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trader/src/fileio.h

63 lines
2.2 KiB
C

/************************************************************************
* *
* Star Traders: A Game of Interstellar Trading *
* Copyright (C) 1990-2024, John Zaitseff *
* *
************************************************************************/
/*
Author: John Zaitseff <J.Zaitseff@zap.org.au>
$Id$
This file, fileio.h, contains declarations for the load and save game
functions used in Star Traders.
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see https://www.gnu.org/licenses/.
*/
#ifndef included_FILEIO_H
#define included_FILEIO_H 1
/************************************************************************
* Game load and save function prototypes *
************************************************************************/
/*
Function: load_game - Load a previously-saved game from disk
Parameters: num - Game number to load (1-9)
Returns: bool - True if game loaded successfully, else false
This function loads a previously-saved game from disk, initialising all
game global variables appropriately. True is returned if this could be
done successfully.
*/
extern bool load_game (int num);
/*
Function: save_game - Save the current game to disk
Parameters: num - Game number to use (1-9)
Returns: bool - True if game saved successfully, else false
This function saves the current game to disk. True is returned if this
could be done successfully.
*/
extern bool save_game (int num);
#endif /* included_FILEIO_H */