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Rework the definition of USE_UTF8_GAME_FILE a little
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@ -86,10 +86,11 @@
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// Character set conversion for game files
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#undef USE_UTF8_GAME_FILE
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#ifdef HAVE_ICONV
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# define USE_UTF8_GAME_FILE 1
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# include "striconv.h"
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#else
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# undef USE_UTF8_GAME_FILE
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#endif
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