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patch 8.0.1369: MS-Windows: drawing underline slow, mFallbackDC not updated
Problem: MS-Windows: drawing underline, curl and strike-throw is slow, mFallbackDC not properly updated. Solution: Several performance improvements. (Ken Takata, Taro Muraoka, Yasuhiro Matsumoto, closes #2401)
This commit is contained in:
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@ -6122,9 +6122,10 @@ A jump table for the options with a short description can be found at |Q_op|.
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geom pixelGeometry int 0 - 2 (see below)
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renmode renderingMode int 0 - 6 (see below)
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taamode textAntialiasMode int 0 - 3 (see below)
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scrlines Scroll Lines int >= 0 (see below)
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See this URL for detail:
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http://msdn.microsoft.com/en-us/library/dd368190.aspx
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See this URL for detail (except for scrlines):
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https://msdn.microsoft.com/en-us/library/dd368190.aspx
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For geom: structure of a device pixel.
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0 - DWRITE_PIXEL_GEOMETRY_FLAT
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@ -6132,7 +6133,7 @@ A jump table for the options with a short description can be found at |Q_op|.
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2 - DWRITE_PIXEL_GEOMETRY_BGR
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See this URL for detail:
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http://msdn.microsoft.com/en-us/library/dd368114.aspx
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https://msdn.microsoft.com/en-us/library/dd368114.aspx
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For renmode: method of rendering glyphs.
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0 - DWRITE_RENDERING_MODE_DEFAULT
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@ -6144,7 +6145,7 @@ A jump table for the options with a short description can be found at |Q_op|.
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6 - DWRITE_RENDERING_MODE_OUTLINE
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See this URL for detail:
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http://msdn.microsoft.com/en-us/library/dd368118.aspx
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https://msdn.microsoft.com/en-us/library/dd368118.aspx
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For taamode: antialiasing mode used for drawing text.
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0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
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@ -6153,7 +6154,25 @@ A jump table for the options with a short description can be found at |Q_op|.
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3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
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See this URL for detail:
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http://msdn.microsoft.com/en-us/library/dd368170.aspx
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https://msdn.microsoft.com/en-us/library/dd368170.aspx
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For scrlines: threshold for lines to be scrolled.
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0 - Always use scrolling. (default)
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1 - Use full page redrawing.
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> 1 - If the lines to be scrolled is grater or equal to the
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specified value, use redrawing. Otherwise use
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scrolling.
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If you feel scrolling a page (CTRL-F) is too slow with DirectX
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renderer, try this "scrlines" option.
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When set it "1", Vim uses full page redrawing instead of
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scrolling. Redrawing a page is faster than scrolling a
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page in some environments.
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After that, when you feel scrolling lines (CTRL-Y) becomes
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slow, please try "2" or greater value for this option.
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It works threshold line number to switch scrolling to
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redrawing. Scrolling a few lines might be faster than
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redrawing a page in some environments.
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Example: >
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set encoding=utf-8
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@ -6162,13 +6181,12 @@ A jump table for the options with a short description can be found at |Q_op|.
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<
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If select a raster font (Courier, Terminal or FixedSys which
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have ".fon" extension in file name) to 'guifont', it will be
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drawn by GDI as a fallback. This fallback will cause
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significant slow down on drawing.
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drawn by GDI as a fallback.
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NOTE: It is known that some fonts and options combination
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causes trouble on drawing glyphs.
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- 'rendmode:5' and 'renmode:6' will not work with some
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- 'renmode:5' and 'renmode:6' will not work with some
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special made fonts (True-Type fonts which includes only
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bitmap glyphs).
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- 'taamode:3' will not work with some vector fonts.
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@ -263,14 +263,24 @@ private:
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}
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};
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enum DrawingMode {
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DM_GDI = 0,
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DM_DIRECTX = 1,
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DM_INTEROP = 2,
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};
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struct DWriteContext {
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HDC mHDC;
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RECT mBindRect;
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DrawingMode mDMode;
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HDC mInteropHDC;
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bool mDrawing;
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bool mFallbackDC;
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ID2D1Factory *mD2D1Factory;
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ID2D1DCRenderTarget *mRT;
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ID2D1GdiInteropRenderTarget *mGDIRT;
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ID2D1SolidColorBrush *mBrush;
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IDWriteFactory *mDWriteFactory;
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@ -292,6 +302,10 @@ struct DWriteContext {
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virtual ~DWriteContext();
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HRESULT CreateDeviceResources();
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void DiscardDeviceResources();
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HRESULT CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
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IDWriteTextFormat **ppTextFormat);
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@ -299,17 +313,21 @@ struct DWriteContext {
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void SetFont(HFONT hFont);
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void BindDC(HDC hdc, RECT *rect);
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void BindDC(HDC hdc, const RECT *rect);
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void AssureDrawing();
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HRESULT SetDrawingMode(DrawingMode mode);
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ID2D1Brush* SolidBrush(COLORREF color);
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void DrawText(const WCHAR* text, int len,
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void DrawText(const WCHAR *text, int len,
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int x, int y, int w, int h, int cellWidth, COLORREF color,
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UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx);
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UINT fuOptions, const RECT *lprc, const INT *lpDx);
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void FillRect(RECT *rc, COLORREF color);
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void FillRect(const RECT *rc, COLORREF color);
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void DrawLine(int x1, int y1, int x2, int y2, COLORREF color);
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void SetPixel(int x, int y, COLORREF color);
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void Flush();
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@ -561,10 +579,14 @@ private:
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DWriteContext::DWriteContext() :
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mHDC(NULL),
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mBindRect(),
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mDMode(DM_GDI),
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mInteropHDC(NULL),
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mDrawing(false),
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mFallbackDC(false),
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mD2D1Factory(NULL),
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mRT(NULL),
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mGDIRT(NULL),
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mBrush(NULL),
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mDWriteFactory(NULL),
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mDWriteFactory2(NULL),
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@ -584,25 +606,7 @@ DWriteContext::DWriteContext() :
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_RPT2(_CRT_WARN, "D2D1CreateFactory: hr=%p p=%p\n", hr, mD2D1Factory);
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if (SUCCEEDED(hr))
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{
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D2D1_RENDER_TARGET_PROPERTIES props = {
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D2D1_RENDER_TARGET_TYPE_DEFAULT,
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{ DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
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0, 0,
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D2D1_RENDER_TARGET_USAGE_NONE,
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D2D1_FEATURE_LEVEL_DEFAULT
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};
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hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
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_RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
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}
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if (SUCCEEDED(hr))
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{
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hr = mRT->CreateSolidColorBrush(
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D2D1::ColorF(D2D1::ColorF::Black),
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&mBrush);
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_RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
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}
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hr = CreateDeviceResources();
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if (SUCCEEDED(hr))
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{
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@ -645,10 +649,66 @@ DWriteContext::~DWriteContext()
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SafeRelease(&mDWriteFactory);
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SafeRelease(&mDWriteFactory2);
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SafeRelease(&mBrush);
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SafeRelease(&mGDIRT);
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SafeRelease(&mRT);
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SafeRelease(&mD2D1Factory);
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}
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HRESULT
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DWriteContext::CreateDeviceResources()
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{
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HRESULT hr;
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if (mRT != NULL)
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return S_OK;
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D2D1_RENDER_TARGET_PROPERTIES props = {
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D2D1_RENDER_TARGET_TYPE_DEFAULT,
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{ DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
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0, 0,
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D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE,
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D2D1_FEATURE_LEVEL_DEFAULT
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};
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hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
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_RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
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if (SUCCEEDED(hr))
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{
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// This always succeeds.
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mRT->QueryInterface(
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__uuidof(ID2D1GdiInteropRenderTarget),
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reinterpret_cast<void**>(&mGDIRT));
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_RPT1(_CRT_WARN, "GdiInteropRenderTarget: p=%p\n", mGDIRT);
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}
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if (SUCCEEDED(hr))
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{
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hr = mRT->CreateSolidColorBrush(
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D2D1::ColorF(D2D1::ColorF::Black),
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&mBrush);
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_RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
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}
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if (SUCCEEDED(hr))
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{
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if (mHDC != NULL)
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{
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mRT->BindDC(mHDC, &mBindRect);
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mRT->SetTransform(D2D1::IdentityMatrix());
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}
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}
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return hr;
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}
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void
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DWriteContext::DiscardDeviceResources()
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{
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SafeRelease(&mBrush);
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SafeRelease(&mGDIRT);
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SafeRelease(&mRT);
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}
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HRESULT
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DWriteContext::CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
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IDWriteTextFormat **ppTextFormat)
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@ -817,27 +877,77 @@ DWriteContext::SetFont(HFONT hFont)
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item.pTextFormat = mTextFormat;
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item.fontWeight = mFontWeight;
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item.fontStyle = mFontStyle;
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mFallbackDC = false;
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}
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else
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mFallbackDC = true;
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mFontCache.put(item);
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}
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void
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DWriteContext::BindDC(HDC hdc, RECT *rect)
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DWriteContext::BindDC(HDC hdc, const RECT *rect)
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{
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Flush();
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mRT->BindDC(hdc, rect);
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mRT->SetTransform(D2D1::IdentityMatrix());
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mHDC = hdc;
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mBindRect = *rect;
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}
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void
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DWriteContext::AssureDrawing()
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HRESULT
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DWriteContext::SetDrawingMode(DrawingMode mode)
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{
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if (mDrawing == false)
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HRESULT hr = S_OK;
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switch (mode)
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{
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mRT->BeginDraw();
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mDrawing = true;
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default:
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case DM_GDI:
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if (mInteropHDC != NULL)
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{
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mGDIRT->ReleaseDC(NULL);
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mInteropHDC = NULL;
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}
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if (mDrawing)
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{
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hr = mRT->EndDraw();
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if (hr == D2DERR_RECREATE_TARGET)
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{
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hr = S_OK;
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DiscardDeviceResources();
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CreateDeviceResources();
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}
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mDrawing = false;
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}
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break;
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case DM_DIRECTX:
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if (mInteropHDC != NULL)
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{
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mGDIRT->ReleaseDC(NULL);
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mInteropHDC = NULL;
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}
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else if (mDrawing == false)
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{
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CreateDeviceResources();
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mRT->BeginDraw();
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mDrawing = true;
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}
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break;
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case DM_INTEROP:
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if (mDrawing == false)
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{
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CreateDeviceResources();
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mRT->BeginDraw();
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mDrawing = true;
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}
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if (mInteropHDC == NULL)
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hr = mGDIRT->GetDC(D2D1_DC_INITIALIZE_MODE_COPY, &mInteropHDC);
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break;
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}
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mDMode = mode;
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return hr;
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}
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ID2D1Brush*
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@ -849,22 +959,31 @@ DWriteContext::SolidBrush(COLORREF color)
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}
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void
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DWriteContext::DrawText(const WCHAR* text, int len,
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DWriteContext::DrawText(const WCHAR *text, int len,
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int x, int y, int w, int h, int cellWidth, COLORREF color,
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UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx)
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UINT fuOptions, const RECT *lprc, const INT *lpDx)
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{
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if (mFallbackDC)
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{
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Flush();
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ExtTextOutW(mHDC, x, y, fuOptions, lprc, text, len, lpDx);
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// Fall back to GDI rendering.
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HRESULT hr = SetDrawingMode(DM_INTEROP);
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if (SUCCEEDED(hr))
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{
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HGDIOBJ hFont = ::GetCurrentObject(mHDC, OBJ_FONT);
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HGDIOBJ hOldFont = ::SelectObject(mInteropHDC, hFont);
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::SetTextColor(mInteropHDC, color);
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::SetBkMode(mInteropHDC, ::GetBkMode(mHDC));
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::ExtTextOutW(mInteropHDC, x, y, fuOptions, lprc, text, len, lpDx);
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::SelectObject(mInteropHDC, hOldFont);
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}
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return;
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}
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AssureDrawing();
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HRESULT hr;
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IDWriteTextLayout *textLayout = NULL;
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SetDrawingMode(DM_DIRECTX);
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hr = mDWriteFactory->CreateTextLayout(text, len, mTextFormat,
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FLOAT(w), FLOAT(h), &textLayout);
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@ -883,23 +1002,74 @@ DWriteContext::DrawText(const WCHAR* text, int len,
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}
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void
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DWriteContext::FillRect(RECT *rc, COLORREF color)
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DWriteContext::FillRect(const RECT *rc, COLORREF color)
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{
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AssureDrawing();
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mRT->FillRectangle(
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D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
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FLOAT(rc->right), FLOAT(rc->bottom)),
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SolidBrush(color));
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if (mDMode == DM_INTEROP)
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{
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// GDI functions are used before this call. Keep using GDI.
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// (Switching to Direct2D causes terrible slowdown.)
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HBRUSH hbr = ::CreateSolidBrush(color);
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::FillRect(mInteropHDC, rc, hbr);
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::DeleteObject(HGDIOBJ(hbr));
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}
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else
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{
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SetDrawingMode(DM_DIRECTX);
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mRT->FillRectangle(
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D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
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FLOAT(rc->right), FLOAT(rc->bottom)),
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SolidBrush(color));
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}
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}
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void
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DWriteContext::DrawLine(int x1, int y1, int x2, int y2, COLORREF color)
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{
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if (mDMode == DM_INTEROP)
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{
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// GDI functions are used before this call. Keep using GDI.
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// (Switching to Direct2D causes terrible slowdown.)
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HPEN hpen = ::CreatePen(PS_SOLID, 1, color);
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HGDIOBJ old_pen = ::SelectObject(mInteropHDC, HGDIOBJ(hpen));
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::MoveToEx(mInteropHDC, x1, y1, NULL);
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::LineTo(mInteropHDC, x2, y2);
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::SelectObject(mInteropHDC, old_pen);
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::DeleteObject(HGDIOBJ(hpen));
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}
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else
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{
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SetDrawingMode(DM_DIRECTX);
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mRT->DrawLine(
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D2D1::Point2F(FLOAT(x1), FLOAT(y1) + 0.5f),
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D2D1::Point2F(FLOAT(x2), FLOAT(y2) + 0.5f),
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SolidBrush(color));
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}
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}
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void
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DWriteContext::SetPixel(int x, int y, COLORREF color)
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{
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if (mDMode == DM_INTEROP)
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{
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// GDI functions are used before this call. Keep using GDI.
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// (Switching to Direct2D causes terrible slowdown.)
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::SetPixel(mInteropHDC, x, y, color);
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}
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else
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{
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SetDrawingMode(DM_DIRECTX);
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// Direct2D doesn't have SetPixel API. Use DrawLine instead.
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mRT->DrawLine(
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D2D1::Point2F(FLOAT(x), FLOAT(y) + 0.5f),
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D2D1::Point2F(FLOAT(x+1), FLOAT(y) + 0.5f),
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SolidBrush(color));
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}
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}
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void
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DWriteContext::Flush()
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{
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if (mDrawing)
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{
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mRT->EndDraw();
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mDrawing = false;
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}
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SetDrawingMode(DM_GDI);
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}
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void
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@ -1000,7 +1170,7 @@ DWriteContext_Open(void)
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}
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void
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DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect)
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DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect)
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{
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if (ctx != NULL)
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ctx->BindDC(hdc, rect);
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@ -1016,7 +1186,7 @@ DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont)
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void
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DWriteContext_DrawText(
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DWriteContext *ctx,
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const WCHAR* text,
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const WCHAR *text,
|
||||
int len,
|
||||
int x,
|
||||
int y,
|
||||
@ -1025,8 +1195,8 @@ DWriteContext_DrawText(
|
||||
int cellWidth,
|
||||
COLORREF color,
|
||||
UINT fuOptions,
|
||||
CONST RECT *lprc,
|
||||
CONST INT * lpDx)
|
||||
const RECT *lprc,
|
||||
const INT *lpDx)
|
||||
{
|
||||
if (ctx != NULL)
|
||||
ctx->DrawText(text, len, x, y, w, h, cellWidth, color,
|
||||
@ -1034,12 +1204,27 @@ DWriteContext_DrawText(
|
||||
}
|
||||
|
||||
void
|
||||
DWriteContext_FillRect(DWriteContext *ctx, RECT *rc, COLORREF color)
|
||||
DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color)
|
||||
{
|
||||
if (ctx != NULL)
|
||||
ctx->FillRect(rc, color);
|
||||
}
|
||||
|
||||
void
|
||||
DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
|
||||
COLORREF color)
|
||||
{
|
||||
if (ctx != NULL)
|
||||
ctx->DrawLine(x1, y1, x2, y2, color);
|
||||
}
|
||||
|
||||
void
|
||||
DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color)
|
||||
{
|
||||
if (ctx != NULL)
|
||||
ctx->SetPixel(x, y, color);
|
||||
}
|
||||
|
||||
void
|
||||
DWriteContext_Flush(DWriteContext *ctx)
|
||||
{
|
||||
|
@ -55,11 +55,11 @@ void DWrite_Init(void);
|
||||
void DWrite_Final(void);
|
||||
|
||||
DWriteContext *DWriteContext_Open(void);
|
||||
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect);
|
||||
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect);
|
||||
void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
|
||||
void DWriteContext_DrawText(
|
||||
DWriteContext *ctx,
|
||||
const WCHAR* text,
|
||||
const WCHAR *text,
|
||||
int len,
|
||||
int x,
|
||||
int y,
|
||||
@ -68,9 +68,12 @@ void DWriteContext_DrawText(
|
||||
int cellWidth,
|
||||
COLORREF color,
|
||||
UINT fuOptions,
|
||||
CONST RECT *lprc,
|
||||
CONST INT * lpDx);
|
||||
void DWriteContext_FillRect(DWriteContext *ctx, RECT *rc, COLORREF color);
|
||||
const RECT *lprc,
|
||||
const INT *lpDx);
|
||||
void DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color);
|
||||
void DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
|
||||
COLORREF color);
|
||||
void DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color);
|
||||
void DWriteContext_Flush(DWriteContext *ctx);
|
||||
void DWriteContext_Close(DWriteContext *ctx);
|
||||
|
||||
|
187
src/gui_w32.c
187
src/gui_w32.c
@ -33,6 +33,7 @@
|
||||
static DWriteContext *s_dwc = NULL;
|
||||
static int s_directx_enabled = 0;
|
||||
static int s_directx_load_attempted = 0;
|
||||
static int s_directx_scrlines = 0;
|
||||
# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL)
|
||||
static int directx_enabled(void);
|
||||
static void directx_binddc(void);
|
||||
@ -57,6 +58,7 @@ gui_mch_set_rendering_options(char_u *s)
|
||||
int dx_geom = 0;
|
||||
int dx_renmode = 0;
|
||||
int dx_taamode = 0;
|
||||
int dx_scrlines = 0;
|
||||
|
||||
/* parse string as rendering options. */
|
||||
for (p = s; p != NULL && *p != NUL; )
|
||||
@ -117,6 +119,10 @@ gui_mch_set_rendering_options(char_u *s)
|
||||
if (dx_taamode < 0 || dx_taamode > 3)
|
||||
return FAIL;
|
||||
}
|
||||
else if (STRCMP(name, "scrlines") == 0)
|
||||
{
|
||||
dx_scrlines = atoi((char *)value);
|
||||
}
|
||||
else
|
||||
return FAIL;
|
||||
}
|
||||
@ -147,6 +153,7 @@ gui_mch_set_rendering_options(char_u *s)
|
||||
}
|
||||
}
|
||||
s_directx_enabled = dx_enable;
|
||||
s_directx_scrlines = dx_scrlines;
|
||||
|
||||
return OK;
|
||||
#else
|
||||
@ -283,6 +290,7 @@ typedef int UINT_PTR;
|
||||
#endif
|
||||
|
||||
static void _OnPaint( HWND hwnd);
|
||||
static void fill_rect(const RECT *rcp, HBRUSH hbr, COLORREF color);
|
||||
static void clear_rect(RECT *rcp);
|
||||
|
||||
static WORD s_dlgfntheight; /* height of the dialog font */
|
||||
@ -605,10 +613,7 @@ _OnBlinkTimer(
|
||||
blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
|
||||
(TIMERPROC)_OnBlinkTimer);
|
||||
}
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_Flush(s_dwc);
|
||||
#endif
|
||||
gui_mch_flush();
|
||||
}
|
||||
|
||||
static void
|
||||
@ -634,7 +639,10 @@ gui_mch_stop_blink(void)
|
||||
{
|
||||
gui_mswin_rm_blink_timer();
|
||||
if (blink_state == BLINK_OFF)
|
||||
{
|
||||
gui_update_cursor(TRUE, FALSE);
|
||||
gui_mch_flush();
|
||||
}
|
||||
blink_state = BLINK_NONE;
|
||||
}
|
||||
|
||||
@ -654,6 +662,7 @@ gui_mch_start_blink(void)
|
||||
(TIMERPROC)_OnBlinkTimer);
|
||||
blink_state = BLINK_ON;
|
||||
gui_update_cursor(TRUE, FALSE);
|
||||
gui_mch_flush();
|
||||
}
|
||||
}
|
||||
|
||||
@ -1730,7 +1739,6 @@ gui_mch_draw_part_cursor(
|
||||
int h,
|
||||
guicolor_T color)
|
||||
{
|
||||
HBRUSH hbr;
|
||||
RECT rc;
|
||||
|
||||
/*
|
||||
@ -1746,14 +1754,7 @@ gui_mch_draw_part_cursor(
|
||||
rc.right = rc.left + w;
|
||||
rc.bottom = rc.top + h;
|
||||
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_Flush(s_dwc);
|
||||
#endif
|
||||
|
||||
hbr = CreateSolidBrush(color);
|
||||
FillRect(s_hdc, &rc, hbr);
|
||||
DeleteBrush(hbr);
|
||||
fill_rect(&rc, NULL, color);
|
||||
}
|
||||
|
||||
|
||||
@ -3122,13 +3123,8 @@ gui_mch_delete_lines(
|
||||
int num_lines)
|
||||
{
|
||||
RECT rc;
|
||||
|
||||
intel_gpu_workaround();
|
||||
|
||||
#if defined(FEAT_DIRECTX)
|
||||
// Commit drawing queue before ScrollWindowEx.
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_Flush(s_dwc);
|
||||
int use_redraw = 0;
|
||||
#endif
|
||||
|
||||
rc.left = FILL_X(gui.scroll_region_left);
|
||||
@ -3136,8 +3132,24 @@ gui_mch_delete_lines(
|
||||
rc.top = FILL_Y(row);
|
||||
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
|
||||
|
||||
ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
{
|
||||
if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
|
||||
{
|
||||
RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
|
||||
use_redraw = 1;
|
||||
}
|
||||
else
|
||||
DWriteContext_Flush(s_dwc);
|
||||
}
|
||||
if (!use_redraw)
|
||||
#endif
|
||||
{
|
||||
intel_gpu_workaround();
|
||||
ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
|
||||
&rc, &rc, NULL, NULL, get_scroll_flags());
|
||||
}
|
||||
|
||||
UpdateWindow(s_textArea);
|
||||
/* This seems to be required to avoid the cursor disappearing when
|
||||
@ -3161,23 +3173,35 @@ gui_mch_insert_lines(
|
||||
int num_lines)
|
||||
{
|
||||
RECT rc;
|
||||
|
||||
intel_gpu_workaround();
|
||||
|
||||
#if defined(FEAT_DIRECTX)
|
||||
// Commit drawing queue before ScrollWindowEx.
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_Flush(s_dwc);
|
||||
int use_redraw = 0;
|
||||
#endif
|
||||
|
||||
rc.left = FILL_X(gui.scroll_region_left);
|
||||
rc.right = FILL_X(gui.scroll_region_right + 1);
|
||||
rc.top = FILL_Y(row);
|
||||
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
|
||||
/* The SW_INVALIDATE is required when part of the window is covered or
|
||||
* off-screen. How do we avoid it when it's not needed? */
|
||||
ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
|
||||
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
{
|
||||
if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
|
||||
{
|
||||
RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
|
||||
use_redraw = 1;
|
||||
}
|
||||
else
|
||||
DWriteContext_Flush(s_dwc);
|
||||
}
|
||||
if (!use_redraw)
|
||||
#endif
|
||||
{
|
||||
intel_gpu_workaround();
|
||||
/* The SW_INVALIDATE is required when part of the window is covered or
|
||||
* off-screen. How do we avoid it when it's not needed? */
|
||||
ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
|
||||
&rc, &rc, NULL, NULL, get_scroll_flags());
|
||||
}
|
||||
|
||||
UpdateWindow(s_textArea);
|
||||
|
||||
@ -5853,6 +5877,7 @@ _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData UNUSED)
|
||||
}
|
||||
}
|
||||
gui_update_cursor(TRUE, FALSE);
|
||||
gui_mch_flush();
|
||||
lResult = 0;
|
||||
break;
|
||||
}
|
||||
@ -6181,6 +6206,67 @@ RevOut( HDC s_hdc,
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
draw_line(
|
||||
int x1,
|
||||
int y1,
|
||||
int x2,
|
||||
int y2,
|
||||
COLORREF color)
|
||||
{
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_DrawLine(s_dwc, x1, y1, x2, y2, color);
|
||||
else
|
||||
#endif
|
||||
{
|
||||
HPEN hpen = CreatePen(PS_SOLID, 1, color);
|
||||
HPEN old_pen = SelectObject(s_hdc, hpen);
|
||||
MoveToEx(s_hdc, x1, y1, NULL);
|
||||
/* Note: LineTo() excludes the last pixel in the line. */
|
||||
LineTo(s_hdc, x2, y2);
|
||||
DeleteObject(SelectObject(s_hdc, old_pen));
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
set_pixel(
|
||||
int x,
|
||||
int y,
|
||||
COLORREF color)
|
||||
{
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_SetPixel(s_dwc, x, y, color);
|
||||
else
|
||||
#endif
|
||||
SetPixel(s_hdc, x, y, color);
|
||||
}
|
||||
|
||||
static void
|
||||
fill_rect(
|
||||
const RECT *rcp,
|
||||
HBRUSH hbr,
|
||||
COLORREF color)
|
||||
{
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_FillRect(s_dwc, rcp, color);
|
||||
else
|
||||
#endif
|
||||
{
|
||||
HBRUSH hbr2;
|
||||
|
||||
if (hbr == NULL)
|
||||
hbr2 = CreateSolidBrush(color);
|
||||
else
|
||||
hbr2 = hbr;
|
||||
FillRect(s_hdc, rcp, hbr2);
|
||||
if (hbr == NULL)
|
||||
DeleteBrush(hbr2);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
gui_mch_draw_string(
|
||||
int row,
|
||||
@ -6200,7 +6286,6 @@ gui_mch_draw_string(
|
||||
static int unibuflen = 0;
|
||||
int n = 0;
|
||||
#endif
|
||||
HPEN hpen, old_pen;
|
||||
int y;
|
||||
|
||||
/*
|
||||
@ -6263,11 +6348,7 @@ gui_mch_draw_string(
|
||||
brush_lru = !brush_lru;
|
||||
}
|
||||
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
DWriteContext_FillRect(s_dwc, &rc, gui.currBgColor);
|
||||
#endif
|
||||
FillRect(s_hdc, &rc, hbr);
|
||||
fill_rect(&rc, hbr, gui.currBgColor);
|
||||
|
||||
SetBkMode(s_hdc, TRANSPARENT);
|
||||
|
||||
@ -6462,38 +6543,22 @@ gui_mch_draw_string(
|
||||
foptions, pcliprect, (char *)text, len, padding);
|
||||
}
|
||||
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX() &&
|
||||
(flags & (DRAW_UNDERL | DRAW_STRIKE | DRAW_UNDERC | DRAW_CURSOR)))
|
||||
DWriteContext_Flush(s_dwc);
|
||||
#endif
|
||||
|
||||
/* Underline */
|
||||
if (flags & DRAW_UNDERL)
|
||||
{
|
||||
hpen = CreatePen(PS_SOLID, 1, gui.currFgColor);
|
||||
old_pen = SelectObject(s_hdc, hpen);
|
||||
/* When p_linespace is 0, overwrite the bottom row of pixels.
|
||||
* Otherwise put the line just below the character. */
|
||||
y = FILL_Y(row + 1) - 1;
|
||||
if (p_linespace > 1)
|
||||
y -= p_linespace - 1;
|
||||
MoveToEx(s_hdc, FILL_X(col), y, NULL);
|
||||
/* Note: LineTo() excludes the last pixel in the line. */
|
||||
LineTo(s_hdc, FILL_X(col + len), y);
|
||||
DeleteObject(SelectObject(s_hdc, old_pen));
|
||||
draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currFgColor);
|
||||
}
|
||||
|
||||
/* Strikethrough */
|
||||
if (flags & DRAW_STRIKE)
|
||||
{
|
||||
hpen = CreatePen(PS_SOLID, 1, gui.currSpColor);
|
||||
old_pen = SelectObject(s_hdc, hpen);
|
||||
y = FILL_Y(row + 1) - gui.char_height/2;
|
||||
MoveToEx(s_hdc, FILL_X(col), y, NULL);
|
||||
/* Note: LineTo() excludes the last pixel in the line. */
|
||||
LineTo(s_hdc, FILL_X(col + len), y);
|
||||
DeleteObject(SelectObject(s_hdc, old_pen));
|
||||
draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currSpColor);
|
||||
}
|
||||
|
||||
/* Undercurl */
|
||||
@ -6507,7 +6572,7 @@ gui_mch_draw_string(
|
||||
for (x = FILL_X(col); x < FILL_X(col + len); ++x)
|
||||
{
|
||||
offset = val[x % 8];
|
||||
SetPixel(s_hdc, x, y - offset, gui.currSpColor);
|
||||
set_pixel(x, y - offset, gui.currSpColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -6541,19 +6606,7 @@ gui_mch_flush(void)
|
||||
static void
|
||||
clear_rect(RECT *rcp)
|
||||
{
|
||||
HBRUSH hbr;
|
||||
|
||||
#if defined(FEAT_DIRECTX)
|
||||
if (IS_ENABLE_DIRECTX())
|
||||
{
|
||||
DWriteContext_FillRect(s_dwc, rcp, gui.back_pixel);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
hbr = CreateSolidBrush(gui.back_pixel);
|
||||
FillRect(s_hdc, rcp, hbr);
|
||||
DeleteBrush(hbr);
|
||||
fill_rect(rcp, NULL, gui.back_pixel);
|
||||
}
|
||||
|
||||
|
||||
|
@ -771,6 +771,8 @@ static char *(features[]) =
|
||||
|
||||
static int included_patches[] =
|
||||
{ /* Add new patch number below this line */
|
||||
/**/
|
||||
1369,
|
||||
/**/
|
||||
1368,
|
||||
/**/
|
||||
|
Loading…
x
Reference in New Issue
Block a user