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patch 8.0.1279: initializing menus can be slow
Problem: Initializing menus can be slow, especially when there are many keymaps, color schemes, etc. Solution: Do the globbing for runtime files lazlily. (Ken Takata)
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@ -1,4 +1,4 @@
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*gui.txt* For Vim version 8.0. Last change: 2017 Sep 23
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*gui.txt* For Vim version 8.0. Last change: 2017 Nov 09
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VIM REFERENCE MANUAL by Bram Moolenaar
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@ -499,6 +499,17 @@ in the menu (which can take a bit of time to load). If you want to have all
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filetypes already present at startup, add: >
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:let do_syntax_sel_menu = 1
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The following menuitems show all available color schemes, keymaps and compiler
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settings:
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Edit > Color Scheme ~
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Edit > Keymap ~
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Tools > Set Compiler ~
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However, they can also take a bit of time to load, because they search all
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related files from the directories in 'runtimepath'. Therefore they are
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loaded lazily (by the |CursorHold| event), or you can also load them manually.
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If you want to have all these items already present at startup, add: >
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:let do_no_lazyload_menus = 1
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Note that the menu.vim is sourced when `:syntax on` or `:filetype on` is
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executed or after your .vimrc file is sourced. This means that the 'encoding'
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option and the language of messages (`:language messages`) must be set before
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153
runtime/menu.vim
153
runtime/menu.vim
@ -2,7 +2,7 @@
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" You can also use this as a start for your own set of menus.
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"
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" Maintainer: Bram Moolenaar <Bram@vim.org>
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" Last Change: 2017 Mar 04
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" Last Change: 2017 Nov 09
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" Note that ":an" (short for ":anoremenu") is often used to make a menu work
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" in all modes and avoid side effects from mappings defined by the user.
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@ -159,7 +159,7 @@ nnoremenu 20.370 &Edit.Put\ &Before<Tab>[p [p
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inoremenu &Edit.Put\ &Before<Tab>[p <C-O>[p
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nnoremenu 20.380 &Edit.Put\ &After<Tab>]p ]p
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inoremenu &Edit.Put\ &After<Tab>]p <C-O>]p
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if has("win32") || has("win16")
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if has("win32")
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vnoremenu 20.390 &Edit.&Delete<Tab>x x
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endif
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noremenu <script> <silent> 20.400 &Edit.&Select\ All<Tab>ggVG :<C-U>call <SID>SelectAll()<CR>
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@ -167,7 +167,7 @@ inoremenu <script> <silent> 20.400 &Edit.&Select\ All<Tab>ggVG <C-O>:call <SID>S
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cnoremenu <script> <silent> 20.400 &Edit.&Select\ All<Tab>ggVG <C-U>call <SID>SelectAll()<CR>
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an 20.405 &Edit.-SEP2- <Nop>
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if has("win32") || has("win16") || has("gui_gtk") || has("gui_kde") || has("gui_motif")
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if has("win32") || has("gui_gtk") || has("gui_kde") || has("gui_motif")
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an 20.410 &Edit.&Find\.\.\. :promptfind<CR>
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vunmenu &Edit.&Find\.\.\.
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vnoremenu <silent> &Edit.&Find\.\.\. y:promptfind <C-R>=<SID>FixFText()<CR><CR>
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@ -339,51 +339,65 @@ fun! s:FileFormat()
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endif
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endfun
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let s:did_setup_color_schemes = 0
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" Setup the Edit.Color Scheme submenu
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func! s:SetupColorSchemes() abort
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if s:did_setup_color_schemes
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return
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endif
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let s:did_setup_color_schemes = 1
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" get NL separated string with file names
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let s:n = globpath(&runtimepath, "colors/*.vim")
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let n = globpath(&runtimepath, "colors/*.vim", 1, 1)
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" split at NL, Ignore case for VMS and windows, sort on name
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let s:names = sort(map(split(s:n, "\n"), 'substitute(v:val, "\\c.*[/\\\\:\\]]\\([^/\\\\:]*\\)\\.vim", "\\1", "")'), 1)
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" Ignore case for VMS and windows, sort on name
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let names = sort(map(n, 'substitute(v:val, "\\c.*[/\\\\:\\]]\\([^/\\\\:]*\\)\\.vim", "\\1", "")'), 1)
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" define all the submenu entries
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let s:idx = 100
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for s:name in s:names
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exe "an 20.450." . s:idx . ' &Edit.C&olor\ Scheme.' . s:name . " :colors " . s:name . "<CR>"
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let s:idx = s:idx + 10
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endfor
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unlet s:name s:names s:n s:idx
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" define all the submenu entries
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let idx = 100
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for name in names
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exe "an 20.450." . idx . ' &Edit.C&olor\ Scheme.' . name . " :colors " . name . "<CR>"
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let idx = idx + 10
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endfor
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silent! aunmenu &Edit.Show\ C&olor\ Schemes\ in\ Menu
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endfun
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if exists("do_no_lazyload_menus")
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call s:SetupColorSchemes()
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else
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an <silent> 20.450 &Edit.Show\ C&olor\ Schemes\ in\ Menu :call <SID>SetupColorSchemes()<CR>
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endif
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" Setup the Edit.Keymap submenu
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if has("keymap")
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let s:n = globpath(&runtimepath, "keymap/*.vim")
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if s:n != ""
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let s:idx = 100
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an 20.460.90 &Edit.&Keymap.None :set keymap=<CR>
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while strlen(s:n) > 0
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let s:i = stridx(s:n, "\n")
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if s:i < 0
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let s:name = s:n
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let s:n = ""
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else
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let s:name = strpart(s:n, 0, s:i)
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let s:n = strpart(s:n, s:i + 1, 19999)
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endif
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" Ignore case for VMS and windows
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let s:name = substitute(s:name, '\c.*[/\\:\]]\([^/\\:_]*\)\(_[0-9a-zA-Z-]*\)\=\.vim', '\1', '')
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exe "an 20.460." . s:idx . ' &Edit.&Keymap.' . s:name . " :set keymap=" . s:name . "<CR>"
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unlet s:name
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unlet s:i
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let s:idx = s:idx + 10
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endwhile
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unlet s:idx
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let s:did_setup_keymaps = 0
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func! s:SetupKeymaps() abort
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if s:did_setup_keymaps
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return
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endif
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let s:did_setup_keymaps = 1
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let n = globpath(&runtimepath, "keymap/*.vim", 1, 1)
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if !empty(n)
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let idx = 100
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an 20.460.90 &Edit.&Keymap.None :set keymap=<CR>
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for name in n
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" Ignore case for VMS and windows
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let name = substitute(name, '\c.*[/\\:\]]\([^/\\:_]*\)\(_[0-9a-zA-Z-]*\)\=\.vim', '\1', '')
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exe "an 20.460." . idx . ' &Edit.&Keymap.' . name . " :set keymap=" . name . "<CR>"
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let idx = idx + 10
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endfor
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endif
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silent! aunmenu &Edit.Show\ &Keymaps\ in\ Menu
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endfun
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if exists("do_no_lazyload_menus")
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call s:SetupKeymaps()
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else
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an <silent> 20.460 &Edit.Show\ &Keymaps\ in\ Menu :call <SID>SetupKeymaps()<CR>
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endif
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unlet s:n
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endif
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if has("win32") || has("win16") || has("gui_motif") || has("gui_gtk") || has("gui_kde") || has("gui_photon") || has("gui_mac")
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if has("win32") || has("gui_motif") || has("gui_gtk") || has("gui_kde") || has("gui_photon") || has("gui_mac")
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an 20.470 &Edit.Select\ Fo&nt\.\.\. :set guifont=*<CR>
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endif
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@ -441,10 +455,10 @@ if has("spell")
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endif
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let found = 0
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let s = globpath(&rtp, "spell/*." . enc . ".spl")
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if s != ""
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let s = globpath(&runtimepath, "spell/*." . enc . ".spl", 1, 1)
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if !empty(s)
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let n = 300
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for f in split(s, "\n")
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for f in s
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let nm = substitute(f, '.*spell[/\\]\(..\)\.[^/\\]*\.spl', '\1', "")
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if nm != "en" && nm !~ '/'
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let _nm = nm
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@ -574,27 +588,46 @@ func! s:XxdFind()
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endif
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endfun
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let s:did_setup_compilers = 0
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" Setup the Tools.Compiler submenu
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let s:n = globpath(&runtimepath, "compiler/*.vim")
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let s:idx = 100
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while strlen(s:n) > 0
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let s:i = stridx(s:n, "\n")
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if s:i < 0
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let s:name = s:n
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let s:n = ""
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else
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let s:name = strpart(s:n, 0, s:i)
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let s:n = strpart(s:n, s:i + 1, 19999)
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func! s:SetupCompilers() abort
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if s:did_setup_compilers
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return
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endif
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" Ignore case for VMS and windows
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let s:name = substitute(s:name, '\c.*[/\\:\]]\([^/\\:]*\)\.vim', '\1', '')
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exe "an 30.440." . s:idx . ' &Tools.Se&t\ Compiler.' . s:name . " :compiler " . s:name . "<CR>"
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unlet s:name
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unlet s:i
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let s:idx = s:idx + 10
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endwhile
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unlet s:n
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unlet s:idx
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let s:did_setup_compilers = 1
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let n = globpath(&runtimepath, "compiler/*.vim", 1, 1)
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let idx = 100
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for name in n
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" Ignore case for VMS and windows
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let name = substitute(name, '\c.*[/\\:\]]\([^/\\:]*\)\.vim', '\1', '')
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exe "an 30.440." . idx . ' &Tools.Se&t\ Compiler.' . name . " :compiler " . name . "<CR>"
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let idx = idx + 10
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endfor
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silent! aunmenu &Tools.Show\ Compiler\ Se&ttings\ in\ Menu
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endfun
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if exists("do_no_lazyload_menus")
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call s:SetupCompilers()
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else
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an <silent> 30.440 &Tools.Show\ Compiler\ Se&ttings\ in\ Menu :call <SID>SetupCompilers()<CR>
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endif
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" Load ColorScheme, Compiler Setting and Keymap menus when idle.
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if !exists("do_no_lazyload_menus")
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func! s:SetupLazyloadMenus()
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call s:SetupColorSchemes()
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call s:SetupCompilers()
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if has("keymap")
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call s:SetupKeymaps()
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endif
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endfunc
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augroup SetupLazyloadMenus
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au!
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au CursorHold,CursorHoldI * call <SID>SetupLazyloadMenus() | au! SetupLazyloadMenus
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augroup END
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endif
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if !exists("no_buffers_menu")
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@ -1095,7 +1128,7 @@ if (exists("did_load_filetypes") || exists("syntax_on"))
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if exists("do_syntax_sel_menu")
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runtime! synmenu.vim
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else
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an 50.10 &Syntax.&Show\ File\ Types\ in\ Menu :let do_syntax_sel_menu = 1<Bar>runtime! synmenu.vim<Bar>aunmenu &Syntax.&Show\ File\ Types\ in\ Menu<CR>
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an <silent> 50.10 &Syntax.&Show\ File\ Types\ in\ Menu :let do_syntax_sel_menu = 1<Bar>runtime! synmenu.vim<Bar>aunmenu &Syntax.&Show\ File\ Types\ in\ Menu<CR>
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an 50.195 &Syntax.-SEP1- <Nop>
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endif
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@ -761,6 +761,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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1279,
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/**/
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1278,
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/**/
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