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trader/src/trader.h

69 lines
2.7 KiB
C

/************************************************************************
* *
* Star Traders: A Game of Interstellar Trading *
* Copyright (C) 1990-2024, John Zaitseff *
* *
************************************************************************/
/*
Author: John Zaitseff <J.Zaitseff@zap.org.au>
$Id$
This file, trader.h, contains overall definitions for Star Traders.
This allows source files to include just one file: this one.
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see https://www.gnu.org/licenses/.
*/
#ifndef included_TRADER_H
#define included_TRADER_H 1
/************************************************************************
* Included header files *
************************************************************************/
#include "system.h" // System header files
#include "globals.h" // Global game constants and variables
#include "game.h" // Game start, end and display functions
#include "move.h" // Making and processing a move
#include "exch.h" // Stock Exchange and Bank functions
#include "fileio.h" // Load and save game file functions
#include "help.h" // Help text functions: how to play
#include "intf.h" // Basic text input/output functions
#include "utils.h" // Utility functions needed by Star Traders
/************************************************************************
* Global definitions *
************************************************************************/
#define GAME_FILE_HEADER "Star Traders Saved Game"
#define GAME_FILE_API_VERSION "File API 7.5" // For game loads and saves
#define GAME_FILE_SENTINEL 42 // End of game file sentinel
#ifdef USE_UTF8_GAME_FILE
# define GAME_FILE_CHARSET "UTF-8" // For strings in game file
# define GAME_FILE_TRANSLIT "//TRANSLIT" // Transliterate (GNU libiconv)
#endif
#define BUFSIZE 1024 // For various string buffers
#define BIGBUFSIZE 2048 // For buffers known to be larger
#endif /* included_TRADER_H */