12-05 13:22:16 +01:00
parent ce6179c799
commit 92467d3351
5 changed files with 393 additions and 132 deletions

View File

@ -6122,9 +6122,10 @@ A jump table for the options with a short description can be found at |Q_op|.
geom pixelGeometry int 0 - 2 (see below)
renmode renderingMode int 0 - 6 (see below)
taamode textAntialiasMode int 0 - 3 (see below)
scrlines Scroll Lines int >= 0 (see below)
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368190.aspx
See this URL for detail (except for scrlines):
https://msdn.microsoft.com/en-us/library/dd368190.aspx
For geom: structure of a device pixel.
0 - DWRITE_PIXEL_GEOMETRY_FLAT
@ -6132,7 +6133,7 @@ A jump table for the options with a short description can be found at |Q_op|.
2 - DWRITE_PIXEL_GEOMETRY_BGR
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368114.aspx
https://msdn.microsoft.com/en-us/library/dd368114.aspx
For renmode: method of rendering glyphs.
0 - DWRITE_RENDERING_MODE_DEFAULT
@ -6144,7 +6145,7 @@ A jump table for the options with a short description can be found at |Q_op|.
6 - DWRITE_RENDERING_MODE_OUTLINE
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368118.aspx
https://msdn.microsoft.com/en-us/library/dd368118.aspx
For taamode: antialiasing mode used for drawing text.
0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
@ -6153,7 +6154,25 @@ A jump table for the options with a short description can be found at |Q_op|.
3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
See this URL for detail:
http://msdn.microsoft.com/en-us/library/dd368170.aspx
https://msdn.microsoft.com/en-us/library/dd368170.aspx
For scrlines: threshold for lines to be scrolled.
0 - Always use scrolling. (default)
1 - Use full page redrawing.
> 1 - If the lines to be scrolled is grater or equal to the
specified value, use redrawing. Otherwise use
scrolling.
If you feel scrolling a page (CTRL-F) is too slow with DirectX
renderer, try this "scrlines" option.
When set it "1", Vim uses full page redrawing instead of
scrolling. Redrawing a page is faster than scrolling a
page in some environments.
After that, when you feel scrolling lines (CTRL-Y) becomes
slow, please try "2" or greater value for this option.
It works threshold line number to switch scrolling to
redrawing. Scrolling a few lines might be faster than
redrawing a page in some environments.
Example: >
set encoding=utf-8
@ -6162,13 +6181,12 @@ A jump table for the options with a short description can be found at |Q_op|.
<
If select a raster font (Courier, Terminal or FixedSys which
have ".fon" extension in file name) to 'guifont', it will be
drawn by GDI as a fallback. This fallback will cause
significant slow down on drawing.
drawn by GDI as a fallback.
NOTE: It is known that some fonts and options combination
causes trouble on drawing glyphs.
- 'rendmode:5' and 'renmode:6' will not work with some
- 'renmode:5' and 'renmode:6' will not work with some
special made fonts (True-Type fonts which includes only
bitmap glyphs).
- 'taamode:3' will not work with some vector fonts.

View File

@ -263,14 +263,24 @@ private:
}
};
enum DrawingMode {
DM_GDI = 0,
DM_DIRECTX = 1,
DM_INTEROP = 2,
};
struct DWriteContext {
HDC mHDC;
RECT mBindRect;
DrawingMode mDMode;
HDC mInteropHDC;
bool mDrawing;
bool mFallbackDC;
ID2D1Factory *mD2D1Factory;
ID2D1DCRenderTarget *mRT;
ID2D1GdiInteropRenderTarget *mGDIRT;
ID2D1SolidColorBrush *mBrush;
IDWriteFactory *mDWriteFactory;
@ -292,6 +302,10 @@ struct DWriteContext {
virtual ~DWriteContext();
HRESULT CreateDeviceResources();
void DiscardDeviceResources();
HRESULT CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
IDWriteTextFormat **ppTextFormat);
@ -299,17 +313,21 @@ struct DWriteContext {
void SetFont(HFONT hFont);
void BindDC(HDC hdc, RECT *rect);
void BindDC(HDC hdc, const RECT *rect);
void AssureDrawing();
HRESULT SetDrawingMode(DrawingMode mode);
ID2D1Brush* SolidBrush(COLORREF color);
void DrawText(const WCHAR* text, int len,
void DrawText(const WCHAR *text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color,
UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx);
UINT fuOptions, const RECT *lprc, const INT *lpDx);
void FillRect(RECT *rc, COLORREF color);
void FillRect(const RECT *rc, COLORREF color);
void DrawLine(int x1, int y1, int x2, int y2, COLORREF color);
void SetPixel(int x, int y, COLORREF color);
void Flush();
@ -561,10 +579,14 @@ private:
DWriteContext::DWriteContext() :
mHDC(NULL),
mBindRect(),
mDMode(DM_GDI),
mInteropHDC(NULL),
mDrawing(false),
mFallbackDC(false),
mD2D1Factory(NULL),
mRT(NULL),
mGDIRT(NULL),
mBrush(NULL),
mDWriteFactory(NULL),
mDWriteFactory2(NULL),
@ -584,25 +606,7 @@ DWriteContext::DWriteContext() :
_RPT2(_CRT_WARN, "D2D1CreateFactory: hr=%p p=%p\n", hr, mD2D1Factory);
if (SUCCEEDED(hr))
{
D2D1_RENDER_TARGET_PROPERTIES props = {
D2D1_RENDER_TARGET_TYPE_DEFAULT,
{ DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
0, 0,
D2D1_RENDER_TARGET_USAGE_NONE,
D2D1_FEATURE_LEVEL_DEFAULT
};
hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
_RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
}
if (SUCCEEDED(hr))
{
hr = mRT->CreateSolidColorBrush(
D2D1::ColorF(D2D1::ColorF::Black),
&mBrush);
_RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
}
hr = CreateDeviceResources();
if (SUCCEEDED(hr))
{
@ -645,10 +649,66 @@ DWriteContext::~DWriteContext()
SafeRelease(&mDWriteFactory);
SafeRelease(&mDWriteFactory2);
SafeRelease(&mBrush);
SafeRelease(&mGDIRT);
SafeRelease(&mRT);
SafeRelease(&mD2D1Factory);
}
HRESULT
DWriteContext::CreateDeviceResources()
{
HRESULT hr;
if (mRT != NULL)
return S_OK;
D2D1_RENDER_TARGET_PROPERTIES props = {
D2D1_RENDER_TARGET_TYPE_DEFAULT,
{ DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
0, 0,
D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE,
D2D1_FEATURE_LEVEL_DEFAULT
};
hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
_RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
if (SUCCEEDED(hr))
{
// This always succeeds.
mRT->QueryInterface(
__uuidof(ID2D1GdiInteropRenderTarget),
reinterpret_cast<void**>(&mGDIRT));
_RPT1(_CRT_WARN, "GdiInteropRenderTarget: p=%p\n", mGDIRT);
}
if (SUCCEEDED(hr))
{
hr = mRT->CreateSolidColorBrush(
D2D1::ColorF(D2D1::ColorF::Black),
&mBrush);
_RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
}
if (SUCCEEDED(hr))
{
if (mHDC != NULL)
{
mRT->BindDC(mHDC, &mBindRect);
mRT->SetTransform(D2D1::IdentityMatrix());
}
}
return hr;
}
void
DWriteContext::DiscardDeviceResources()
{
SafeRelease(&mBrush);
SafeRelease(&mGDIRT);
SafeRelease(&mRT);
}
HRESULT
DWriteContext::CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
IDWriteTextFormat **ppTextFormat)
@ -817,27 +877,77 @@ DWriteContext::SetFont(HFONT hFont)
item.pTextFormat = mTextFormat;
item.fontWeight = mFontWeight;
item.fontStyle = mFontStyle;
mFallbackDC = false;
}
else
mFallbackDC = true;
mFontCache.put(item);
}
void
DWriteContext::BindDC(HDC hdc, RECT *rect)
DWriteContext::BindDC(HDC hdc, const RECT *rect)
{
Flush();
mRT->BindDC(hdc, rect);
mRT->SetTransform(D2D1::IdentityMatrix());
mHDC = hdc;
mBindRect = *rect;
}
void
DWriteContext::AssureDrawing()
HRESULT
DWriteContext::SetDrawingMode(DrawingMode mode)
{
if (mDrawing == false)
HRESULT hr = S_OK;
switch (mode)
{
mRT->BeginDraw();
mDrawing = true;
default:
case DM_GDI:
if (mInteropHDC != NULL)
{
mGDIRT->ReleaseDC(NULL);
mInteropHDC = NULL;
}
if (mDrawing)
{
hr = mRT->EndDraw();
if (hr == D2DERR_RECREATE_TARGET)
{
hr = S_OK;
DiscardDeviceResources();
CreateDeviceResources();
}
mDrawing = false;
}
break;
case DM_DIRECTX:
if (mInteropHDC != NULL)
{
mGDIRT->ReleaseDC(NULL);
mInteropHDC = NULL;
}
else if (mDrawing == false)
{
CreateDeviceResources();
mRT->BeginDraw();
mDrawing = true;
}
break;
case DM_INTEROP:
if (mDrawing == false)
{
CreateDeviceResources();
mRT->BeginDraw();
mDrawing = true;
}
if (mInteropHDC == NULL)
hr = mGDIRT->GetDC(D2D1_DC_INITIALIZE_MODE_COPY, &mInteropHDC);
break;
}
mDMode = mode;
return hr;
}
ID2D1Brush*
@ -849,22 +959,31 @@ DWriteContext::SolidBrush(COLORREF color)
}
void
DWriteContext::DrawText(const WCHAR* text, int len,
DWriteContext::DrawText(const WCHAR *text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color,
UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx)
UINT fuOptions, const RECT *lprc, const INT *lpDx)
{
if (mFallbackDC)
{
Flush();
ExtTextOutW(mHDC, x, y, fuOptions, lprc, text, len, lpDx);
// Fall back to GDI rendering.
HRESULT hr = SetDrawingMode(DM_INTEROP);
if (SUCCEEDED(hr))
{
HGDIOBJ hFont = ::GetCurrentObject(mHDC, OBJ_FONT);
HGDIOBJ hOldFont = ::SelectObject(mInteropHDC, hFont);
::SetTextColor(mInteropHDC, color);
::SetBkMode(mInteropHDC, ::GetBkMode(mHDC));
::ExtTextOutW(mInteropHDC, x, y, fuOptions, lprc, text, len, lpDx);
::SelectObject(mInteropHDC, hOldFont);
}
return;
}
AssureDrawing();
HRESULT hr;
IDWriteTextLayout *textLayout = NULL;
SetDrawingMode(DM_DIRECTX);
hr = mDWriteFactory->CreateTextLayout(text, len, mTextFormat,
FLOAT(w), FLOAT(h), &textLayout);
@ -883,23 +1002,74 @@ DWriteContext::DrawText(const WCHAR* text, int len,
}
void
DWriteContext::FillRect(RECT *rc, COLORREF color)
DWriteContext::FillRect(const RECT *rc, COLORREF color)
{
AssureDrawing();
mRT->FillRectangle(
D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
FLOAT(rc->right), FLOAT(rc->bottom)),
SolidBrush(color));
if (mDMode == DM_INTEROP)
{
// GDI functions are used before this call. Keep using GDI.
// (Switching to Direct2D causes terrible slowdown.)
HBRUSH hbr = ::CreateSolidBrush(color);
::FillRect(mInteropHDC, rc, hbr);
::DeleteObject(HGDIOBJ(hbr));
}
else
{
SetDrawingMode(DM_DIRECTX);
mRT->FillRectangle(
D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
FLOAT(rc->right), FLOAT(rc->bottom)),
SolidBrush(color));
}
}
void
DWriteContext::DrawLine(int x1, int y1, int x2, int y2, COLORREF color)
{
if (mDMode == DM_INTEROP)
{
// GDI functions are used before this call. Keep using GDI.
// (Switching to Direct2D causes terrible slowdown.)
HPEN hpen = ::CreatePen(PS_SOLID, 1, color);
HGDIOBJ old_pen = ::SelectObject(mInteropHDC, HGDIOBJ(hpen));
::MoveToEx(mInteropHDC, x1, y1, NULL);
::LineTo(mInteropHDC, x2, y2);
::SelectObject(mInteropHDC, old_pen);
::DeleteObject(HGDIOBJ(hpen));
}
else
{
SetDrawingMode(DM_DIRECTX);
mRT->DrawLine(
D2D1::Point2F(FLOAT(x1), FLOAT(y1) + 0.5f),
D2D1::Point2F(FLOAT(x2), FLOAT(y2) + 0.5f),
SolidBrush(color));
}
}
void
DWriteContext::SetPixel(int x, int y, COLORREF color)
{
if (mDMode == DM_INTEROP)
{
// GDI functions are used before this call. Keep using GDI.
// (Switching to Direct2D causes terrible slowdown.)
::SetPixel(mInteropHDC, x, y, color);
}
else
{
SetDrawingMode(DM_DIRECTX);
// Direct2D doesn't have SetPixel API. Use DrawLine instead.
mRT->DrawLine(
D2D1::Point2F(FLOAT(x), FLOAT(y) + 0.5f),
D2D1::Point2F(FLOAT(x+1), FLOAT(y) + 0.5f),
SolidBrush(color));
}
}
void
DWriteContext::Flush()
{
if (mDrawing)
{
mRT->EndDraw();
mDrawing = false;
}
SetDrawingMode(DM_GDI);
}
void
@ -1000,7 +1170,7 @@ DWriteContext_Open(void)
}
void
DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect)
DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect)
{
if (ctx != NULL)
ctx->BindDC(hdc, rect);
@ -1016,7 +1186,7 @@ DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont)
void
DWriteContext_DrawText(
DWriteContext *ctx,
const WCHAR* text,
const WCHAR *text,
int len,
int x,
int y,
@ -1025,8 +1195,8 @@ DWriteContext_DrawText(
int cellWidth,
COLORREF color,
UINT fuOptions,
CONST RECT *lprc,
CONST INT * lpDx)
const RECT *lprc,
const INT *lpDx)
{
if (ctx != NULL)
ctx->DrawText(text, len, x, y, w, h, cellWidth, color,
@ -1034,12 +1204,27 @@ DWriteContext_DrawText(
}
void
DWriteContext_FillRect(DWriteContext *ctx, RECT *rc, COLORREF color)
DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color)
{
if (ctx != NULL)
ctx->FillRect(rc, color);
}
void
DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
COLORREF color)
{
if (ctx != NULL)
ctx->DrawLine(x1, y1, x2, y2, color);
}
void
DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color)
{
if (ctx != NULL)
ctx->SetPixel(x, y, color);
}
void
DWriteContext_Flush(DWriteContext *ctx)
{

View File

@ -55,11 +55,11 @@ void DWrite_Init(void);
void DWrite_Final(void);
DWriteContext *DWriteContext_Open(void);
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect);
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect);
void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
void DWriteContext_DrawText(
DWriteContext *ctx,
const WCHAR* text,
const WCHAR *text,
int len,
int x,
int y,
@ -68,9 +68,12 @@ void DWriteContext_DrawText(
int cellWidth,
COLORREF color,
UINT fuOptions,
CONST RECT *lprc,
CONST INT * lpDx);
void DWriteContext_FillRect(DWriteContext *ctx, RECT *rc, COLORREF color);
const RECT *lprc,
const INT *lpDx);
void DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color);
void DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
COLORREF color);
void DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color);
void DWriteContext_Flush(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);

View File

@ -33,6 +33,7 @@
static DWriteContext *s_dwc = NULL;
static int s_directx_enabled = 0;
static int s_directx_load_attempted = 0;
static int s_directx_scrlines = 0;
# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL)
static int directx_enabled(void);
static void directx_binddc(void);
@ -57,6 +58,7 @@ gui_mch_set_rendering_options(char_u *s)
int dx_geom = 0;
int dx_renmode = 0;
int dx_taamode = 0;
int dx_scrlines = 0;
/* parse string as rendering options. */
for (p = s; p != NULL && *p != NUL; )
@ -117,6 +119,10 @@ gui_mch_set_rendering_options(char_u *s)
if (dx_taamode < 0 || dx_taamode > 3)
return FAIL;
}
else if (STRCMP(name, "scrlines") == 0)
{
dx_scrlines = atoi((char *)value);
}
else
return FAIL;
}
@ -147,6 +153,7 @@ gui_mch_set_rendering_options(char_u *s)
}
}
s_directx_enabled = dx_enable;
s_directx_scrlines = dx_scrlines;
return OK;
#else
@ -283,6 +290,7 @@ typedef int UINT_PTR;
#endif
static void _OnPaint( HWND hwnd);
static void fill_rect(const RECT *rcp, HBRUSH hbr, COLORREF color);
static void clear_rect(RECT *rcp);
static WORD s_dlgfntheight; /* height of the dialog font */
@ -605,10 +613,7 @@ _OnBlinkTimer(
blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
(TIMERPROC)_OnBlinkTimer);
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
#endif
gui_mch_flush();
}
static void
@ -634,7 +639,10 @@ gui_mch_stop_blink(void)
{
gui_mswin_rm_blink_timer();
if (blink_state == BLINK_OFF)
{
gui_update_cursor(TRUE, FALSE);
gui_mch_flush();
}
blink_state = BLINK_NONE;
}
@ -654,6 +662,7 @@ gui_mch_start_blink(void)
(TIMERPROC)_OnBlinkTimer);
blink_state = BLINK_ON;
gui_update_cursor(TRUE, FALSE);
gui_mch_flush();
}
}
@ -1730,7 +1739,6 @@ gui_mch_draw_part_cursor(
int h,
guicolor_T color)
{
HBRUSH hbr;
RECT rc;
/*
@ -1746,14 +1754,7 @@ gui_mch_draw_part_cursor(
rc.right = rc.left + w;
rc.bottom = rc.top + h;
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
#endif
hbr = CreateSolidBrush(color);
FillRect(s_hdc, &rc, hbr);
DeleteBrush(hbr);
fill_rect(&rc, NULL, color);
}
@ -3122,13 +3123,8 @@ gui_mch_delete_lines(
int num_lines)
{
RECT rc;
intel_gpu_workaround();
#if defined(FEAT_DIRECTX)
// Commit drawing queue before ScrollWindowEx.
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
int use_redraw = 0;
#endif
rc.left = FILL_X(gui.scroll_region_left);
@ -3136,8 +3132,24 @@ gui_mch_delete_lines(
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
{
if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
{
RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
use_redraw = 1;
}
else
DWriteContext_Flush(s_dwc);
}
if (!use_redraw)
#endif
{
intel_gpu_workaround();
ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
}
UpdateWindow(s_textArea);
/* This seems to be required to avoid the cursor disappearing when
@ -3161,23 +3173,35 @@ gui_mch_insert_lines(
int num_lines)
{
RECT rc;
intel_gpu_workaround();
#if defined(FEAT_DIRECTX)
// Commit drawing queue before ScrollWindowEx.
if (IS_ENABLE_DIRECTX())
DWriteContext_Flush(s_dwc);
int use_redraw = 0;
#endif
rc.left = FILL_X(gui.scroll_region_left);
rc.right = FILL_X(gui.scroll_region_right + 1);
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
/* The SW_INVALIDATE is required when part of the window is covered or
* off-screen. How do we avoid it when it's not needed? */
ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
{
if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
{
RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
use_redraw = 1;
}
else
DWriteContext_Flush(s_dwc);
}
if (!use_redraw)
#endif
{
intel_gpu_workaround();
/* The SW_INVALIDATE is required when part of the window is covered or
* off-screen. How do we avoid it when it's not needed? */
ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
}
UpdateWindow(s_textArea);
@ -5853,6 +5877,7 @@ _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData UNUSED)
}
}
gui_update_cursor(TRUE, FALSE);
gui_mch_flush();
lResult = 0;
break;
}
@ -6181,6 +6206,67 @@ RevOut( HDC s_hdc,
}
#endif
static void
draw_line(
int x1,
int y1,
int x2,
int y2,
COLORREF color)
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_DrawLine(s_dwc, x1, y1, x2, y2, color);
else
#endif
{
HPEN hpen = CreatePen(PS_SOLID, 1, color);
HPEN old_pen = SelectObject(s_hdc, hpen);
MoveToEx(s_hdc, x1, y1, NULL);
/* Note: LineTo() excludes the last pixel in the line. */
LineTo(s_hdc, x2, y2);
DeleteObject(SelectObject(s_hdc, old_pen));
}
}
static void
set_pixel(
int x,
int y,
COLORREF color)
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_SetPixel(s_dwc, x, y, color);
else
#endif
SetPixel(s_hdc, x, y, color);
}
static void
fill_rect(
const RECT *rcp,
HBRUSH hbr,
COLORREF color)
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_FillRect(s_dwc, rcp, color);
else
#endif
{
HBRUSH hbr2;
if (hbr == NULL)
hbr2 = CreateSolidBrush(color);
else
hbr2 = hbr;
FillRect(s_hdc, rcp, hbr2);
if (hbr == NULL)
DeleteBrush(hbr2);
}
}
void
gui_mch_draw_string(
int row,
@ -6200,7 +6286,6 @@ gui_mch_draw_string(
static int unibuflen = 0;
int n = 0;
#endif
HPEN hpen, old_pen;
int y;
/*
@ -6263,11 +6348,7 @@ gui_mch_draw_string(
brush_lru = !brush_lru;
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_FillRect(s_dwc, &rc, gui.currBgColor);
#endif
FillRect(s_hdc, &rc, hbr);
fill_rect(&rc, hbr, gui.currBgColor);
SetBkMode(s_hdc, TRANSPARENT);
@ -6462,38 +6543,22 @@ gui_mch_draw_string(
foptions, pcliprect, (char *)text, len, padding);
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX() &&
(flags & (DRAW_UNDERL | DRAW_STRIKE | DRAW_UNDERC | DRAW_CURSOR)))
DWriteContext_Flush(s_dwc);
#endif
/* Underline */
if (flags & DRAW_UNDERL)
{
hpen = CreatePen(PS_SOLID, 1, gui.currFgColor);
old_pen = SelectObject(s_hdc, hpen);
/* When p_linespace is 0, overwrite the bottom row of pixels.
* Otherwise put the line just below the character. */
y = FILL_Y(row + 1) - 1;
if (p_linespace > 1)
y -= p_linespace - 1;
MoveToEx(s_hdc, FILL_X(col), y, NULL);
/* Note: LineTo() excludes the last pixel in the line. */
LineTo(s_hdc, FILL_X(col + len), y);
DeleteObject(SelectObject(s_hdc, old_pen));
draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currFgColor);
}
/* Strikethrough */
if (flags & DRAW_STRIKE)
{
hpen = CreatePen(PS_SOLID, 1, gui.currSpColor);
old_pen = SelectObject(s_hdc, hpen);
y = FILL_Y(row + 1) - gui.char_height/2;
MoveToEx(s_hdc, FILL_X(col), y, NULL);
/* Note: LineTo() excludes the last pixel in the line. */
LineTo(s_hdc, FILL_X(col + len), y);
DeleteObject(SelectObject(s_hdc, old_pen));
draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currSpColor);
}
/* Undercurl */
@ -6507,7 +6572,7 @@ gui_mch_draw_string(
for (x = FILL_X(col); x < FILL_X(col + len); ++x)
{
offset = val[x % 8];
SetPixel(s_hdc, x, y - offset, gui.currSpColor);
set_pixel(x, y - offset, gui.currSpColor);
}
}
}
@ -6541,19 +6606,7 @@ gui_mch_flush(void)
static void
clear_rect(RECT *rcp)
{
HBRUSH hbr;
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
{
DWriteContext_FillRect(s_dwc, rcp, gui.back_pixel);
return;
}
#endif
hbr = CreateSolidBrush(gui.back_pixel);
FillRect(s_hdc, rcp, hbr);
DeleteBrush(hbr);
fill_rect(rcp, NULL, gui.back_pixel);
}

View File

@ -771,6 +771,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
1369,
/**/
1368,
/**/