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patch 8.0.0711: cannot build without the wildmenu feature

Problem:    Cannot build without the wildmenu feature.
Solution:   Add #ifdef
This commit is contained in:
Bram Moolenaar 2017-07-12 21:12:43 +02:00
parent 8603356bf4
commit 85dad2c815
2 changed files with 9 additions and 1 deletions

View File

@ -275,10 +275,12 @@ redraw_buf_and_status_later(buf_T *buf, int type)
{
win_T *wp;
#ifdef FEAT_WILDMENU
if (wild_menu_showing != 0)
/* Don't redraw while the command line completion is displayed, it
* would disappear. */
return;
#endif
FOR_ALL_WINDOWS(wp)
{
if (wp->w_buffer == buf)
@ -450,7 +452,11 @@ redraw_after_callback(void)
{
/* Redrawing only works when the screen didn't scroll. Don't clear
* wildmenu entries. */
if (msg_scrolled == 0 && wild_menu_showing == 0)
if (msg_scrolled == 0
#ifdef FEAT_WILDMENU
&& wild_menu_showing == 0
#endif
)
update_screen(0);
/* Redraw in the same position, so that the user can continue
* editing the command. */

View File

@ -764,6 +764,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
711,
/**/
710,
/**/